PIRATE/BANDIT!(skill trees vary slightly, couldn't decide which i liked better, its up to you!)
PIRATE
Appearance: picture Johnny Depp only Meaner looking. Dread locks, loose baggy shirt and pants, greaves and gauntlets, light bits of armor shoulders/biceps, waist.
Origins: Skovos Isles
Lore: The pirate has bean raiding trading ships on route to kingsport and westmarch in the twin sea and ambushing trade caravans in the main land most of his/her life. Traveling to Caldeum to pawn off their loot. They have seen many creatures and demons throughout their travels and gained knowlgedge on how to defeat them.
BANDIT
Appearance: Covered from head to toe with camouflage clothing. (picture a ninja crossed with alladin:) ) light armour covers their chest and shoulders, wearing greaves and gauntlets aswell.
Origins: ???? somewhere in the dry steppes
Lore: The Bandits pick off easy unaware travelors making their way through the mountain pass in the dry steppes. They are expert tactitions and ambushers. Bandits spend their life as outcasts and know much about their surroundings allowing them to blend in to nearly invisible.
Class unique skills: Pirates can dual wield their class unique weapon (flintlock pistols)
Bandits have high critical hit bonuses
Skill Tree: PIRATE
Canon and Grenade- pirates never play fair, they use these to gain an edge on their opponent. BANDIT
Tactics and Stealth- Bandits strike swiftly and quietly, their prey is dead before they even know it. BOTH
Ambush and Traps- Using their fellow bandits/pirates they set for unaware foes.
Experience(passive)- both having done and seen alot, they use their knowlage to defeat enemies.
Canon and Grenade:
Grenades- throws a powerful grenade with stun and knock back damage
Active reload(passive)- raises attack speed with pistols by X%
Dual shot- allows the pirate to fire both pistols
Precision- raises critical hit by X%
Mechanic(passive)- increases damage with pistols and grenades by X%
Tactics and Stealth
Camouflage- turn invisible for X time
Distraction- throw an object to distract your foes
Darts- throws darts at your opponent, High critical hit %
Flash bangs- throws flash bangs to stun your enemys
Diving strike- at lightning speed launch toward your foe
Vanish- use flash bangs to disappear and reappear anywhere on the screen
Ambush and Traps
Call for help- summons your fellow Bandits/Pirates to join the fight for X time
Ambush- lead your foes into a trap, summons several allies appear in the area to dispatch your enemies
Partner in crime- sommons an another Bandit/Pirate to join the fight
Quick sand- creates quicksand in an area to immobilize your foes
Pit trap- instant KO, enemy falls into a pit filled with spikes
Poison bomb- throw a flash bang filled with poison gas
Experience(passive)
Demonic speed- increase walk/run speed
Keen sense- warns of near danger
Favored Enemy- choose favored enemy class, increase dmg and vs favored class
Favored Weapon- choose favored weapon class, increase atk speed and dmg with favored weapon class
Sonic agility- enables you a chance to dodge an incoming attack
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PIRATE
Appearance: picture Johnny Depp only Meaner looking. Dread locks, loose baggy shirt and pants, greaves and gauntlets, light bits of armor shoulders/biceps, waist.
Origins: Skovos Isles
Lore: The pirate has bean raiding trading ships on route to kingsport and westmarch in the twin sea and ambushing trade caravans in the main land most of his/her life. Traveling to Caldeum to pawn off their loot. They have seen many creatures and demons throughout their travels and gained knowlgedge on how to defeat them.
BANDIT
Appearance: Covered from head to toe with camouflage clothing. (picture a ninja crossed with alladin:) ) light armour covers their chest and shoulders, wearing greaves and gauntlets aswell.
Origins: ???? somewhere in the dry steppes
Lore: The Bandits pick off easy unaware travelors making their way through the mountain pass in the dry steppes. They are expert tactitions and ambushers. Bandits spend their life as outcasts and know much about their surroundings allowing them to blend in to nearly invisible.
Class unique skills: Pirates can dual wield their class unique weapon (flintlock pistols)
Bandits have high critical hit bonuses
Skill Tree:
PIRATE
Canon and Grenade- pirates never play fair, they use these to gain an edge on their opponent.
BANDIT
Tactics and Stealth- Bandits strike swiftly and quietly, their prey is dead before they even know it.
BOTH
Ambush and Traps- Using their fellow bandits/pirates they set for unaware foes.
Experience(passive)- both having done and seen alot, they use their knowlage to defeat enemies.
Canon and Grenade:
Grenades- throws a powerful grenade with stun and knock back damage
Active reload(passive)- raises attack speed with pistols by X%
Dual shot- allows the pirate to fire both pistols
Precision- raises critical hit by X%
Mechanic(passive)- increases damage with pistols and grenades by X%
Tactics and Stealth
Camouflage- turn invisible for X time
Distraction- throw an object to distract your foes
Darts- throws darts at your opponent, High critical hit %
Flash bangs- throws flash bangs to stun your enemys
Diving strike- at lightning speed launch toward your foe
Vanish- use flash bangs to disappear and reappear anywhere on the screen
Ambush and Traps
Call for help- summons your fellow Bandits/Pirates to join the fight for X time
Ambush- lead your foes into a trap, summons several allies appear in the area to dispatch your enemies
Partner in crime- sommons an another Bandit/Pirate to join the fight
Quick sand- creates quicksand in an area to immobilize your foes
Pit trap- instant KO, enemy falls into a pit filled with spikes
Poison bomb- throw a flash bang filled with poison gas
Experience(passive)
Demonic speed- increase walk/run speed
Keen sense- warns of near danger
Favored Enemy- choose favored enemy class, increase dmg and vs favored class
Favored Weapon- choose favored weapon class, increase atk speed and dmg with favored weapon class
Sonic agility- enables you a chance to dodge an incoming attack