The reason it was the way it was is because on console everything binds to your account like pc does now. And console drops are essentially the same as pc now. I will be playing console and am looking for friends for the nemesis system
Im not saying there wont be a best build of course there is. But when there is only 1 or 2 really great builds per class and the rest cant do t5, some cant even do t4, blizz should be absolutely concerned. I guarentee you the class mods are going into meetings trying to think up new items to make other builds competitive. If I could use a blessed shield build in t6 I would because I love the style but as it is the only way I can pass t5 is with darklight or holy shotgun. Id love for phalanx builds shield builds falling sword builds etc to be t6 competitive.
The arguement still isnt valid as youre missing the point. The point I am making is there should not be one best build. There should be multiple ways to play in every t level. Which is where more items and build changers come in. And once they have more builds rolling t6, they should add new t levels. Not expect everyone to just do greater rifts.
Difficulty increases are not the issue is what im saying to your arguement. The issye is a lack of build changing gear. I see seasons fixing that as more and more legs are added. More gear equals more diversity equals more builds doing more dmg
But your arguement results the same way. Some builds will do better where some will be more fun. Its still going to be 99% the same builds breaking records in greater rifts
Im pretty sure to most people its quite obvious they will eventually add more difficult t levels. I think the real question is how will they rebalance the rewards because their curve would skyrocket
No?
Ok then.
mmonotony is rarely fun
Itis bottomless. I have probably used my diamon and kuuleade in excess of 1000 times already
DiamondI got off a wretched mother at level 61. Kuulade I found in a rift. Diamond was t1. kuule was t3. Luck of the draw