All's i have to say is the fire weapon that guy is holding, has some pretty good lighting effects. Otherwise, Diablo III looks to, umm, maybe not cartoony, but to glossy and "happy", i want it to be down and dirty, gritty, sacrificial alters, bloody corpses, torture chambers ect.
Ranger? King of the forest? Then again...maybe not.
I don't remember any class having a sinister background in the previous games...maybe necro, but... well, he had good intentions. Anyways, any chance of having a sinister class probably evaporated when Blizz North left... the current dev team is Warcraft guys now, right?
I'm not trying to flame but, i really dont think any sort of bandit or 'robin hood' character would be kool (in any way shape or form), i just dont see anything fun or interesting about that concept. however, from what i'm seeing, we have only been focusing on stereotypes, or maybe a better word is, archetypes. I think maybe blizzard will come out with a totally different character than what we are thinking, something not generic, but new, and probley with a made up name. Maybe with some strange abilities, rather than abilities that have been done in a thousand other games. Though, that would be very difficult, most good ideas have been used, again and again.
this just in "we were going to have 5 classes, but then about a month ago, we ran out of ideas for racial stereotypes, oh well, sorry we didn't tell all of you earlier"
I used hero editor for like 2 years, then i used ES, but now im having some sort of weird problem where it says diablo 2 doesnt exist, but i still have all the program files and everything (this happened after windows vista service pack 2). Anyhow, many of my accounts have been disabled but not banned (from not playing for a while).
I SAW IT!!!!!!!!!!!!!!!! IT WAS AWESOME!!!!!!!!!!!!!!!!!!!! go see it plz, for the sake of seeing a good zombie movie, go see it!!!! GO RUN HURRY!!!! GO SEE IT!
Maybe if the monk will have auras, he will have to damage enemies so the auras will actually work... like when you kill a few enemies your aura is good, then it fades out untill you kill more..... The bonuses the monk gets from his auras should be higher than his party's...
I like that idea, but to add on to it, what if you were not within enemy range, you could charge it. Like charging your aura gauge, or something.
Rollback Post to RevisionRollBack
[SIGPIC][/SIGPIC]
To post a comment, please login or register a new account.
Can you give me some details plzx?
BTW Seth i like the Halloween hamster thing you have now
http://www.youtube.com/watch?v=OQFNmIoAbgY
I'm not trying to flame but, i really dont think any sort of bandit or 'robin hood' character would be kool (in any way shape or form), i just dont see anything fun or interesting about that concept. however, from what i'm seeing, we have only been focusing on stereotypes, or maybe a better word is, archetypes. I think maybe blizzard will come out with a totally different character than what we are thinking, something not generic, but new, and probley with a made up name. Maybe with some strange abilities, rather than abilities that have been done in a thousand other games. Though, that would be very difficult, most good ideas have been used, again and again.
I like that idea, but to add on to it, what if you were not within enemy range, you could charge it. Like charging your aura gauge, or something.