I can't recall off the top of my head. I'll take a picture and post it tonight. I know the base weapon damage is lower than my azurewrath. That's about it.
If you think I should go with the Thunderfury, should i try to roll frost damage instead of the electric damage on there already? I have mirror ball so all my spells are frost.
Right off the bat, just by upgrading your gem in your sword by another level alone will raise your crit by 10%. Which doesn't seem like a lot, but it is.
I'll tell you right now that just adding the cold damage to a couple of my pieces and reforging to crit damage has made soloing t1 just as easy as soloing normal.
But the adding all resist to my gear is what really made it easy for me to do t1 faster and in turn get a higher amount of Leg drops in a shorter amount of time.
Sorry if this has been asked but I haven't been able to find the answer.
When people say they have 1 million DPS do they mean base DPS, or are they refereeing to their DPS with buffs?
Also a question about toughness. I'm able to down stuff on T1 pretty easily but when in a pinch, I go down pretty quickly. My gearing and build decisions have definitely been more about DPS than toughness. Buffed, I'm over a 1m DPS so I'm ok there. But where should my toughness be? It doesn't matter how great my DPS is if a falling leaf can kill me.
Edit: I should note that the hat ison because it has a treasure finding gem. The one I normally where gives about %9 more dps
Here's my char for reference
http://us.battle.net/d3/en/profile/ikonik-1935/ is my character. I don't have a link to the TF. I can tell you that it is a .3 toughness upgrade and a 5% dps loss on the azurewrath.
If you think I should go with the Thunderfury, should i try to roll frost damage instead of the electric damage on there already? I have mirror ball so all my spells are frost.
Thanks in advance
recently i asked some questions and got some good answers here. http://www.diablofans.com/forums/diablo-iii-class-forums/wizard-the-ancient-repositories/85744-questions-about-dps-and-torment
I'll tell you right now that just adding the cold damage to a couple of my pieces and reforging to crit damage has made soloing t1 just as easy as soloing normal.
But the adding all resist to my gear is what really made it easy for me to do t1 faster and in turn get a higher amount of Leg drops in a shorter amount of time.
When people say they have 1 million DPS do they mean base DPS, or are they refereeing to their DPS with buffs?
Also a question about toughness. I'm able to down stuff on T1 pretty easily but when in a pinch, I go down pretty quickly. My gearing and build decisions have definitely been more about DPS than toughness. Buffed, I'm over a 1m DPS so I'm ok there. But where should my toughness be? It doesn't matter how great my DPS is if a falling leaf can kill me.
Edit: I should note that the hat ison because it has a treasure finding gem. The one I normally where gives about %9 more dps
Here's my char for reference
http://us.battle.net/d3/en/profile/Ijoemomma-1219/hero/35614838
Thanks in advance.