I have not read through all of the thread postings so I would assume that there is a high likelyhood that this may be either redundant/repetative of things that have been mentioned before, none the less these are my ideas as to the three primary things that should be done to improve diablo 3 over diablo 2 (that I have yet to see discussed or implemented)
1) An economy that is based on something that all players can acquire through work and not just luck or trade. The SOJ system was terrible for the casual player, as SOJ's were virtually impossible to acquire without hours spent in trading rooms dealing with everyone and anyone who thought that there item was worth this or that or the other.
2) A chance to fix your character incase a mistake is made. In diablo 2 if you made one poor skill choice you would pay for it throughout the life of that character. I understand that the idea of your decisions having some amount of permanence made the game more attractive in a certain way, but once again we have to take into account the casual player. If you hit 99 with a character then suddenly realize that your skill layout is not optimum for your desired play style then you are basically SOL and have to start a new char.
3) A host booting option, this would be ideal for many scenarios. Anything from ingame bickering to unwanted PK's running around and causing disruption while you try to complete quests.
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1) An economy that is based on something that all players can acquire through work and not just luck or trade. The SOJ system was terrible for the casual player, as SOJ's were virtually impossible to acquire without hours spent in trading rooms dealing with everyone and anyone who thought that there item was worth this or that or the other.
2) A chance to fix your character incase a mistake is made. In diablo 2 if you made one poor skill choice you would pay for it throughout the life of that character. I understand that the idea of your decisions having some amount of permanence made the game more attractive in a certain way, but once again we have to take into account the casual player. If you hit 99 with a character then suddenly realize that your skill layout is not optimum for your desired play style then you are basically SOL and have to start a new char.
3) A host booting option, this would be ideal for many scenarios. Anything from ingame bickering to unwanted PK's running around and causing disruption while you try to complete quests.