Any nerf to this set will bring a massive shitstorm, and blizzard knows it. As somebody on page 1 already said, the problem is that all the classes have a single set that pretty much dominates everything else. The endgame is find your set, find the random legendaries that supplement it, then roll face on keyboard while you search for the exact same items you already have but with higher / better rolls.
It does what it says. It raises your damage against elites by 25%. If you did 10M in one hit to an elite before, now you do 12.5M (excluding, of course, other differences in stats such as the chd damage).
Ok, and I assume that bonus also applies to crits? So if I crit 10 million it would become a crit for 12.5 million? Is this also how you would calculate fire skill damage?
In the first few days of 2.0 I was having a lot of fun toying around with new builds and stuff on my wizard, but I've not been enjoying the game all that much in the last couple of days.
Having mostly pre-2.0 gear with lots of attack speed/chd/crit it is very hard to find a decent upgrade for the build that I want. I've been scanning rares I've found for the stats I want in my build (Lightning wizard) but so far I've got nothing. Every legendary I found so far isn't a build changer at all for wizards.
I can't wait for the actual release of RoS so I can move on my from glass cannon gear to a more balanced setup. Having to lose damage just to get toughness in this new patch feels counterintuitive to me.
I've tried my other classes (I have everything at 60) but I can't get used to the fact that mobs take way longer to die because my other classes are sporting the new 2.0 gear. Having to get a specific legendary just to enjoy the game for the coming 3 weeks isn't all that appealing to me anymore. Maybe I should just quit until launch day.
How does this work with playing on hardcore? Can I save my character on a USB before each playsession and then reload him if I happen to die?
This can be done, but it should be noted that all of the heroes are stored together with the profile, so all of your characters on the console would be overwritten with the USB version.
Speechless... random disconnects, game crashes, bluescreens and what have you not have killed more PC HC chars than the monsters themselves, and now not only do the consoles get offline play, they even get to save their HC characters!
I feel shafted.
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Edit: I think I'm just confusing myself, seems like a slight nerf actually.
Having mostly pre-2.0 gear with lots of attack speed/chd/crit it is very hard to find a decent upgrade for the build that I want. I've been scanning rares I've found for the stats I want in my build (Lightning wizard) but so far I've got nothing. Every legendary I found so far isn't a build changer at all for wizards.
I can't wait for the actual release of RoS so I can move on my from glass cannon gear to a more balanced setup. Having to lose damage just to get toughness in this new patch feels counterintuitive to me.
I've tried my other classes (I have everything at 60) but I can't get used to the fact that mobs take way longer to die because my other classes are sporting the new 2.0 gear. Having to get a specific legendary just to enjoy the game for the coming 3 weeks isn't all that appealing to me anymore. Maybe I should just quit until launch day.
I dunno what to do really.
I believe they meant the rare items.
Speechless... random disconnects, game crashes, bluescreens and what have you not have killed more PC HC chars than the monsters themselves, and now not only do the consoles get offline play, they even get to save their HC characters!
I feel shafted.