For me, I usually only keep playing a game for a long time if it has at least one of the following "features":
- Constant updates that add more content. Common example: most MMOs. Caveat: I don't consider new difficulty levels for already existing content to be new content. This includes harder versions of the bosses.
- User-created content; in other words, it must allow mods, addons, user-created missions, or something similar that enables users to add new content. Best example I can think of: Neverwinter Nights.
- Enough sandbox features to allow emergent gameplay. Best example I can think of: Minecraft.
None of the options in the pool would extend the time I would keep playing D3 in any meaningful way.
I played Diablo 2 for a long time due to it's mods; I was already bored with the vanilla game by the time I finished it on it's easiest difficulty. As a side effect, I never played on Battle.net, because it only allowed the vanilla client. Diablo 3 is, most likely, going to be similar for me - but with the heavy disadvantages that it does not allow mods, thus cutting most of it's longevity for me, and that all gameplay happens on Blizzard servers, which means I'm unable to play whenever my internet acts up or someone starts a download, not to mention Blizzard's weekly maintenances actually happen during one of the main time slots I would have to play.
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while D3 is a good game, I don't think it deserves the top spot. Not by a long shot.
- Constant updates that add more content. Common example: most MMOs. Caveat: I don't consider new difficulty levels for already existing content to be new content. This includes harder versions of the bosses.
- User-created content; in other words, it must allow mods, addons, user-created missions, or something similar that enables users to add new content. Best example I can think of: Neverwinter Nights.
- Enough sandbox features to allow emergent gameplay. Best example I can think of: Minecraft.
None of the options in the pool would extend the time I would keep playing D3 in any meaningful way.
I played Diablo 2 for a long time due to it's mods; I was already bored with the vanilla game by the time I finished it on it's easiest difficulty. As a side effect, I never played on Battle.net, because it only allowed the vanilla client. Diablo 3 is, most likely, going to be similar for me - but with the heavy disadvantages that it does not allow mods, thus cutting most of it's longevity for me, and that all gameplay happens on Blizzard servers, which means I'm unable to play whenever my internet acts up or someone starts a download, not to mention Blizzard's weekly maintenances actually happen during one of the main time slots I would have to play.