Arcane torrent disruption gives extra damage to attacks made by your arcane orb and arcane hydra. And with enough APOC, you can replace the signature spell with arcane torrent. I think she would do fine with her gear.(if apoc is enough i just can't remember how much is needed)
yes, nice build, but should change CM for astral prescense i think
Hi, im in a similar place with my wiz. Im no theory crafter but i can tell u my experience.
First i want to state that CM Wicked wind build is the easyest to play. But archon its a lot more fun. So im gonna tell my experience with archon.
The build:
Using archon is a great choice, u melt everything before anything touches u. Its complicated at first because she will have to learn to move fast and leave gold piles behind (i manage to make archon work even picking up all rares). Archon isnt good for "free roam", u need to have a farming route that can keep archon up.
Archon lives with Life steal an movement speed. Life steal u have, but u lack move speed.
When u loose archon and its on cooldown you will have to kite. (unless u have GREAT gear).
SKILLS:
1- Archon.
Rune: Teleport (if you are having trouble keeping archon up) or slow time (if u are having trouble surviving)
2 - Armor skill
Energy is good when u are out of archon, but inst necessary when u are on archon. Energy(force) is ok for now, but she may want to try storm armor(scramble) when she gets the hand on kiting.
3- Magic weapon - blood magic (ok)
Now all the changes:
Kiting phase. This is the combination of skills i find usefull for kiting:
4- Shock pulse (piercing orb)
Great skill for kiting. Decent damage and hits almos every mob in front of you.
5- Hydra (arcane)
I find hydra better than blizzard. You can move around while hydra takes care of everything. Arcane is grat because with temporal flux passive you slow the mobs.
6- Defensive skill of choice.
Here u can try teleport(fracture) or anything else u think can be usefull. Personally i use slow time with any rune.
PASSIVES
1- Critical mass or evocation.
CM its Great for reducing archon cooldown, despite u dont have any heavy CM proc, any crit adds up. (question: CM reduces archon's teleport cooldown?)
2- Temporal flux. Slows mobs with hydra. Archon does arcane dmg too, so its a win-win situation
3- Glass cannon if you have trouble killing stuff or blur if you have trouble staying alive.
ITEMS
You have great gear. Weapon its ideal.
Helmet its GREAT but i think u will be better off with a (no more than 2M) mempo of twilight
You will need an extra item with movement speed. The obvious choice its lacunis (with some pickup radius, so you dont have 0)
Everything else seems about right to give the build a try, i dont think you will need to buy anything else for now.
Hope it helps.
EDIT: CMWW its easyest beacuse, despite she has to use every skill you can just press all the buttons at once and the build will likely still work quite well. The boring part its that it takes long time to kill stuff.
i rebinded control (trough mouse software), shift and potions to mouse buttons, so i always have all my fingers statically over skill buttons.
I vote por "can be rebinded" also.
Changes to drop rates or affix rolls of any kind will fix nothing. They will change the difficulty of the game, which won't matter much as it just changes how easy it is (it is already quite easy). However you will still need to spend a huge portion of your time on the AH (or trading if AH didn't exist) in order to be efficient. There is no fix for that other than adopting a WoW-like system, which they wouldn't do - Some argue because of RMAH, some (and Blizzard) would argue that it's what players want and is more D2-style (which may be the real reason but a pretty stupid reason in my opinion).
In the end the problem is not the AH itself, but rather the fact anything can be traded.
As for finding your own upgrades on a regular basis, unfortunately no matter what they do this is not going to happen. If you keep finding upgrades on a regular basis your stats will eventually explode beyond all proportions. The rate at which you find upgrades has to decrease the longer you play. No way around that unless they want to allow you to get infinite power. This doesn't have anything to do with AH, trading, or even how loot works at all. It's a fact that won't be changed in any way whatsoever. Then again, I think what people complain about more is that they can't find "upgrades that would make them as godly as the top players" often, which is not the same argument, but then again if the whole purpose of the game is upgrading your gear to massively increasing rarity levels so that you always have something to upgrade, then you simply can't be allowed to find such items on a regular basis, because then they won't be so godly anymore.
Agree with this.
I also notice that some people are extreamly impacient on getting the godly items. But as it is now i dont feel it is extreamly different as it was back in D2. Sure in D2 you got dropped shitty legendaries ALL the time, but the usefull ones were quite difficult to get. In my YEARS of playing i got dropped with no more than 5 of the extreamly rare ones, and many more that were usefull in almost every build (like stormshield or shako) but everyone had one of them. Maybe people are anger because there aren't "best possible items" that are easy to get now, like those 2 where.
If anyone played D2 back then (probably between 10 and 25 years old) could recall farming for HOURS!. Now diablo 3 is no different, you must farm for HOURS to get good stuff, but now the majority of the diablo saga playing base are on their 25+ years old and have less free time on their hands. (just a conjeture).
And the end game is the same as D2, first equip and tune your main char, then get an mf set for the best mf class (nobody even discussed what class is best for mf), then get good stuff for your secondary class, then get decent/godly PvP gear for all classes, then repat on hardcore.... thats diablo style replayability. Maybe people are now stuck with only one class that is already tuned and therefore they dont get upgrades.
EDIT:
Adding to the itamization duscussion: How about making items to have depreciation of their value by making them "breakable" for practical purposes. Something like the item can always be repaired but by incresed costs. So the items have a counter (n) that states how many times it was repaired, hence the repair cost could be (n) x (original repair cost) or something like that. (or logaritmic, so the repair costs dont get out of hand too fast)
this could make the auction house not to get flooded with godly items, making new mid-range items more appealing.
Making it harder and making it impossible are 2 different things.
- There are working map hacks on bnet
- There are working bots on bnet, which pick up items and snipe the AH, and the only reason pickit was used in d2 was because drops were for everyone, in d3 its only yours so that really does not apply
- I am not sure if there is a dupe yet or not but it would not surprise me
There is no reason for there not to be an offline mode at this time, they made good sales, the people who will pirate the game when they give us offline, would not pay for the game anyway, if they have not already.
Also how would an offline mode have any affect on any of the hacks you mentioned, all of the data needed to create those hacks for the servers has to be done while connected in the first place. An offline mode would not help this, it would only make it easier to hack the offline side, which would have no effect on bnet toons as they would be seperate. Don't believe everything a company tells you, there is a very simple reason to online only, and that is the RMAH and the fact that they tuned drops to be discovered by millions of players, not a solo player.
__________________________________
The AH isn't frustrating because it is there, it is frustrating because it is required. Play the game without using the AH once at all ever on a toon, let me know how that goes. Beating inferno is the easy part (post 1.0.3, I'd love to see you do it in 1.0 without using the cheesy builds) of that scenario, finding upgrades to get you above 50k dps will be the fun part.
__________________________________
How many hours of gameplay did it take for you to find enough gear to sell for say, 500 mill, not buy and resell.
1 - theres a reason the good items cost so much, very few exist with the stats people want
2 - If you found a good set item before 1.0.4, you were very lucky
__________________________________
For the last time, this is Diablo 3, not World Trade Center 2012. You should be able to find good gear on a regular basis without touching the AH.
I didnt say it wasnt impossible to hack, just harder. I didnt see any bot in D3, but according to a friend there were clientside macros that only clicked to walk and auto picked gold, not items. (i'm not saying that there arent auto item picking bots, but i would like if someone has a confirmation on their existance).
anyhow, having serverside only instances of the game would bring down a lot of trial and error posibilities for hackers. Of course hackers dont make D2 offline hacks, but where do you think they tested them in the first place?
I obviously woud like offline mode, i play in argentina and have at least 200ms ping to the US, but i empathise with the reasons of the only online mode
About the AH, i wont discuss how equiping pre 1.04 was, because the game is now in 1.04 for a reason, obveously, and we are now discussing D3 1.04.
I can tell you that i beated inferno (in coop, never solo) without buying any item in the RMAH. I did TRADED in the AH. It is a fun part of the game for me to stack gold and decide what to buy. Or try to sell almost useless stuff for 10k. I never grinded more than 3M gold, i dont have any godly items (besides that shouders that dropped for me), yet finished the game.
You ask me if i found 500M in gear and i tell you i didn't. With 500M you could probably buy all tal rasha set and a masticore and probably have something left to spare. Then i ask you, did you ever found all tal rasha set, and a Windforce/Grandfather in D2? in less than 6 month?
I can tell you i did found 1 tal rasha set and 1 windforce in D2, it took me 3 years. And i never had enough SOJ to buy them.
Im making an account on the forums after a lot of time lurking just to give my point of view.
First i want to make clear that the "only online" gaming is NOT because of the AH. Blizzard explained, and makes perfect sense, that the "only online" mode is to prevent users to fully have in their computers the game "engine/server/game background", to make it WAY harder to hackers to make things like dupes, automatic picking bots, (d2loader, anyone?), maphack, etc etc. As the game is now, the engine that generates monsters, items, loot, characters, maps, is always on a secure blizzard server probably guarded by 3 snipers and laser alarm beans all over, and 2 or 3 D2 sorceress casting firewalls every now and then.
Regarding the AH, i dont see how it prevents people from enjoying the game. I can understand that it can be frustrating to grab an item, think it is good, and then run to the AH just to see that there are millons better, and that your item is in fact "crap".
Well i have a lot of "crap" that i found that i have hanging around for future chars, or gave to friends. On the other hand, i have on my sorc a 700dps crappy weapon (i cant afford a better one) and almost perfectly rolled rare shoulders that could sell for 50M that i found and love (yes... shoulders). The good thing of the AH is that i have the choice to trade those shoulders for a new weapon whithout any stress, but my choice is keeping the shoulders because i like them.
So, i think the problem is not the AH, but the way the AH makes people feel about their items.
What i DO miss is that the AH gives people some "closeness" to the godly items (even though you cant buy them), everyone already saw a windforce on the AH. You dont get that feeling of admiration/envy when you see fighting beside you that powerfull demon hunter with the best bow you can get.
On the good side, the AH is like a mini game inside the game of diablo. you can play to be a millonaire withut even killing 1 mob. In my old days i had a clan teammate that handled all the trading because he really enjoyed doing so. He didnt even had a lvl 80+ character. I bet he is having a blast now.
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yes, nice build, but should change CM for astral prescense i think
First i want to state that CM Wicked wind build is the easyest to play. But archon its a lot more fun. So im gonna tell my experience with archon.
The build:
Using archon is a great choice, u melt everything before anything touches u. Its complicated at first because she will have to learn to move fast and leave gold piles behind (i manage to make archon work even picking up all rares). Archon isnt good for "free roam", u need to have a farming route that can keep archon up.
Archon lives with Life steal an movement speed. Life steal u have, but u lack move speed.
When u loose archon and its on cooldown you will have to kite. (unless u have GREAT gear).
SKILLS:
1- Archon.
Rune: Teleport (if you are having trouble keeping archon up) or slow time (if u are having trouble surviving)
2 - Armor skill
Energy is good when u are out of archon, but inst necessary when u are on archon. Energy(force) is ok for now, but she may want to try storm armor(scramble) when she gets the hand on kiting.
3- Magic weapon - blood magic (ok)
Now all the changes:
Kiting phase. This is the combination of skills i find usefull for kiting:
4- Shock pulse (piercing orb)
Great skill for kiting. Decent damage and hits almos every mob in front of you.
5- Hydra (arcane)
I find hydra better than blizzard. You can move around while hydra takes care of everything. Arcane is grat because with temporal flux passive you slow the mobs.
6- Defensive skill of choice.
Here u can try teleport(fracture) or anything else u think can be usefull. Personally i use slow time with any rune.
PASSIVES
1- Critical mass or evocation.
CM its Great for reducing archon cooldown, despite u dont have any heavy CM proc, any crit adds up. (question: CM reduces archon's teleport cooldown?)
2- Temporal flux. Slows mobs with hydra. Archon does arcane dmg too, so its a win-win situation
3- Glass cannon if you have trouble killing stuff or blur if you have trouble staying alive.
ITEMS
You have great gear. Weapon its ideal.
Helmet its GREAT but i think u will be better off with a (no more than 2M) mempo of twilight
You will need an extra item with movement speed. The obvious choice its lacunis (with some pickup radius, so you dont have 0)
Everything else seems about right to give the build a try, i dont think you will need to buy anything else for now.
Hope it helps.
EDIT: CMWW its easyest beacuse, despite she has to use every skill you can just press all the buttons at once and the build will likely still work quite well. The boring part its that it takes long time to kill stuff.
I vote por "can be rebinded" also.
is there a "force move" key?
Agree with this.
I also notice that some people are extreamly impacient on getting the godly items. But as it is now i dont feel it is extreamly different as it was back in D2. Sure in D2 you got dropped shitty legendaries ALL the time, but the usefull ones were quite difficult to get. In my YEARS of playing i got dropped with no more than 5 of the extreamly rare ones, and many more that were usefull in almost every build (like stormshield or shako) but everyone had one of them. Maybe people are anger because there aren't "best possible items" that are easy to get now, like those 2 where.
If anyone played D2 back then (probably between 10 and 25 years old) could recall farming for HOURS!. Now diablo 3 is no different, you must farm for HOURS to get good stuff, but now the majority of the diablo saga playing base are on their 25+ years old and have less free time on their hands. (just a conjeture).
And the end game is the same as D2, first equip and tune your main char, then get an mf set for the best mf class (nobody even discussed what class is best for mf), then get good stuff for your secondary class, then get decent/godly PvP gear for all classes, then repat on hardcore.... thats diablo style replayability. Maybe people are now stuck with only one class that is already tuned and therefore they dont get upgrades.
EDIT:
Adding to the itamization duscussion: How about making items to have depreciation of their value by making them "breakable" for practical purposes. Something like the item can always be repaired but by incresed costs. So the items have a counter (n) that states how many times it was repaired, hence the repair cost could be (n) x (original repair cost) or something like that. (or logaritmic, so the repair costs dont get out of hand too fast)
this could make the auction house not to get flooded with godly items, making new mid-range items more appealing.
I didnt say it wasnt impossible to hack, just harder. I didnt see any bot in D3, but according to a friend there were clientside macros that only clicked to walk and auto picked gold, not items. (i'm not saying that there arent auto item picking bots, but i would like if someone has a confirmation on their existance).
anyhow, having serverside only instances of the game would bring down a lot of trial and error posibilities for hackers. Of course hackers dont make D2 offline hacks, but where do you think they tested them in the first place?
I obviously woud like offline mode, i play in argentina and have at least 200ms ping to the US, but i empathise with the reasons of the only online mode
About the AH, i wont discuss how equiping pre 1.04 was, because the game is now in 1.04 for a reason, obveously, and we are now discussing D3 1.04.
I can tell you that i beated inferno (in coop, never solo) without buying any item in the RMAH. I did TRADED in the AH. It is a fun part of the game for me to stack gold and decide what to buy. Or try to sell almost useless stuff for 10k. I never grinded more than 3M gold, i dont have any godly items (besides that shouders that dropped for me), yet finished the game.
You ask me if i found 500M in gear and i tell you i didn't. With 500M you could probably buy all tal rasha set and a masticore and probably have something left to spare. Then i ask you, did you ever found all tal rasha set, and a Windforce/Grandfather in D2? in less than 6 month?
I can tell you i did found 1 tal rasha set and 1 windforce in D2, it took me 3 years. And i never had enough SOJ to buy them.
First i want to make clear that the "only online" gaming is NOT because of the AH. Blizzard explained, and makes perfect sense, that the "only online" mode is to prevent users to fully have in their computers the game "engine/server/game background", to make it WAY harder to hackers to make things like dupes, automatic picking bots, (d2loader, anyone?), maphack, etc etc. As the game is now, the engine that generates monsters, items, loot, characters, maps, is always on a secure blizzard server probably guarded by 3 snipers and laser alarm beans all over, and 2 or 3 D2 sorceress casting firewalls every now and then.
Regarding the AH, i dont see how it prevents people from enjoying the game. I can understand that it can be frustrating to grab an item, think it is good, and then run to the AH just to see that there are millons better, and that your item is in fact "crap".
Well i have a lot of "crap" that i found that i have hanging around for future chars, or gave to friends. On the other hand, i have on my sorc a 700dps crappy weapon (i cant afford a better one) and almost perfectly rolled rare shoulders that could sell for 50M that i found and love (yes... shoulders). The good thing of the AH is that i have the choice to trade those shoulders for a new weapon whithout any stress, but my choice is keeping the shoulders because i like them.
So, i think the problem is not the AH, but the way the AH makes people feel about their items.
What i DO miss is that the AH gives people some "closeness" to the godly items (even though you cant buy them), everyone already saw a windforce on the AH. You dont get that feeling of admiration/envy when you see fighting beside you that powerfull demon hunter with the best bow you can get.
On the good side, the AH is like a mini game inside the game of diablo. you can play to be a millonaire withut even killing 1 mob. In my old days i had a clan teammate that handled all the trading because he really enjoyed doing so. He didnt even had a lvl 80+ character. I bet he is having a blast now.