I play the typical cookie cutter build as I enjoy it a lot, I would recommend it first as it is (obviously) the most powerful build and will give you a good idea as to what to compare other builds to. With the new exp changes it seems that grinding higher mp levels is better so this might be a good way to start (also keys). The benefits include great dps buffs and offensive power (heal, blind, mantra and even serenity), high defensive power (heal, serenity and blind), good mobility (thunderclap but takes some getting used to) and cyclones which is a no brainer.
As you only play a little I would say that paragon levels don't mean that much to you, however Diesel's TR is definately a good build to try.
As for gear definately go Inna's 4 piece. While it's not the best you can get some great upgrades and the 4 set bonus is awesome you may never even want to take it off (I only just have). ps the 3 set bonus is terrible and should be changed.
Other good ideas for a DW build is an echoing fury (BIS but if youre low on cash try one with just dex and crit hit damage no socket). Ive also found the butcher's sickle to be a really good off hand if you can get it with high dex e.g. 180+ and some crit. It comes with lifesteal which is useful once you hit 100k dps +
Craft your shoulders/bracers/gloves to start with as they are cheap and powerful. Once youve got decent ones go for amulet.
Aim to get your crit up to around 45-50% first as your wind directly benefits from it. Dex is also a cheap way to get dps (and protection visa dodge) as it's less valued than trifecta stats. Then aim for crit hit damage and attack speed. Socketed weapons is a great way to add big dps with crit hit damage but can be expensive.
Make sure you also run some life on hit until you hit about 100k when it starts to switch over to life steal. It makes all the difference.
As you said 30-40k is a good hp range depending on how well you play (skills keep you alive) and your defensive stats. Aim for resists in the 400-600 range to make it easier. Armor is also extremely valuable but underrated by a lot of people.
I'm not sure about what MP you should be playing but it's likely low around 2-3. Just do the highest one you feel comfortable with and can get through efficiently. Don't bother farming keys at MP 2 or lower, theorycrafters say its simply not worth it (think 1 in 5 vs 1 in 3 etc.). Smash some exp, grind some elites, collect essences and craft some rad gear. Then hit MP3-4 and start doing some key runs.
I know you said the rmah isnt an option but gold is MEGA cheap. If you can think about dropping just 5 (or even 1 or 2) bucks on it, you'll get something like 150-200mil that will let you buy some cheap upgrades and craft to your heart's content.
Hope this helps. Feel free to add me.
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I play the typical cookie cutter build as I enjoy it a lot, I would recommend it first as it is (obviously) the most powerful build and will give you a good idea as to what to compare other builds to. With the new exp changes it seems that grinding higher mp levels is better so this might be a good way to start (also keys). The benefits include great dps buffs and offensive power (heal, blind, mantra and even serenity), high defensive power (heal, serenity and blind), good mobility (thunderclap but takes some getting used to) and cyclones which is a no brainer.
As you only play a little I would say that paragon levels don't mean that much to you, however Diesel's TR is definately a good build to try.
As for gear definately go Inna's 4 piece. While it's not the best you can get some great upgrades and the 4 set bonus is awesome you may never even want to take it off (I only just have). ps the 3 set bonus is terrible and should be changed.
Other good ideas for a DW build is an echoing fury (BIS but if youre low on cash try one with just dex and crit hit damage no socket). Ive also found the butcher's sickle to be a really good off hand if you can get it with high dex e.g. 180+ and some crit. It comes with lifesteal which is useful once you hit 100k dps +
Craft your shoulders/bracers/gloves to start with as they are cheap and powerful. Once youve got decent ones go for amulet.
Aim to get your crit up to around 45-50% first as your wind directly benefits from it. Dex is also a cheap way to get dps (and protection visa dodge) as it's less valued than trifecta stats. Then aim for crit hit damage and attack speed. Socketed weapons is a great way to add big dps with crit hit damage but can be expensive.
Make sure you also run some life on hit until you hit about 100k when it starts to switch over to life steal. It makes all the difference.
As you said 30-40k is a good hp range depending on how well you play (skills keep you alive) and your defensive stats. Aim for resists in the 400-600 range to make it easier. Armor is also extremely valuable but underrated by a lot of people.
I'm not sure about what MP you should be playing but it's likely low around 2-3. Just do the highest one you feel comfortable with and can get through efficiently. Don't bother farming keys at MP 2 or lower, theorycrafters say its simply not worth it (think 1 in 5 vs 1 in 3 etc.). Smash some exp, grind some elites, collect essences and craft some rad gear. Then hit MP3-4 and start doing some key runs.
I know you said the rmah isnt an option but gold is MEGA cheap. If you can think about dropping just 5 (or even 1 or 2) bucks on it, you'll get something like 150-200mil that will let you buy some cheap upgrades and craft to your heart's content.
Hope this helps. Feel free to add me.