Thud had features which I would love to see in the game, XP/H, DPS/DPM, Damage calculations for skills.
Blizzard is very strict about not wanting to provide players with extra tools, their in-game Toughness and DPS calculation is often terrible for new players. You see people stack it their DPS to 2m, but they do less than 1/5th the damage of someone knowing to stack particular items and have a sheet dps of 500k.
Bliz should look into what GGG (Devs of Path of Exile), adding features of the popular HUD into their game because they saw players WANTED them. Yes, within reason they shouldn't add things like Map hacks or tools that track mods locations on the map. But compromise, look at what things would benefit the game.
And before anyone attempts to accuse me, I don't use THUD. I can just acknowledge that various features would be a nice QoL update.
It wont. They are not going to unban anybody no mather what. I guess hes point was to spread awerness about what is happening.
We are in the situation where anything can get you banned and theres nothing you can do.
Num lock can get you banned (read the automate part TOS),
Playing in same group with somebody who uses cheat can get you banned. (their Exploitation Policy says :
Accounts participating in exploitative behavior are suspended or closed based on the severity of the offense.)
Hell there is even the part that says they dont need any reason..
PARSAKAALI
Num lock causes your game to spam a button while you do nothing. You can walk away and it will still go off without ANY interaction.
Playing in a group where someone exploits say, xp/blood goblins/gold is where you get banned along with them, I've played with botters and found out later because they're banned but my acc is still fine.
No shit, if you're exploiting bugs you'll get banned, with the recent firebirds bug I noticed what was happening and went back to tal-rasha because risking my acc for something that was clearly broken isn't something i wish to take.
The part about any reason is more to say that if you ask why you're banned they do not need to explain it to you. Yes they COULD ban you for just logging in... but that is so unlikely you're better off just buying lotto tickets.
Blizzard has stated MANY times, as long as one keypress only ever does ONE thing on each client, it's okay.... when you press one thing and a series of things occur on ONE client, that's the problem. Press 1, each instance has 1 pressed, that's okay. Press 1, and each instance pressed 1, than 2, than 3, than 4, not okay.
I don't multibox, but who cares it's always more efficient to farm with 4 people if you're all the same class. why is it a problem if they are doing the same thing (also, it's harder to multibox, having one of them die = reseting EVERYTHING to get them all stacked up again)
Seriously, the amount of times I've opened my game to public and someone who is barely geared enough for T1 joins me on a T6 run is retarded. What is the point of having random people join you when there is NO way to filter people from being able to join. Just because your sheet dps is 1m and your toughness is 10m does not mean you're good.
I would claim majority of players who play torment are doing so solo or with friends/clan members because having NO control over who joins your game (let's be real, the kick system sucks) just makes it harder than necessary.
Someone getting an SMK will be MILES ahead of others due to that instantly making you T6 viable for MUCH faster xp gains.... regardless if it took that player two days to get to 70.
Depends on how much health you have. Some people can survive with ~300k while others get to 500k+
I would aim for something between those two values and go for armour > res, as you will get more reduction out of it compared to resists.
One thing that helps, Is if you have any % Life, see how much its worth compared to Vit, sometimes I've found changing 15% life to 700 vit being more powerful in terms of life gained (this is changing one item, not multiple.
Boa might be the single most positive change Diablo 3 have gotten, Blizzard just need to get rid of the last gold selling methods in the game then we are rid of all these pesky bots, a few other changes that will make me hooked on Diablo 3 for years to come is : A fun pvp mode and more effective builds to play with at endgame :-)
Ps: Oh noes we have to actually play the game now to get further in this game, what a downer!
Lies, we're all botting!
But really, BOA has its drawbacks but overall it's better than playing a shopping simulator.
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Thud had features which I would love to see in the game, XP/H, DPS/DPM, Damage calculations for skills.
Blizzard is very strict about not wanting to provide players with extra tools, their in-game Toughness and DPS calculation is often terrible for new players. You see people stack it their DPS to 2m, but they do less than 1/5th the damage of someone knowing to stack particular items and have a sheet dps of 500k.
Bliz should look into what GGG (Devs of Path of Exile), adding features of the popular HUD into their game because they saw players WANTED them. Yes, within reason they shouldn't add things like Map hacks or tools that track mods locations on the map. But compromise, look at what things would benefit the game.
And before anyone attempts to accuse me, I don't use THUD. I can just acknowledge that various features would be a nice QoL update.
Playing in a group where someone exploits say, xp/blood goblins/gold is where you get banned along with them, I've played with botters and found out later because they're banned but my acc is still fine.
No shit, if you're exploiting bugs you'll get banned, with the recent firebirds bug I noticed what was happening and went back to tal-rasha because risking my acc for something that was clearly broken isn't something i wish to take.
The part about any reason is more to say that if you ask why you're banned they do not need to explain it to you. Yes they COULD ban you for just logging in... but that is so unlikely you're better off just buying lotto tickets.
I don't multibox, but who cares it's always more efficient to farm with 4 people if you're all the same class. why is it a problem if they are doing the same thing (also, it's harder to multibox, having one of them die = reseting EVERYTHING to get them all stacked up again)
Seriously, the amount of times I've opened my game to public and someone who is barely geared enough for T1 joins me on a T6 run is retarded. What is the point of having random people join you when there is NO way to filter people from being able to join. Just because your sheet dps is 1m and your toughness is 10m does not mean you're good.
I would claim majority of players who play torment are doing so solo or with friends/clan members because having NO control over who joins your game (let's be real, the kick system sucks) just makes it harder than necessary.
The one i've seen it happen to is the bird like one, big ass wing span, shoots multiple fireballs out. Every other guardian can move up them.
25% of it will be RANDOM (it can still roll your stats)
Some legendaries will always roll a certain stat (ceremonial knives)
I would aim for something between those two values and go for armour > res, as you will get more reduction out of it compared to resists.
One thing that helps, Is if you have any % Life, see how much its worth compared to Vit, sometimes I've found changing 15% life to 700 vit being more powerful in terms of life gained (this is changing one item, not multiple.
Already have 1.8b gold before these goblin rifts came into play, not much use for me so may as well share.
But really, BOA has its drawbacks but overall it's better than playing a shopping simulator.