How it works -- It places a DoT on a monster. When that monster dies, if the DoT is still one them, it will create an explosion dealing 50% of the monsters UNBUFFED HP to monsters surrounding it.
That unbuffed portion meaning that if you're in multiplayer game, the explosion is not 50% of the current monster health, but what it would be if not increased by other players in game. Explosion range is not too big - couldn't find any exact figures, but my guesstimate would be something around 10 yds. The range cannot be increased. Weapon damage has no effect on EPs explosion, but it of course increases the bleed portion. As far as I know EP doesn't crit, so it doesn't benefit from CC or CD. Physical damage and elite damage increase the explosion damage (assuming you're fighting elites). The explosion damage is also increased byFist of Az Turrasque - legendary fist weapon.
It's by far the best monk skill on higher torments, and not completely useless on lower difficulties either. Very strong especially if used together with Cyclone Strike to pack up the mobs tight.
its the funniest (and only) skill monks have and if you clear quite faster it helps you clear even faster (if you pick the spirit gain instead of increased damage).
I need clarification about Strongarm exploding damage effect if some1 checked it, i barely see the diff between with or without for i got 96% azturrasq. but it seems it does has an effect not sure if weapon damage or % to the skill itself.
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if i kill a mob with 1000 hp, when it dies with exploding palm, will it deal 500 damage?
What is the radius of the explosion? can i increase it?
Does my weapon damage or CC and CD points affect the damage of exploding palm?
will %physical damage affect the explosion damage?
How it works -- It places a DoT on a monster. When that monster dies, if the DoT is still one them, it will create an explosion dealing 50% of the monsters UNBUFFED HP to monsters surrounding it.
That unbuffed portion meaning that if you're in multiplayer game, the explosion is not 50% of the current monster health, but what it would be if not increased by other players in game. Explosion range is not too big - couldn't find any exact figures, but my guesstimate would be something around 10 yds. The range cannot be increased. Weapon damage has no effect on EPs explosion, but it of course increases the bleed portion. As far as I know EP doesn't crit, so it doesn't benefit from CC or CD. Physical damage and elite damage increase the explosion damage (assuming you're fighting elites). The explosion damage is also increased byFist of Az Turrasque - legendary fist weapon.
It's by far the best monk skill on higher torments, and not completely useless on lower difficulties either. Very strong especially if used together with Cyclone Strike to pack up the mobs tight.
I need clarification about Strongarm exploding damage effect if some1 checked it, i barely see the diff between with or without for i got 96% azturrasq. but it seems it does has an effect not sure if weapon damage or % to the skill itself.