The Ultimate List of Active and Passive Skills

  • #1
    [Content]
    1. The Barbarian
    - 1.1. Active Skills
    - 1.2. Passive Skills

    2. The Demon Hunter
    - 2.1. Active Skills
    - 2.2. Passive Skills

    3. The Monk
    - 3.1. Active Skills
    - 3.2. Passive Skills

    4. The Witch Doctor
    - 4.1. Active Skills
    - 4.2. Passive Skills

    5. The Wizard
    - 5.1. Active Skills
    - 5.2. Passive Skills

    Quick Facts on Skills:
    • The Skill and Trait system underwent a major overhaul.
    • There are no more Skill/Trait(Passives) points
    • There are no more Skill Tiers
    • Skills scale with the character level.
    • You can have 6 Active Skills and 3 Passive Skills at a time.
    • You can swap out Active and Passive Skills at almost any given time.
    • And most importantly - Nothing is final! Some skills may be added, removed or changed.

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  • #2

    The Barbarian

    The Barbarian's Active Skills
    (22 Total Active Skills)



    Bash

    Requires Level: 1
    Hit the target, giving XX weapon damage, there have X% chance of repelling effect.



    Ground Stomp

    Requires Level: 1
    Shakes the ground, stunning all nearby enemies.





    Hammer of the Ancients

    Requires Level: 2
    Calls forth a massive hammer to smash the enemy for a percentage of weapon damage, with an increased critical strike chance.



    Battle Rage

    Requires Level: 3
    Enter a rage which provides a damage boost and critical strike bonus for X seconds.


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    Ignore Pain

    Requires Level: 4
    Reduces all damage taken by a percentage and grants immunity to root, snare, and stun effects for X seconds.





    Cleave

    Requires Level: 5
    The Barbarian swings at multiple targets at once, dealing a percentage of weapon damage to all targets in front of him.




    Leap Attack

    Requires Level: 6
    The Barbarian makes a mighty leap, causing a percentage weapon damage to all nearby enemies upon landing.




    Weapon Throw

    Requires Level: 7
    The Barbarian hurls a weapon at his foes, causing a percentage of weapon damage and slowing the target.




    Rend

    Requires Level: 8
    Perform a vicious slashing blow to all nearby enemies, dealing a percentage weapon damage and additional Physical damage over X seconds.





    Threatening Shout

    Requires Level: 9
    Shouts with great ferocity, reducing damage done by nearby enemies by a percentage for X seconds.




    Frenzy

    Reqiores Level: 11
    Each strike grants an attack speed and weapon damage boost for X seconds. Frenzy can be stacked multiple times. (I think there's an updated tooltip on the chinese site, if some can traslate it, I will update my posts)




    Revenge

    Requires Level: 12
    A reactive skill that has a chance to activate when the Barbarian is hit. Strike all nearby enemies, dealing a percentage of weapon damage and gaining a percentage of health for each enemy hit.




    War Cry

    Requires Level: 14
    A terrifying cry that generates Fury and increases the armor of the Barbarian and all nearby party members.




    Furious Charge

    Requires Level: 16
    Charge directly at an enemy causing a percentage of weapon damage to them and any enemies in the way.




    Seismic Slam

    Requires Level: 18
    Slam the ground, causing a wave of destruction that deals a percentage of weapon damage in front of the Barbarian and causes knockback.




    Overpower

    Requires Level: 19
    No skill description




    Ancient Spear

    Requires Level: 21
    Throws a spear with a maximum range of X feet, pulling each target back to the Barbarian, inflicting damage, and slowing movement speed.




    Whirlwind

    Requires Level: 22
    The Barbarian swirls in a cyclone, delivering multiple attacks to everything in his path, with each hit doing a percentage of weapon damage.




    Sprint

    Requires Level: 23
    Grants the Barbarian a speed boost for X seconds.



    Earthquake
    Requires Level: Around 24-26
    Shakes the earth violently, causing massive damage to all nearby enemies.




    Call of the Ancients

    Requires Level: 27
    Summons three ancient Barbarians - Talic, Korlic, and Madawc - who inflict a percentage of weapon damage. Lasts X seconds.




    Warth of the Berserker

    Requires Level: 29
    Enter a heightened sense of fury, raising several stats (Critical Hit, Attack Speed, Dodge Chance, Movement Speed) and breaking monsters' damage immunities for X seconds.


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  • #3
    The Barbarian's Passive Skills
    (22 Total Passive Skills)





    Animosity

    Requires Level: 2
    Increases Fury generation by 10% and adds 20 points to the maximum amount of Fury.





    Berserker Rage

    Requires Level: 4
    Increases damage dealt by 20% when the Barbarian's fury is at 100%.





    Bloodthirst

    Requires Level: 4
    10% of damage (TL's note: dealt or taken??) is gained as HP.




    Pound of Flesh

    Requires Level: 4
    increases the chance to find Health Globes by 5% and healing done by these is increased by 10%.





    Relentless

    Requires Level: 6
    when the Barbarian is under 20% HP, skills do not cost any fury and damage (TL's Note: dealt or taken?) is reduced by 50%.





    Ruthless

    Requires Level: 6
    increases critical strike chance by 5% and increases critical strike damage by 50%.





    Unforgiving

    Requires Level: 8
    Fury does not degenerate any longer. Furthermore, the Barbarian gains 1 Fury every 5 seconds.





    Iron Skin

    Requires Level: Level 10
    Increases armor by 100%.





    Intimidation

    Requires Level: Level 13
    increases damage dealt by 15% and reduces repair costs by 5%.





    Cruelty

    Requires Level: 15
    10% of damage dealt is gained as HP.





    Aggression

    Requires Level: 17
    Increases attack by 20%.





    Superior Skill

    Requires Level: 19
    Increases precision by 20%.





    Expert Defense

    Requires Level: 20
    Increases defense by 20%.





    Toughness

    Requires Level: 23
    Increases vitality by 20%.





    Weak spot

    Requires Level: 25
    Increases critical strike damage by 100%.





    Superstition

    Requires Level: 26
    Reduces non-physical damage taken by 10%.





    Slaughter

    Requires Level: 28
    increases damage dealt by 20% when the Barbarian's fury is at its maximum.




    Bad Temper

    Requires Level:
    increases Fury generation by 10%.





    Frenzied Attack

    Requires Level: 31
    When wielding two weapons, the Barbarian has 20% increased critical strike chance and 30% increased critical strike damage.





    Insane Courage

    Requires Level: 31
    When the Barbarian has under 35% HP, damage taken is reduced by 30%.





    Second Wind

    Requires Level: 31
    Regenerate 20% HP per minute.





    Shield of Iron

    Requires Level: 31
    Increases the chance to block attacks with a shield by 10%.


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  • #4

    The Demon Hunter

    The Demon Hunter's Active Skills
    (23 Total Active Skills)





    Caltrops

    Requires Level: 1
    No Skill Description
    (Unofficial: Judging by the latest GamePlay Video, Hungering Arrow will act similarly to Guided Arrow)




    Hungering Arrow
    (I think this is the new Guided Arrow)
    Requires Level: 1
    Shoot a piercing arrow that hits targets for a percentage of weapon damage and leaves a trail of fire, dealing Fire damage per second to all enemies who stand in it.




    Entangling Shot

    Requires Level: 2
    Release a sticky adhesive that deals a percentage of weapon damage and entangles the Demon Hunter's enemies, slowing their movement speed for X seconds.




    Evasive Fire

    Requires Level: 3
    No Skill Description




    Fan of knives

    Requires Level: 4
    Throw knives out in a spiral around you, slowing and damaging all nearby enemies




    Bola Shot

    Requires Level: 5
    Shoot out an explosive Bola that wraps itself around its target. After X seconds the Bola explodes, dealing a percentage of weapon damage to the target and an additional percentage of weapon damage to all nearby targets.




    Vault

    Requires Level: 6
    Tumble acrobatically across a distance.




    Grenades

    Requires Level: 7
    Throw out three grenades that explode, dealing Fire damage




    Marked for Death

    Requires Level: 8
    No Skill Description



    Chakram
    Requires Level: 9
    No Skill Description




    Impale

    Requires Level: 11
    No Skill Description




    Smoke Screen

    Requires Level: 12
    No Skill Description




    Spike Trap

    Requires Level: 14
    Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does damage per second to all nearby enemies




    Companion

    Requires Level: 16
    No Skill Description




    Elemental Arrow

    Requires Level: 18
    No Skill Description




    Shadow Power

    Requires Level: 19
    No Skill Description




    Multishot

    Requires Level: 21
    Fire a massive volley of arrows dealing a percentage of weapon damage.




    Sentry

    Requires Level: 22
    No Skill Description




    Cluster Arrow

    Requires Level: 23
    Cluster Arrow is a powerful demon hunter tool, as it fires a cluster bomb which explodes on impact, releasing smaller bombs which explode shortly thereafter.




    Rapid Fire

    Requires Level: 24
    No Skill Description




    Preparation

    Requires Level: 25
    No Skill Description




    Strafe

    Requires Level: 27
    No Skill Description




    Rain of Arrows

    Requires Level: 29
    No Skill Description


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  • #5
    The Demon Hunter's Passive Skills
    (14 Total Passive Skills)




    Weak Spot

    Requires level: 3
    Increases critical strike damage by 100%.




    Archery

    Requires level: 6
    Reduces the cost of Hatred-type skills by 50%.




    Cloak of Shadows

    Requires level: 6
    Reduces melee damage taken by 20%.




    Aggression

    Requires level: 12
    Increases attack by 20%.




    Superior Skill

    Requires level: 12
    Increases precision by 20%.




    Toughness

    Requires level: 12
    Increases vitality by 20%.




    Back to Basics

    Requires level: 18
    Increases the basic damage (TL's Note: not clear) done by the Demon Hunter's weapon by 100%.




    Focused Discipline

    Requires level: 18
    Reduces the cost of Discipline-type skills by 20%.




    Opportunity

    Requires level: 18
    Increases damage dealt to slowed targets by 20%.




    Years of Training

    Requires level: 18
    When a Discipline-type skill is used, damage dealt by the Demon Hunter is increased by 10% for 10 seconds. Can stack up to three times.




    Ballistics

    Requires level: 24
    Increases damage dealt by rockets (TL's Note: ... what??) by 100%. The rocket effect is provided by certain runestones.




    Hot Pursuit

    Requires level: 24
    When Hatred is at its maximum, run speed is increased by 10%.




    Killing Spree

    Requires level: 24
    When an enemy is killed by the Demon Hunter, the next attack dealt within the next 5 seconds has 30% increased critical strike chance.




    Resourcefulness

    Requires level: 24
    When Discipline is under 20%, the regeneration of Hatred is increased by 30%


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  • #6

    The Monk

    The Monk's Active Skills
    (21 Total Active Skills)




    Blinding Flash

    Requires Level: 1
    Creates a flash of light that blinds all nearby enemies for X seconds. Blinded enemies will not attack unless they are attacked first. Blinded enemies have a reduced chance to hit.




    Fists of Thunder - Combo Skill

    Requires Level: 1
    No Skill Description




    Breath of Heaven

    Requires Level: 2
    The Monk banishes any harmful effects from himself and his allies, including stun and slowing effects and effects that reduce defensive or offensive abilities.




    Lashing Tail Kick

    Requires Level: 3
    he Monk unleashes a deadly roundhouse kick, dealing Physical damage and causing knockback.




    Mantra of Healing

    Requires Level: 4




    Deadly Reach

    Requires Level: 5
    The Monk projects lines of pure force that allow him to hit several enemies a short distance away, dealing a percentage of weapon damage.




    Dashing Strike - Combo Skill

    Requires Level: 6
    The Monk dashes quickly at the targeted enemy or location, dealing a percentage of weapon damage plus additional Physical damage.




    Lethal Decoy

    Requires Level: 7
    The Monk creates an illusion of himself composed of pure holy energy. This illusion attracts enemies to it, and then explodes, dealing Holy damage.




    Crippling Wave - Combo Skill

    Requires Level: 8
    A series of large, sweeping attacks that debilitate enemies and cause a percentage of weapon damage. First Hit: Enemies are dazed, reducing movement speed. Second and Third Hit: Refreshes the duration of the daze effect.





    Mantra of Retribution

    Requires Level: 9
    No Skill Description




    Inner Sanctuary

    Requires Level: 11
    Creates a protected region on the ground for X seconds that cannot be passed through.




    Exploding Palm - Combo Skill

    Requires Level: 12
    A series of lethal strikes target enemy nerve clusters, setting up a deadly chain reaction within the target. Deals a percentage weapon damage. On the third hit, the target bleeds for Physical damage over X seconds. If the target dies while bleeding, it explodes, dealing a percentage of maximum health in Physical damage to all nearby enemies.




    Mantra of Evasion

    Requires Level: 14




    Tempest Rush

    Requires Level: 16
    No Skill Description




    Sweeping Wind - Combo Skill

    Requires Level: 17
    The Monk sweeps his weapon in a circle, forming a barrier of force that deals a percentage of weapon damage to all nearby enemies. Can hit enemies multiple times.




    Serenity

    Requires Level: 18
    The Monk creates a shield that protects him from all incoming damage. Lasts X seconds.




    Way of the Hundred Fists - Combo Skill

    Requires Level: 21
    A series of punches strike enemies in front of the Monk, causing a percentage of weapon damage.




    Mantra of Conviction

    Requires Level: 22




    Seven Sided Strike

    Requires Level: 24
    Unleashes a fury of attacks, striking nearby enemies multiple times, dealing a percentage weapon damage for each hit.




    Mystic Ally

    Requires Level: 27
    No Skill Description




    Wave of Light

    Requires Level: 29
    The Monk summons a rolling wave of holy fire that scorches everything in its path, dealing Holy damage.


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  • #7
    Certainly nice of you to add all of this information to one place. Perhaps this would be a good source for the template pages on the wiki to be created with.
  • #8
    Beautiful list. By the way, I notice that there's probably some misinformation in the Barbarian passives. Blood Thirst and Cruelty both seem to have the same icon and the same effect. I know you couldn't confirm if Blood Thirst was regarding damage taken or damage dealt, but if 10% of damage taken was returned as health, wouldn't the effect just be "Reduce damage taken by 10%?" You might want to double check that one.
  • #9
    Quote from ZombieMuse

    Certainly nice of you to add all of this information to one place. Perhaps this would be a good source for the template pages on the wiki to be created with.

    I actually used the description from the wiki for the active skills since it was in Chinese and it would have taken a lot of extra time to make a translation.

    Beautiful list. By the way, I notice that there's probably some misinformation in the Barbarian passives. Blood Thirst and Cruelty both seem to have the same icon and the same effect. I know you couldn't confirm if Blood Thirst was regarding damage taken or damage dealt, but if 10% of damage taken was returned as health, wouldn't the effect just be "Reduce damage taken by 10%?" You might want to double check that one.

    I am still editting the fonts and color and some of the text, I will surely check for misplaced images and info too.
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  • #10
    Quote from Doomscream

    Quote from ZombieMuse

    Certainly nice of you to add all of this information to one place. Perhaps this would be a good source for the template pages on the wiki to be created with.

    I actually used the description from the wiki for the active skills since it was in Chinese and it would have taken a lot of extra time to make a translation.


    Oh, I hadn't realized the wiki already had all of the skills in it. Some people sure are working hard at keeping it updated with everything that's learned, apparently!
  • #11
    Nice. I'll be referencing this often over the next couple of days.
    "All generalizations are false, including this one." -Mark Twain
  • #12
    Anybody seeing the similarities of necromancer skills and witch doctor skills?

    Spirit bolts, zombie walls, and zombie pets just like golems, and corpse explosion in zombie dogs, and curses :D
  • #13
    someone sticky this for now.
    Remember the String of Ears

    "to the worm in horseradish, the world is horseradish."
  • #14
    Amazing compilation, thanks for this.

    edit: +1 and 5-star rated =] could be a temporary sticky.
  • #15
    The Monk's Passive Skills
    (13 Total Passive Skills)



    Exalted Soul

    Requires level: 10
    Increases maximum Spirit by 20%.




    Frenzied Attack

    Requires level: 13
    When wielding two weapons, the Monk has 20% increased critical strike chance and 30% increased critical strike damage.




    Aggression

    Requires level: 15
    Increases attack by 20%.




    Superior Skill

    Requires level: 15
    Increases precision by 20%.




    Expert Defense

    Requires level: 17
    Increases defense by 20%.




    Resonance

    Requires level: 19
    Increases the duration of auras by 120 seconds.




    Untouchable

    Requires level: 19
    After dealing a critical strike, increases dodge chance by 10% for 10 seconds.




    Counterattack

    Requires level: 20
    When the Monk dodges an attack, the next skill has its Spirit cost reduced by 40%.




    Weak Spot

    Requires level: 20
    Increases critical strike damage by 100%.




    Strength in Adversity

    Requires level: 23
    Healing effects are improved by 50% if the Monk is under 35% HP.




    Near Death Experience

    Requires level: 25
    When the Monk receives a fatal blow, the Monk gains 30% HP and 30% Spirit. (TL's Note: not very clear, no idea if there is a cooldown or other rule)




    Flawless Technique

    Requires level: 28
    Skills that generate Spirit do 20% more damage.




    Strength of Spirit

    Requires level: 30
    Skills that require Spirit do 30% more damage.


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  • #16

    The Witch Doctor

    The Witch Doctor's Active Skills
    (22 Total Active Skills)




    Poison Dart
    Requires Level: 1
    Fires a deadly poison dart that deals direct Poison damage and additional Poison damage over X seconds.




    Summon Zombie Dogs
    Requires Level: 1
    The Witch Doctor summons a Zombie Dog to aid him. Can have up to X Zombie Dogs active at a time.




    Plague of Toads
    Requires Level: 2
    Release a handful of toads that deal Poison damage to anything that steps on them.





    Grasp of the Dead
    Requires Level: 3
    Hands reach out, slowing enemies and dealing damage per second for X seconds.




    Haunt
    Requires Level: 4
    Haunt an enemy with a spirit, dealing Arcane damage over X seconds. If the target dies while being haunted, the spirit will automatically haunt another nearby target.




    Zombie Charger
    Requires Level: 5
    A reckless, suicidal zombie charges forth, dealing Poison damage to all enemies in its way.




    Hex
    Requires Level: 6
    Summon a Fetish Shaman that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and will take increased damage.




    Corpse Spiders
    Requires Level: 7
    Calls forth X number of spiders to attack your enemies.




    Horrify
    Requires Level: 8
    Don a spectral mask that horrifies all nearby enemies, causing them to run in fear for X seconds.




    Firebats
    Requires Level: 9
    A swarm of fiery bats burn enemies in front of you, dealing Fire damage per second.





    Firebomb

    Requires Level: 11
    Lob an explosive skull that deals Fire damage to all enemies caught in the explosion.





    Spiritwalk

    Requires Level: 12
    An escape/movement skill that allows the Witch Doctor to leave his empty husk of a body behind and run, moving freely in the spirit realm for several seconds.





    Soul Harvest

    Requires Level: 14
    Feed on the life force of nearby enemies. Increases spell damage for X seconds for every nearby enemy.





    Sacrifice

    Requires Level: 16
    Causes a Zombie Dog to explode, dealing damage to all nearby enemies.





    Gargantuan

    Requires Level: 18
    Summon a large Zombie follower to fight for you.





    Locust Swarm

    Requires Level: 19
    A plague of locusts assaults the Witch Doctor's enemies, dealing damage per second and jumping to additional nearby targets.





    Spirit Barrage

    Requires Level: 21
    A multitude of spirit bolts bombard enemies in the targeted area, dealing Arcane damage.





    Acid Cloud

    Requires Level: 22
    Acid rains down, dealing initial Poison damage, followed by additional Poison damage per second to enemies who remain in the area





    Mass Confusion

    Requires Level: 24
    Incite paranoia in enemies, causing some to fight for the Witch Doctor for X seconds.





    Big Bad Voodoo

    Requires Level: 25
    No Skill Description




    Wall of Zombies
    Requires Level: 27
    Zombies erupt from the earth and attack nearby enemies.





    Fetish Army

    Requires Level: 29
    Summon an army of Fetishes to fight by your side for X seconds.


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  • #17
    The Witch Doctor's Passive Skills
    (17 Total Passive Skills)




    Mana Regeneration

    Requires Level: 3
    Regenerate 2% of maximum Mana per second.





    Mind and Body

    Requires Level: 3
    Regenerate 20% HP per minute.





    Spiritual Attunement

    Requires Level: 3):
    Increase maximum Mana by 20%.





    Care of the Master

    Requires Level: 6
    Increase the HP of pets by 60%.





    Quickening

    Requires Level: 6
    Increase casting speed by 10%.





    Spirit Vessel

    Requires Level: 6
    Health Globes provide 10% of maximum Mana when picked up.





    Aggression

    Requires Level: 12
    Increases attack by 20%.





    Superior Skill

    Requires Level: 12
    Increases precision by 20%.





    Expert Defense

    Requires Level: 12
    Increases defense by 20%.





    Toughness

    Requires Level: 12
    Increases vitality by 20%.





    Death Pact

    Requires Level: 18
    When the Witch Doctor has under 35% HP, damage taken is reduced by 20%.





    Leader of the Pack

    Requires Level: 18
    Increases damage dealt by Zombie Dogs (TL's Note: Mongrels?) by 6%.





    Ritual of Blood

    Requires Level: 18
    30% of Mana costs for skills is taken from HP instead.





    Ferocity

    Requires Level: 24
    Increases pet damage dealt by 40%.





    Plagued

    Requires Level: 24
    Increases Animal and Plague skill damage by 20%.





    Rituals

    Requires Level: 24
    Increases damage by 15% of HP. (TL's Note: not clear if max or current HP, and if fixed amount of damage added or relative)





    Zombie Master

    Requires Level: 24
    Increases Zombie skill damage by 20%.


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  • #18

    The Wizard


    The Wizard's Active Skills
    (25 Total Active Skills)






    Frost Nova

    Requires Level: 1
    An explosion of ice freezes nearby enemies for X seconds, dealing Cold damage.





    Magic Missile

    Requires Level: 1
    Fires a missile of energy, causing Arcane damage.





    Ice Armor

    Requires Level: 2
    Surrounds the Wizard in a barrier of ice that increases armor by a percentage, freezes attackers, and causes Cold damage. You can only be affected by one armor spell at a time.





    Shock Pulse

    Requires Level: 3
    No Skill Description





    Wave of Force

    Requires Level: 4
    Summons a wave of pure force that deals Physical damage and knocks nearby enemies back and repels projectiles.





    Spectral blade

    Requires Level: 5
    Summons a Spectral Blade that strikes enemies in front of the Wizard, causing Physical damage with each hit.





    Electrocute

    Requires Level: 6
    Lightning arcs from the Wizard's fingertips towards an enemy, dealing Lightning damage.




    Magic Weapon

    Requires Level: 7
    Imbues the Wizard's weapon with magical energy, granting increased damage.





    Arcane Orb

    Requires Level: 8
    Conjures an orb of pure energy that explodes on contact with enemies, dealing Arcane damage to all enemies in the blast area.





    Diamond Skin

    Requires Level: 9
    Turns the Wizard's skin to diamond for X seconds absorbing damage from incoming attacks.





    Energy Twister

    Requires Level: 11
    Summon an energy twister that deals Arcane damage per second to everything in its path.





    Disintegrate

    Requires Level: 12
    Emanate a beam of pure energy, dealing Arcane damage per second and disintegrating enemies it kills.





    Storm Armor

    Requires Level: 13
    Surround yourself in electrical energy. Electric bolts are automatically fired at attackers, dealing Lightning damage. You can only be affected by one armor spell at a time.





    Explosive Blast

    Requires Level: 14
    Builds up energy around the Wizard that explodes after X seconds, causing Physical damage in a small radius.





    Mirror Image

    Requires Level: 15
    Creates an illusory duplicate of the Wizard that has a percentage of the caster's health.




    Slow Time

    Requires Level: 16
    Warps space and time, slowing nearby monsters and projectiles for X seconds.




    Teleport

    Requires Level: 18
    Teleport instantly to the selected location.



    Hydra

    Requires Level: 19
    Creates a multi-headed Hydra that attacks your enemies with bolts of fire, dealing Fire damage per attack for X seconds.




    Ray of Frost

    Requires Level: 21
    Project a beam of frost that deals Cold damage per second to hostile targets, slowing their movement and attack speed.





    Energy Armor

    Requires Level: 22
    Creates a enrgy shield that absorbs damage at the cost for Arcane Power





    Arcane Torrent

    Requires Level: 23
    Arcane meteorites pelt the targeted region, dealing Arcane damage per second.




    Meteor

    Requires Level: 24
    Summons a massive meteor from the sky that causes Fire damage to all enemies in the affected area and leaves a pool of fire that does additional fire damage per second.





    Blizzard

    Requires Level: 26
    Call down shards of ice around an area, dealing Cold damage per second.





    Familiar

    Requires Level: 27
    Creates a companion that fights alongside the Wizard. The Familiar cannot be targeted or damaged by enemies.




    Archon
    Requires Level: 29
    No Skill Description


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  • #19
    The Wizard's Passive Skills
    (15 Total Passive Skills)




    Blur

    Required level: 10
    Reduces melee damage taken by 20%.






    Drain Power

    Required level: 10
    All basic attacks (TL's note: not clear, melee attacks maybe?) provide 10 Arcane Power.





    Quickening

    Required level: 10
    Increase casting speed by 10%






    Flight before Fight

    Required level: 13
    Increases run speed by 5% when the Wizard is blocked in melee (TL's note: slowed? or actually blocking attacks?)





    Glass Cannon

    Required level: 13
    Increases damage dealt by 20%, but reduces armor by 20%.





    Aggression

    Required level: 15
    Increases attack by 20%.





    Superior Skill

    Required level: 15
    Increases precision by 20%.





    Expert Defense

    Required level: 17
    Increases defense by 20%.





    Astral Presence

    Required level: 20
    Increases maximum Arcane Power by 20%.





    Black Ice

    Required level: 20
    Damage dealt to frozen targets is increased by 20%.





    Temporal Flux

    Required level: 21
    When an enemy takes damage from an Arcane skill, its speed is reduced by 24% for 4 seconds. (TL's note: unsure if movement speed, attack speed, or both)





    Piercing Attacks

    Required level: 25
    Reduces the magical resistances of enemies by 20%.





    Temporal Shift

    Required level: 26
    Reduces cooldowns of skills by 10%.





    Unstable Energy

    Required level: 28
    When under 20% HP, the next skill (TL's note: loosely interpretated, may be wrong) knocks back all targets it hits. Can happen once every 90 seconds.





    Knowledge is Power

    Required level: 30
    Passive skill still being worked on. Used to provide 25% extra Willpower (a stat that is not included in the game anymore)

    Find any Diablo news? Contact me or anyone else on the news team.
  • #20
    Awesome Doom! Nice to not have to use a translator any more when looking at these pics!
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