This build is pretty much what I've boiled down the WD to. Every other ability either doesn't hit as hard, or requires close range.
Also, the pets suck.
Some abilities not here are also better depending on aoe trash packs, or single target Boss fights. I tired to go with as universal a build as I could.
Only exception might be to drop Grasp for Hex, but I don't like that idea for bosses. Would be nice for Fast mobs though.
I can solo Ponyland easily, atm sitting at 86.5k dps, 93.5 dps with Scoundrel hysteria(50%uptime I have 33% critchance), 121 after 5 soulharvest stacks, and the only thing I change from that build is using Soul Harvest instead of Zombie Bears.
Mind posting gear? I'm at 61k and nothing screams at me for where I could get another 25k.
I can solo Ponyland easily, atm sitting at 86.5k dps, 93.5 dps with Scoundrel hysteria(50%uptime I have 33% critchance), 121 after 5 soulharvest stacks, and the only thing I change from that build is using Soul Harvest instead of Zombie Bears.
Just curious, but if thats the case then why keep vision quest? Seems to me if you don't have zombie bears chewing up your mana supply then you could swap VQ for something like spiritual attunement or jungle fortitude.
The problem for me when it comes to stuff like BBV, Horrify, and Soul Harvest, is it requires you to be real close to mobs, or greatly limits the room you have to kite.
Also yes, if Darts is your only damage dealing source, I would drop VQ for something else.
Grasp is still in the build right now, I just said I was thinking of trying Hex in it's place for the stated reasons.
I can solo Ponyland easily, atm sitting at 86.5k dps, 93.5 dps with Scoundrel hysteria(50%uptime I have 33% critchance), 121 after 5 soulharvest stacks, and the only thing I change from that build is using Soul Harvest instead of Zombie Bears.
What is your crit damage at? Wouldn't it be better to drop your crit chance to 25 and get crit damage up to 200?
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This build is pretty much what I've boiled down the WD to. Every other ability either doesn't hit as hard, or requires close range.
Also, the pets suck.
Some abilities not here are also better depending on aoe trash packs, or single target Boss fights. I tired to go with as universal a build as I could.
Only exception might be to drop Grasp for Hex, but I don't like that idea for bosses. Would be nice for Fast mobs though.
I'm debating dropping Horrify for either BBV damage, or Fetishes.
Also yes, if Darts is your only damage dealing source, I would drop VQ for something else.
Grasp is still in the build right now, I just said I was thinking of trying Hex in it's place for the stated reasons.
What is your crit damage at? Wouldn't it be better to drop your crit chance to 25 and get crit damage up to 200?