I find it weird how the witch doctoris the only class that has no skills that: raise critical hit chance, raise critical hit damage or activate on a critical hit or are by any means affected by critical hits.
I think it'd be cool if they at least had a passive like the wizard's Critical Mass where crits can reduce skill cooldowns by 1 second. We have Grave Injustice and I've found it incredibly effective (I have 46 pick up radius so just about anything that dies in the screen lowers my cooldown) but it's only good if you can actually kill things, which I have trouble doing in Act II so far.
Discuss.
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WD doesn't have any crit based skills