I would like that blizzard do something about that passive like they did for monks when they changed the sunwuko set bonus (i think is sunwuko) when they changed the clone elemental dmg from holy to whatever you stacked the most. I think that would help a lot if fetishes from passive would do elem dmg that we stacked, no matter if it's fire or cold or whatever.
I'm interested to hear what you guys think about this.
Sry if i made some mistakes typing, I'm from Serbia
And a monk before change wasn't strong alredy? I think that this change would take full advantige of this passive and a build and push WD a little bit more further in GR but this is just my opinion
And a monk before change wasn't strong alredy? I think that this change would take full advantige of this passive and a build and push WD a little bit more further in GR but this is just my opinion
Which change are you referring to? I'm guessing Sunwukong so I'm just going to say it
Items =/= Passives
In terms of raw power from passives WD is already one of, if not the most, powerful classes. FS is already something like an upwards 1200% DPS skill in your passive slot. Perhaps instead of asking to make a passive BiS you ask for more items to make that passive interesting for other element types. That's a healthier goal than "let's make this passive BiS"
We've seen what BiS passives do already. It's not good for game health and player experience.
And a monk before change wasn't strong alredy? I think that this change would take full advantige of this passive and a build and push WD a little bit more further in GR but this is just my opinion
Which change are you referring to? I'm guessing Sunwukong so I'm just going to say it
Items =/= Passives
In terms of raw power from passives WD is already one of, if not the most, powerful classes. FS is already something like an upwards 1200% DPS skill in your passive slot. Perhaps instead of asking to make a passive BiS you ask for more items to make that passive interesting for other element types. That's a healthier goal than "let's make this passive BiS"
We've seen what BiS passives do already. It's not good for game health and player experience.
I understan what are you saying and I agree with you. All I was thinking is that more flexibility would make it more interesting and more fun. The way they do it (if they ever do it) it's up to them. I started this topic to hear other opinions, I never said that I was 100% right
In my opinion the zuni set is fine the way it is. Its still usfull for other builds such as Carnevil dagger of darts and Grin Reaper build. Now, want to talk about sets that need "life" is the helltooth set. That set never even had a life. Would be great for a support set or maybe make it like the Reakor set for barb with the offensive line rune to wall of zombies. lol that will never happen but Helltooth needs changes BAD.
I'm interested to hear what you guys think about this.
Sry if i made some mistakes typing, I'm from Serbia
"Your fetish army and Sycophants last till they die".
I believe this would give the set new life.
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Items =/= Passives
In terms of raw power from passives WD is already one of, if not the most, powerful classes. FS is already something like an upwards 1200% DPS skill in your passive slot. Perhaps instead of asking to make a passive BiS you ask for more items to make that passive interesting for other element types. That's a healthier goal than "let's make this passive BiS"
We've seen what BiS passives do already. It's not good for game health and player experience.
Wall of Zombies, Zombie Charger, Grasp of the Dead, Gargantuan. Zombie dogs is already good.
Something like:
2 Set: +500 Int
4 Set: Grasp of the Dead permanently surrounds and moves with you.
6 Set: If Wall of Zombies gains the effect of all runes and when Wall of Zombies is active, Zombie Charger costs 0 Mana and does double damage.