Epiphany, like all of the skills in D3, has elemental "headers" above each rune. Desert Shroud says it's physical, Soothing Mist says it's cold, etc...
Now, Epiphany un-runed adds no damage, and 4 out of the 5 runes also add no damage, so no questions there. I can pick whatever element I want for the rest of my attack skills and go on my merry way.
But then we come to Epiphany's last rune, Inner Fire. Now, based on D3's logic, adding +% Fire damage (like from Magefist)should boost the damage that the clones do. When I did some research, however, I saw numerous posts stating that the element of whatever attack skill you're using will actually overwrite Epiphany's fire element. So, if I was using LTK - Scorpion Sting, then all of that extra 353% fire damage is now 353% lightning damage. I'm not sure what to think now.
Now, Epiphany un-runed adds no damage, and 4 out of the 5 runes also add no damage, so no questions there. I can pick whatever element I want for the rest of my attack skills and go on my merry way.
But then we come to Epiphany's last rune, Inner Fire. Now, based on D3's logic, adding +% Fire damage (like from Magefist)should boost the damage that the clones do. When I did some research, however, I saw numerous posts stating that the element of whatever attack skill you're using will actually overwrite Epiphany's fire element. So, if I was using LTK - Scorpion Sting, then all of that extra 353% fire damage is now 353% lightning damage. I'm not sure what to think now.
Anyone have any insight here?