Have had many friends telling me different things on what i need to get start in inferno, and i just wanted to ask your guys help. What stats, and or abilities are the best so i wont get 1 shot in inferno
Act 1 is easy, even the butcher is easy (however, you will need around 20k dps to actually kill him in time). As far as act 2 goes, you'll need around 500-600 resistances to everything, physical, fire, etc. And you really HAVE to stay above 30k hp. There is a certain amount of armor, but if you have up to date gear, not too much to worry about. Depending on what char/build you have, you'll want +life on hit aswell. So while you do really have to cheese your stats in inferno, there's a couple ways to do it.
using:
primary: way of the hundred fists with windforce flurry rune (for dps because i couldn't kill butcher in time with crippling wave)
secondary: mystic ally with earth ally rune
1: blinding flash with faith in the light rune (+30% dmg)
2: serenity with peaceful response rune (heals on use)
3: breath of heaven with penitent flame rune (fear)
4: mantra of healing with time of need rune (+20% all resi)
passives: transcendence, seize the initiative, one with everything
i'm using a shield. this build / these stats let me tank most elite and champion packs in act 1 without problems. some i have to kite a bit, but i don't die very often. act 2 however is totally different, i get smoked there. i haven't tried a more defensive build yet, this setup let's me do fast butcher runs with lots of damage, and i don't have problems staying alive. saving gold atm.
i had
breath of heaven (circle of scorn rune)
exploding palm (burning essence rune)
seven sided strike (pandamoniuem rune)
mantra evasion (backlash rune)
thunder fist (dodge rune)
lashing tail kick (scorpion sting rune)
passives. near death,6th sense,the guardians path
at 15k hp
i got alot of cash to burn on the AH just dont know what to get. i know my build is probably crap but its worked up until now :-<
using:
primary: way of the hundred fists with windforce flurry rune (for dps because i couldn't kill butcher in time with crippling wave)
secondary: mystic ally with earth ally rune
1: blinding flash with faith in the light rune (+30% dmg)
2: serenity with peaceful response rune (heals on use)
3: breath of heaven with penitent flame rune (fear)
4: mantra of healing with time of need rune (+20% all resi)
passives: transcendence, seize the initiative, one with everything
i'm using a shield. this build / these stats let me tank most elite and champion packs in act 1 without problems. some i have to kite a bit, but i don't die very often. act 2 however is totally different, i get smoked there. i haven't tried a more defensive build yet, this setup let's me do fast butcher runs with lots of damage, and i don't have problems staying alive. saving gold atm.
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