Ok so I havnt tried traps on DH in a very long time has the mechanics on them improved? Before the traps felt to slow to arm and sometimes wouldnt go off when something walked near it.
Last question is there any way for chains of torment sentry rune to be viable? I messed around with them a bit and thought it was a bit neat but not any were as useful as a regular sentry. I know they can now crit and assume are effected by attack speed now has anyone made a viable build around them?
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Last question is there any way for chains of torment sentry rune to be viable? I messed around with them a bit and thought it was a bit neat but not any were as useful as a regular sentry. I know they can now crit and assume are effected by attack speed now has anyone made a viable build around them?