Anyone else excited about the buffs to Demon Hunter with the patch today?
I sure am...and let me tell you why
A few weeks ago (maybe 5 or 6), before I got beta access, I started frequenting forums, watching streams, and getting back into the mix in terms of D3 and the beta and everything that was/is planned for the game. I was kind of freaking out about which class I was going to play come launch too. Finally, about 3 weeks ago I had it narrowed down to Demon Hunter.
Then I got beta access. The more I played the classes, looked at stuff online, played with the calculator, etc. I came to be liking Witch Doctor more and more. I felt a little bad because I really had my heart set on the DH at least conceptually.
Now with all the updates today, and the combination of WD "nurfs" and DH "buffs," I feel confident in my original decision and even more excited now than ever, to have a Demon Hunter main come release.
Seeking Arrow gets an upgrade. This made my life happy. That attack is so freaken cool I really had hoped at some point it would be buffed to at least come close to what the others can pull. Now it can.
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(╯°□°)╯︵ ┻━┻ h-o-p-e-s.net ┬─┬ノ( º _ ºノ) Sorry had to fix that table.
Yeah see, they said they were trying to make every skill viable, even for a skill I have no intention to use, I'm glad to hear of receiving a buff so someone else (like yourself) who does, is happy.
After being very disappointed with the Demon Hunter initially I rolled a fresh one for 13 and I can safely say it's been improved immensely. Hungering Arrow's buff alone is nice, but sticking in the first rune to allow a better chance to pierce really makes it shine. Even little things like increasing Bola Shot's aoe radius helps out a great deal. Rapid Fire is actually a viable skill now, and very very handy.
The class basically plays the same....but you don't feel as weak as you did before. Originally I found I lacked a lot of heavy burst to quickly mow down fast packs and (on Normal) had to kite far more. The damage ramp up has helped alleviate some of that low burst so now I kite, but also can take mobs down quicker to make it more manageable. I don't have Vault yet (they bumped it back a few levels) but get enough snares to make kiting reasonable.
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I sure am...and let me tell you why
A few weeks ago (maybe 5 or 6), before I got beta access, I started frequenting forums, watching streams, and getting back into the mix in terms of D3 and the beta and everything that was/is planned for the game. I was kind of freaking out about which class I was going to play come launch too. Finally, about 3 weeks ago I had it narrowed down to Demon Hunter.
Then I got beta access. The more I played the classes, looked at stuff online, played with the calculator, etc. I came to be liking Witch Doctor more and more. I felt a little bad because I really had my heart set on the DH at least conceptually.
Now with all the updates today, and the combination of WD "nurfs" and DH "buffs," I feel confident in my original decision and even more excited now than ever, to have a Demon Hunter main come release.
h-o-p-e-s.net
┬─┬ノ( º _ ºノ)
Sorry had to fix that table.
The class basically plays the same....but you don't feel as weak as you did before. Originally I found I lacked a lot of heavy burst to quickly mow down fast packs and (on Normal) had to kite far more. The damage ramp up has helped alleviate some of that low burst so now I kite, but also can take mobs down quicker to make it more manageable. I don't have Vault yet (they bumped it back a few levels) but get enough snares to make kiting reasonable.