[S12] SpeedyLazy

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  • Frailty Aura of Frailty
  • Bone Armor Harvest of Anguish
  • Blood Rush Potency
  • Devour Devouring Aura
  • Simulacrum Reservoir
  • Land of the Dead Frozen Lands
  • Eternal Torment
  • Stand Alone
  • Fueled by Death
  • Overwhelming Essence


More Details
  • Legendary Gems

    • Bane of the Trapped
    • Pain Enhancer
    • Gem of Efficacious Toxin

Kanai's Cube

  • Reilena's Shadowhook
  • Steuart's Greaves
  • Krysbin's Sentence

Gearset is very much like cookie-cutter Inarius 6 LazyNecro.

there's a bit of room to chang rings and cube armor slot. If you want to tackle higher content, then use Aquila chest armor instead of Steuart's (at the cost of movespeed, read update). Or drop BK Wedding Band for RoRG (or weal Krysbin and cubed RoRG) so you could wear either Steuart's or Aquila (the other one in the cube).

Or swap BK ring for Unity (with second unity on follower plus Cannot Die relic) or even have both Aquila and double unify for super tankiness. I imagine this works really well on Hardcore, especially consireding this is the build, where you don't need to cast anything to keep up tougness (exept bone armor, but this lasts upto 1min) and you do passive AoE damage near you, so even if you have DC, then any mob who comes close pecking at you, will just melt itself (unless some pesky ranged mob).

Follower: high CDR/IAS Enchantress with good hard CC (charm, freeze, blind, stun) items is preferred


If you like less active (read: reeeaally lazy) gameplay or you just feel too squishy or just feel that all that crazy movespeed gives you headache, you can drop Steuarts for something else (prererably Aquila chest), but it only works well with 1 hander + Lost Time and cold rune for Bone Armor. This is very viable for say GR75+ runs, where you already starting to need defenses (to play lazy), but GR-s typically have better density, you don't pick up things and have often pylons, so they tend to last shorter anyway and such crazy movespeed is not that beneficial. Even without Steuart boots, you bonus movespeed will still be over 100%.

NB! There are LazyNecro variations with 2hander (Reilena's hook) equipped and Fang in the cube and using Dislocation (poison) rune for Bone Armor. Then You need to slot it Rigor Mortis to have Bane of the Trapped proc outside your own melee range (NB! Toxin does not proc Rigor Mortis). Because of that you lose upto 65% of movespeed (no Lost Time 50 and no Harvest of Anguish 15%), Steuart's are nearly mandatory to have any decent competitive farming speed.

Paragon Priorities


Maximum Resource
Primary Stat
Movement Speed


Critical Hit Chance
Critical Hit Damage
Cooldown Reduction
Attack Speed


Life Regeneration
Resist All


Area Damage
Life on Hit
Resource Cost Reduction
Gold Find

Build Guide

This is probably the fastest TX13 build for Necro, capable of doing 2 min T13 runs on a regular basis (and certainly sub 2min with decent density or pylon luck). And it's also super easy to play like LazyNecro should be played. Can be also used for bounties, then i recommend Warzh bracers instead of Nemesis.

If you have mousewheel that you can click, then you don't need the keyboard at all to play. You move with holding LMB, fire occasional Bone Armor with RMB and blood rush with mousewheel click.

LotD and Simulacrum are occasional and only real use for Rift Guardian. just pop them for pretty much instakill, especially if you catch Physical CoE phase. You can even use manual cast with just clicking these two skills on your hotbar with your mouse.

NB! aura on Left mouse button is imporant, as these skills are not "clickable" and therefore game takes it like Force Move action.

For clarifications: how this build works.

- If you have at least one stack of Bone Armor active with Inarius 6-piece set bonus, you'll gain 15 yard radius autodamage aura. The aura itself does little to no damage (doesn't get bonus from 6pc too!). Also refreshing Bone Armor itself too often is not that important, as it's damage is not too great. Best to do it while cold CoE phase is active or say with every elitepack. I tested it deeper and the aura does 2 ticks per second and each can crit. The behaviour of the aura damge is tick-tick-pause-tick-tick-pause: two ticks with just 0,2 sec between and then about 1 sec pause. It's attack speed unaffected. Any Bone Armor Skill bonus is wasted stat. Of course you want to have max 15 stacks (pretty much given, if you're bit careful from the start), because you'll get much higher damage reduction from Kalan amulet and little bit bonus movespeed too.
- autodamage applies Toxin gem and can (if it crits) apply Pain Enhancer gem. It's really important to stack critical hit chance to have higher chance to apply PE, as it's majority of the damage.

- Your Aura of Frailty will apply autocurse for every enemy within 15 yards (besides killing anything below 15% HP). This will give you damage bonus for Trag Fang and damage reduction for Dayntee's belt. Eternal Torment passive ensures that any monster you curse, will stay Frailty cursed for at least around 3 screen range.
- For Inarius damage bonus: you have to start dealing damage within 15 yard (this tornado range), but you'll keep damage bonus for Damage over time effecets even if monsters leave the range for 3 seconds (in-line with Pain Enhancer).

So TL;DR, you move through any mob, the get cursed (fang, daintees), slowed (slow time) for complete BoTT gem uptime and Krysbin first part (100% dam increase), applied DoT-s to them (PE/Toxin) and all this DoT damage gets multiplied by many factors (reilena's . For RG-s you can add simulacrum (double damage with Reilena's as it'll double your Essence pool) and full krysbin (300%) with Land of the Dead. You'll get some full 300% Krysbin thruough rifts too (from enchantress and speed pylon for example), but it's not that reliable. Also, with autoconsume from Devour/fueled by death and autoslow from lost time you'll get tons of movespeed. And then you add steuart boots for insane movespeed.

And that's it, you dont cast any skills (except Bone Armor refresh) manually, you just move through mobs and you deal automatic passive, aura-like damage. Damage that's greatly amplified multiple damage bonuses (6pc set, BoTT, krysbin, fang, reliena, CoE, etc).