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Increases damage against elites by 25.0–30.0%
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+2 Random Magic Properties
- One of 6 Magic Properties (varies)
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+8–10 Maximum Discipline (Demon Hunter Only)
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+7–8 Maximum Fury (Barbarian Only)
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+7–9 Maximum Arcane Power (Wizard Only)
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+105–119 Maximum Mana (Witch Doctor Only)
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+13–14 Maximum Spirit (Monk Only)
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+7–8 Maximum Wrath
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
- One of 7 Magic Properties (varies)
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Physical skills deal 15–20% more damage.
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Lightning skills deal 15–20% more damage.
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Cold skills deal 15–20% more damage.
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Fire skills deal 15–20% more damage.
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Arcane skills deal 15–20% more damage.
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Poison skills deal 15–20% more damage.
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Holy skills deal 15–20% more damage.
What a great build
Woah, this is probably going to change the meta. Noice, Hoss!
And? Even if he is. Its not here on diablo fans. Why are you mad? You linked to something wrong anyways. Its completely different.
Several of the skills are different from the build that you linked to.
Well i didn't mean to copy anyone. there wasn't a solid Generator build on diablofans, so i submitted one for a friend of mine to look at. I apologize if this concerns you so very much.
Thank you for this build guide! It is very helpful.
What changes, if any, would you recommend, if I wanted to play solo with this build?
what gems are recommended for the torso, head and legs that have sockets? should I just look at the stat priority and use what best makes sense from my gems?
I get slightly higher parses on RG simulations with Mantra of Conviction (Overawe), though I suppose Retribution is providing a group-wide survivability/damage buff with attack speed fueling globe generation and LoH for the WD?
Also, for the same fight, I get higher parses with damage vs elites replacing area damage. It's about a 12% difference in the genmonk's output on the RG regardless of mantra used.
hey, how do you keep your stack up? think I am doing something wrong. ty:)