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S10 2.5 Demon Hunter Leveling

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Skills

  • Hungering Arrow Serrated Arrow
  • Multishot Fire at Will
  • Companion Bat Companion
  • Vault Tumble
  • Sentry Spitfire Turret
  • Preparation Punishment
  • Thrill of the Hunt
  • Cull the Weak
  • Blood Vengeance

Items

  • Head

    • Stat Priority: None
  • Shoulders

    • Stat Priority: None
  • Amulet

    • Stat Priority: None
  • Torso

    • Stat Priority: None
  • Wrists

    • Stat Priority: None
  • Hands

    • Stat Priority: None
  • Waist

    • Stat Priority: None
  • Legs

    • Stat Priority: None
  • Feet

    • Stat Priority: None
  • Rings

    • Stat Priority: None
  • Weapon

    • Stat Priority: None
  • Offhand

    • Stat Priority: None

No items listed as it's a leveling guide.

Paragon Priorities

Core

Primary Stat
Vitality
Movement Speed
Maximum Resource

Offense

Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

No Paragon listed as it's a leveling guide.

Build Guide

The build above represents a "build breakpoint" wherein your power reaches an acceptable level. Play around with the runes before you reach the runes listed above - the skill set, however, is generally what you want - barring game-changing legendaries.


For a detailed info about this, please see our


Below is the skill progression per slot:

L - Hungering Arrow (1) ; Hungering Arrow - Puncturing Arrow (6) ; Hungering Arrow - Serrated Arrow (17) ; Evasive Fire - Focus (42)
R - Impale (2) ; Rapid Fire (5) ; Rapid Fire - Withering Fire (11) ; Multishot (22) ; Multishot - Fire at Will (26) ; Multishot - Arsenal (55) optional
1 - Caltrops (4) ; Caltrops - Hooked Spines (12) ; Companion (17) ; Companion - Bat (29) ; Vengeance - Seethe (67)
2 - Vault (9) ; Vault - Action Shot (16) ; Vault - Tumble (33)
3 - Fan of Knives (14) ; Fan of Knives - Pinpoint Accuracy (23) ; Marked for Death - Contagion (27) for grinding ; Sentry - Spitfire Turret (28)
4 - Strafe (19) ; Preparation - Punishment (25) ;
P1 - Tactical Advantage (10) ; Thrill of the Hunt (20)
P2 - Cull the Weak (20)
P3 - Blood Vengeance (30)

It's very difficult to detail skill progression here, so check out: Demon Hunter Leveling Guide.

VERY IMPORTANT NOTES
Spender!? Anyone who has leveled up a DH will know that choosing a good spender is key. PERSONALLY, there's only three choices:

  1. Multishot - Fire at Will, Windchill and eventually Arsenal are all good choices for Mshot.
  2. Chakram - Razor Disk, Twin Chakram: For those that do not like Mshot, it's actually quite good.
  3. Elemental Arrow - Ball Lightning, Frost Arrow: This is also good.

Ultimately I PERSONALLY PREFER Multishot > Ball Lightning = Razor Disk in that order. Feel free to experiment.


As you progress, keep note:

    • Hungering Arrow - Serrated Arrow can be changed to any "Hatred+7" rune ultimately being replaced by Evasive Fire - Focus.
    • Once you unlock Ballistics, you may opt to use that and change your Multishot rune to Arsenal.
    • Spitfire Turret is the best "utility" "anti-elite" skill for me. Other choices are -
      • Marked for Death - while grinding high density maps.
      • Fan of Knives - Pinpoint Accuracy: A powerful anti-elite tool.

Why I chose Spitfire Turret? I like Spitfire over the other choices for many reasons. MfD seems like overkill, it's my second choice... I don't know some thing just doesn't seem right for me there. FoK -Pinpoint seems to "miss" sometimes and some elites are too fidgety to tag them all with. Spitfire Turret is great for all the scenarios, while also EXCELLING in lengthy boss-fights!


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