Rating
+26

Stop! Hammertime (2.4) (Tx, Gr 65+)

Regular
Hybrid
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Skills

  • Falling Sword Rapid Descent
  • Blessed Hammer Limitless
  • Iron Skin Steel Skin
  • Provoke Too Scared to Run
  • Steed Charge Endurance
  • Akarat's Champion Hasteful
  • Fervor
  • Finery
  • Holy Cause
  • Indestructible

Items

More Details
  • Legendary Gems

    • Gogok of Swiftness
    • Bane of the Powerful
    • Esoteric Alteration

Kanai's Cube

  • Akkhan's Addendum
  • Hammer Jammers
  • Obsidian Ring of the Zodiac
  1. If you want more movement, use Steed Charge,
  2. If you want to use The Witching Hour instead of Sacred Harness, use (Shield Glare / Judgment)
  3. you can use Laws of Valor: Critical . instead of Steed Charge too.

Paragon Priorities

Core

Maximum Resource
Primary Stat
Movement Speed
Vitality

Offense

Cooldown Reduction
Critical Hit Damage
Critical Hit Chance
Attack Speed

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Area Damage
Life on Hit
Resource Cost Reduction
Gold Find

Gems:


Ruby or Diamond

    If our set item doesn't have all resist, we need Diamond instead of Ruby inside of it.


  1. Helm = Diamond

If our weapon has Life On Hit or Life Per Fury is even better!

Build Guide

Because we are going to use Hammer Jammers legendary skill in kanai's cube, we can go for Blind, Immobilize or Stun build.

(Note: Blind and immobilize build are more efective than stun build)

  • For blind: we will useThe Final Witness in the cube with Shield Glare in skill bar.
  • For immobilize: we can Use Akkhan's Addendum in the cube with Judgment in skill bar.

or Akkhan's Addendum in the cube with Sacred Harness in our equip and Steed Charge in skill bar.

  • For Stun: Use Falling Sword: Part the Clouds in skill bar, is less efective than Falling Sword: Rapid Descent because you need this skill every 6-8 sec for the bonus (4) of the set, also some mob are inmune to stun, but is an option.