Rating
+9

King Midas (T10 Speed Rifts)

Regular
Solo
BBCode Link
Edit

Skills

  • Whirlwind Wind Shear
  • Wrath of the Berserker Insanity
  • Sprint Marathon
  • Threatening Shout Falter
  • Overpower Killing Spree
  • Battle Rage Bloodshed
  • Berserker Rage
  • Boon of Bul-Kathos
  • Rampage
  • Ruthless

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Boon of the Hoarder
    • Gogok of Swiftness

Kanai's Cube

  • The Furnace
  • Goldwrap
  • Obsidian Ring of the Zodiac

Avarice Band, Boon of the Hoarder, and Goldwrap make you invincible, allowing the rest of the build to focus on damage. You don't need to stack vitality or all resist, so don't hesitate to roll those off for higher priority stats.

Socket a diamond in the helm, emeralds in the swords, and rubies in the legs and chest.

Prioritize "+xy damage" on rings before critical hit damage. (Doesn't seem to be an option for stat priorities in this builder.)

If you have a good Hellfire Amulet, the fifth passive you want is Brawler. If the rolls are bad or it's another passive besides Brawler or the four chosen above, just use your best DPS amulet. The Flavor of Time can be a good choice since it has an extra primary affix and guaranteed CDR, letting you make up for missing CDR elsewhere without sacrificing damage.

Steady Strikers and Lacuni Prowlers are interchangeable. The Witching Hour is the best belt, but a Hellcat Waistguard will do in a pinch. Just don't take anything else in either slot, because you need the increased attack speed.

You need lots of attack speed and some cooldown reduction to get the most out of ORotZ. Assuming 10% IAS from Paragon points, you want at least 34% total IAS on your gear (five to seven slots, depending on rolls). Fully buffed, Whirlwind will hit 12 times per second (once every 6 frames), Dust Devils 7.5 per second (once every 8 frames). Any more IAS on your gear is a waste, since you can't reach higher breakpoints.

Cooldown reduction is mandatory on the shoulders (also a nice opportunity for area damage, since you don't need toughness). Then you want CDR on two or three more slots, depending on rolls. The swords are best, since they each give you up to 10% versus 8% everywhere else. Next best is on your gloves or rings instead of critical hit damage. Aim for around 40% total CDR as reported in your stats (it doesn't stack additively), including gear, Paragon, and the diamond in your helm (but not including Gogok).

Secondary affixes are insignificant, but increased gold/health pickup radius and gold find fit in pretty well.

Paragon Priorities

Core

Movement Speed
Primary Stat
Maximum Resource
Vitality

Offense

Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage

Defense

Life
Resist All
Armor
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Gold Find
Life on Hit

The more movement speed the better, but the cap for Paragon points and gear combined is 25%, so hit the cap with Paragon points to free up rolls on your gear. Dump the rest of your core points into strength.

For offense, first max out IAS, then max out CDR, then balance CHC and CHD at a 1:10 ratio and alternate from there.

For utility, start from the top and max out each skill before moving on to the next one (area damage is nice, the rest don't really matter).

Defense doesn't matter.

Build Guide

Overpower and Threatening Shout will cool down quickly, but don't spam them. Wait until their buffs are about to run out, otherwise you're wasting ORotZ. Manage it efficiently and you should have 100% uptime on Killing Spree, Falter, and Wrath of the Berserker.

You want your Gogok, Rampage, and Goldwrap stacks to stay up permanently, and you want to be feeding ORotZ constantly, so it's crucial to minimize downtime between fights. Make sure you always know where you're going next, and use Sprint to get there.

Spin to win and don't forget to use Battle Rage every two minutes. That's all there is to it.