Rating
+5

Condemn Crusader 2.4.3

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Hybrid
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Skills

  • Punish Retaliate
  • Condemn Vacuum
  • Iron Skin Flash
  • Provoke Too Scared to Run
  • Laws of Valor Unstoppable Force
  • Akarat's Champion Prophet
  • Heavenly Strength
  • Holy Cause
  • Indestructible
  • Finery

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Mirinae, Teardrop of the Starweaver
    • Esoteric Alteration

Kanai's Cube

  • The Furnace
  • Convention of Elements
GEAR

Sidenote: You want to aim for around 55%-56% cdr to keep up a permanent Akkarat's Champion.



HELM:
Akkhan helm for the set bonus.
Diamond in helm is a must for reaching the CDR goal of 55%-56%.


SHOULDERS:
Akkhan shoulders is the only option here.
Allres can be rolled to %condem if you want.


AMULET:
As usual a perfect hellfire is the best option with either of the given passives or Long arm of the Law.
An immunity amulet is king also and the poision one is prefered because of how hard the bligher and voracity fights are for meele classes.
A Flavor of Time with godly rolls can be useable also since it gives you a 5th stat where you can put CDR. (CDR, CHC, CHD, Socket and %holy).


TORSO:
Akkhan breastplate is the only choice here.
Allres can be rolled for %condemn.
Emeralds for more strength in sockets or diamonds for more toughness.


WRIST:
Here there is two options, either strongarms for an easy 20%-30% damage boost, or Ancient Parthan Defenders comboed with Slash - Electrify for some damage mitigation with the stun procs. For speedfarming you should use Warzechian Armguards for extra movementspeed.


HANDS:
Akkhan gloves is the only option with CHC, CHD and CDR.


WAIST:
Vigilante belt is the way too go here to reach the 55%-56% cdr goal. If you have a perfect Flavor of Time with CDR and CDR on both rings you can
switch the belt for either String of Ears for some damage mitigation or Witching Hour for additional damage.


LEGS:
Akkhan legs is the only option.
Rubys for more strength in sockets or diamonds for more toughness.


FEET:
Akkhan boots is the only option.


RINGS:
With the 2.2 patch the Focus & Restraint combo became the king of DPS. This obviously means we will incorporate them into the build to maximize our
damage output. You want CDR on all your rings to reach the 55%-56% cdr goal. If you don't have a focus or restraint there are three more choices.
Unity for 50% reduced damage and is a really good way to boost your toughness. Stone of Jordan for %holy and %elite damage is the former king of
dps and finally you can use a Ring of Royal Grandeur for an easy way to boost your CDR because if you use RoRG you want to switch your head to
Leoric's Crown for double the CDR.


WEAPON:
Blade of Prophecy is the only option since it does so that 2 mobs around you also casts condemn effectively tripling your damage, this doesn't help on the boss and makes boss fights long as fuck. 10%cdr and dmg with perfect dmg-range is the best.


SHIELD:
Fryhder's Wrath is the only option since it enables this build by making Condemn spammable. Max, crit, cdr is best and you can switch vit for %condemn.


KANAI'S CUBE

Furnace for the weapon for the extra elite damage.

Leoric's Crown for armor so you can more easily reach the CDR cap.

Convention or Unity for jewelry depending on how hard it is for you to survive.


LEGENDARY GEMS

What makes this build really powerfull is its ability to proc Mirinae, Teardrop of the Starweaver

Mirinae, Teardrop of the Starweaver,
The build pretty much revolves around proccing Mirinae for a couple of 100 of millions and it just makes it a really strong gem


Bane of the Trapped,
Trapped is a nice soft CC and a sweet damage boost that procs itself


Wreath of Lightning,
Wreath is very good in speedfarming because it procs a lot and gives nice movementspeed


Esoteric Alteration,
Really good damage mitigation needed for higher grifts


Molten Wildebeest's Gizzard,
Very good hp regen and a big shield, comboes very well with Esoteric


Taeguk,
A good gem for additional damage and survivability if you can keep the stacks up.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Critical Hit Damage
Critical Hit Chance
Attack Speed

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find
Paragon Points

Max out movement speed and then put everything in mainstat. Max everything in the order given on the other tabs.

Build Guide

SKILLS

Hi, the condem build revolves around pulling enemies along with condemn and letting condemn+mirinae shred them to pieces until you get to the rift guardian. The playstyle in grifts is a lot of pulling and moving around and you usually want to skip elites or pull them along because this build clears trash really fast so you want to either leave the elites or pull them from pack to pack and get them low enough to kill.


Punish/Slash:
For primary to generate wrath and proc focus restraint you can use either Punish or Slash, I'd recommend any rune on Punish depending on what
you want and on Slash I recommend Zeal for attackspeed. If you are using the Ancient Parthan Defenders build you should use Slash - Electrify.


Condemn - Vacuum / Unleashed:
Vacuum for pushing unless you are running ancient parthan defenders and when speed farming use unleashed and switch to Warzechian Armguards.


Iron Skin/Steed Charge:
For greater rifts you want to use Iron Skin - Flash for easier movement around enemies, you can use Steel Skin if you have no problem with
movement and want more uptime.
For speedfarming Steed Charge with Endurance is a really good tool for moving around faster from pack to pack.


Provoked - Too Scared Too Run:
This spell is amazing for recharging your wrath while also debuffing enemies.


Laws of Valor - Unstoppable Force/ Critical:
Laws of Valor is one of the best laws because it gives you either wrath cost reduction if you need that or you can go with critical if you feel you lack a
lot of damage.


Akarat's Champion - Prophet:
This is an obvious choice for this build as the Akkhan set revolves around it and it is one of the strongest spells Crusaders have. It gives an extra life,
50% increased armor. 35% more damage and thanks to the set it gives 50% wrath cost on condemn.


Passives:

Heavenly Strength,
Needed for the 2h+shield combo.

Holy Cause,
10% increased damage and gives healing thanks to the holy spec of this build.

Long arm of the Law,
Will give us almost permanent law with either 50% reduced wrath cost or 100% chc.

Finery,
1.5% strength for every gem socketed and only got better with the introduction of legendary gems.

Indestructible,
Amazing passive for survivability.