Necromancer Q&A – VODs Now Available

  • Thanks for all your questions and tuning in! If you missed the livestream, you can view it on the following platforms.



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    Join us live on Wednesday, May 3, at 4:00 p.m. PDT as we sit down with Senior Game Designer Travis Day and Lead VFX Artist Julian Love for our next live developer Q&A. You can tune in live at:

    Got a question? Submit it by posting in this forum thread or tweeting at us using the hashtag #D3QA.

    In order for us to get to as many questions as possible, we ask that you keep your questions short (no longer than 50 words). ((And don't ask for a beta key; we'll be moderating appropriately for spam. You've been warned.))

    Edit: Adding in this information as posted below.

    We're not ready to announce price or date information. Instead, please focus on questions about the Necromancer class, its mechanics, or the development process behind it. We'd love to talk about philosophy and iteration, because there's a lot more we can share in that regard.

    Thanks, and we hope to see you Wednesday, May 3 at 4:00 p.m. PDT!
  • Just going to get this one expectation out there real quick:

    We're not ready to announce price or date information. Instead, please focus on questions about the Necromancer class, its mechanics, or the development process behind it. We'd love to talk about philosophy and iteration, because there's a lot more we can share in that regard.