Teleport responsiveness and other changes

  • Hey guys, Ive been seeing a few things in game and want to know if you have as well.

    First: Teleport seems a lot less responsive than it used to. Delays between clicking the skill and the actual teleport, occasional non activation, etc. This is something I noticed on the PTR and posted on the bug forum. (Note, 64 bit client only)

    Second: How about all those ranged mobs! What a fantastic change to greater rifts.
  • Thanks for the report on this. We'd like to do a bit more in-depth digging, so I'd like to ask a few questions:

    • What version of Teleport are you using? Rune or whether or not it is the Archon version would be good to know!
    • Are you using any items or powers that affect Teleport, such as Aether Walker or Illusionist?
    • What actions are you attempting to take immediately before or after teleporting? Just movement, or casting a spell? If so, which spell(s)?
    • When does the delay occur? Before your character actually moves, or after the teleport occurs?


    More responses would be more helpful, as that can help us hone in on a commonality between these reports and an ultimate source issue. It's always possible latency is playing a part, but if there's a clear cause we can take action on, we of course want to take care of it!