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Regional FlagKEY drops should NOTSource
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Axe
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#1 - 2012/09/25 07:51:00 PM
key drops should NOT be effected by monster level. people who CHOOSE to play at whatever level they choose, should NOT be rewarded or punished for their choice. give them each about a 10-20% chance of dropping, no matter the difficulty.

Also keys and organs should be TRADEABLE, let people have fun and play the game, and let the AH work as a gold sink, which is drastically needed.

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Blue Poster
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#16 - 2012/09/26 07:02:00 PM
Did know ML affected this. Source?


Currently, both the keys and the demonic organ pieces (Vengeful Eye, Devil's Fang, and Writhing Spine) have higher chances to drop in higher MP levels, all the way up to 100% in MP10.

I don't want to weigh in on the current argument of whether or not drop chances should be affected by Monster Power level just yet. Obviously, we think it's a good idea and worth trying out, but if you feel differently, then I'd definitely like for you to continue discussing your thoughts on that topic. If you don't like it, tell us why. (Or, if you DO like it, be sure to weigh in too.)

09/25/2012 02:38 PMPosted by Horus
I killed the act 3 keywarden on MP 10 once and the key didn't drop. (didn't have any NV stack though)


You'll need five stacks of NV in order for the keys and the demonic organ pieces to drop.

We felt this was a reasonable requirement, otherwise players could simply farm the keys in a lower MP, then set their game to MP10 and farm bosses for guaranteed drops. With the five stack, players will at least need to be able to kill monsters in that MP level in order to benefit from the increased organ drop chance.

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#24 - 2012/09/26 07:40:00 PM
09/26/2012 12:30 PMPosted by fBSunny
Are you saying that unless you have five stacks of NV keywardens will not ever drop keys?


Yup. (Or, at least that's how it's designed to work. If players are getting keys without the five stack, then that's likely a bug.)