Below you'll find a list of hotfixes which address various gameplay and service issues affecting Diablo III. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this thread in the days ahead as additional hotfixes are applied.
- Made further improvements to help reduce the occurrence of rubberbanding and desync issues when using movement-based abilities such as Furious Charge, Whirlwind, Tempest Rush, and Vault
- Fixed a crash that could sometimes occur when interacting with guards or fighting guards that turn into monsters
- Fixed several cases of "rubberbanding" that could sometimes occur while playing under extremely high latency, when a character changed direction or movement speed, or when a character used certain movement-based abilities (like Tempest Rush or Whirlwind)
- Fixed several game and service crashes