Inspiring presence at 4% is too much

  • Inspiring presence at 4% is too much. it completely invalidates any life regen mod on gear as any vit/%life roll will always yield a far greater life regen than the actual life regen roll.

    making it affect the whole group though is nice. I would suggest extending the range of the group effect as well as allowing it to stack for multiple barbs running inspiring presence but leave it at 2%.
  • Thanks for the feedback! Based on discussions we’ve seen from players testing Inspiring Presence on the PTR, we’re going to go ahead and change Inspiring Presence back to its previous values. In a future PTR build, it will return 2% of your maximum Life per second instead of 4%. This is being done to keep it in line with other Life regeneration skills.

    *Edit* I should note that we're keeping the part where it will buff your allies.
  • The PTR is a great place to test changes like these, and your feedback goes a long way to help us achieve the balance we’re seeking. So, if you feel the value should be higher than the intended 2%, please let us know why. (For these situations, we really appreciate information based on testing in the PTR environment. Also, if you can provide videos or a detailed analysis, that’s always a plus.)