Patch 2.4.2 PTR Patch Notes

  • Patch 2.4.2 PTR Patch Notes
    Last updated July 12 @ 11:15 a.m. PST. Below you'll find the preliminary PTR patch notes for patch 2.4.2. Please note that this isn't the final version of the patch notes and that some changes may not be documented or described in full detail.

    PTR PATCH 2.4.2 - v2.4.2.38247

    To provide feedback on patch 2.4.2, please visit the PTR Feedback forum.
    To report any issues you experience while playing, please visit the PTR Bug Report forum.
    For additional information about the PTR, click here.

    Table of Contents:

    GENERAL

      New difficulty levels, Torment XI-XIII have been added to the game Gold rewards have been adjusted:
        Greater Rift 26 and up has been rescaled to a flat 3% increase per tier Torment VII-XIII has been changed to match Greater Rift reward scaling The cost to empower a Greater Rift has been reduced to match the new gold reward rate The amount of gold dropped by the Gilded Baron Treasure Goblin has been reduced
      Knockbacks now apply a flat 40% increase to crowd control resistances Monsters cannot be knocked back if they are over 65% crowd control resistant Powers that apply knockbacks continuously, such as Black Hole, can bypass this resistance if they already knocked a monster back successfully. These powers increase the crowd control resistance by 20% per knockback instead of 40% The following changes have been applied to the Season 7 Journey
        Slayer
          The Greater Rift requirement has been reduced from 35 to 30
        Champion
          The Greater Rift requirement has been reduced from 50 to 40 The Nephalem Rift timer has been increased from 6 minutes to 7 minutes
        Destroyer
          The Greater Rift requirement has been reduced from 60 to 50
        Conqueror
          The Greater Rift requirement has been reduced from 70 to 60
        Guardian
          The Greater Rift requirement has been reduced from 80 to 70 The time limit to defeat Azmodan has been increased from 15 seconds to 20 seconds
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      CLASSES

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        Crusader
          Active Skills
            Consecration
              The healing provided from multiple active Consecrations will no longer stack
            Judgment
              Skill Rune - Resolved
                The increased Critical Hit Chance has been reduced from 20% to 8%
            Laws of Valor
              Skill Rune - Critical
                The Critical Hit Damage bonus has been reduced from 100% to 50%
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        Demon Hunter
          Active Skills
            Companion
              Skill Rune - Wolf Companion
                The Active Skill damage bonus has been reduced from 30% to 15%
            Marked for Death
              The damage bonus has been reduced from 20% to 15% Skill Rune - Grim Reaper
                The damage bonus has been reduced from 20% to 15%
            Multishot
              Skill Rune - Wind Chill
                The increased Critical Hit Chance against the target has been reduced from 15% to 8%
            Spike Trap
              Has been redesigned
                Traps no longer have an arming time Traps now only detonate once Now has 2 charges each with a 10 second recharge time All active traps are now detonated by the next Hatred spender you cast
              Damage increased from 340% to 1160% weapon damage Hatred cost reduced from 30 to 20 15 Skill Rune - Echoing Blast
                Damage increased from 575% to 2020% weapon damage Has been redesigned
                  Enemies are now slowed by 70% when the trap is detonated
              Skill Rune - Lightning Rod
                Damage increased from 880% weapon damage over 10 hits to 2010% weapon damage over 3 hits Decreased the radius that lightning can arc to other traps from 75 to 25 yards
              Skill Rune - Long Fuse
                Has been removed Replaced with
                  Impaling Spines
                    While the trap is active, enemies within range are instantly immobilized for 3 seconds Increases damage to 1930% weapon damage
              Skill Rune - Scatter
                Now places 2 traps side by side and consumes 1 charge of Spike Trap
              Skill Rune - Sticky Trap
                Has been removed Replaced with
                  Custom Trigger
                    Your Hatred generators now detonate Spike Traps Increases damage to 1900% weapon damage
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        Monk
          Active Skills
            Blinding Flash
              Skill Rune - Crippling Light
                The damage reduction applied to blinded enemies has been reduced from 40% to 25%
            Epiphany
              Skill Rune - Soothing Mist
                Healing has been reduced by 60% from 40232 Life per ability to 16093 Life. The heal amount of your health globe healing bonus has been reduced from 10% to 4%
            Exploding Palm
              Skill Rune - Flesh is Weak
                The damage bonus has been reduced from 20% to 15%
            Inner Sanctuary
              Skill Rune - Forbidden Palace
                No longer increased the damage taken by enemies inside Inner Sanctuary
            Mantra of Conviction
              The damage of the passive component of the skill has been reduced from 10% to 8% The damage of the active component of the skill has been reduced from 20% to 16% Skill Rune - Overawe
                The damage bonus has been reduced from 16% to 12%
            Mantra of Conviction
              Skill Rune - Fists of Fury
                The maximum stack value is no longer determined by your attack speed and is capped at 15 stacks
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        Witch Doctor
          Active Skills
            Big Bad Voodoo
              The attack speed bonus has been reduced from 20% to 15% Skill Rune - Slam Dance
                The damage bonus provided to allies has been decreased from 30% to 15%
            Haunt
              Skill Rune - Poisoned Spirit
                The damage increase provided to your allies has been removed. The skill will now benefit your own damage and your pets' damage
            Hex
              No longer increases the damage taken by the target Skill Rune - Jinx
                The damage bonus to the target has been reduced from 30% to 15%
              Skill Rune - Toad of Hugeness
                The damage bonus to the target has been reduced from 25% to 15%
            Mass Confusion
              Skill Rune - Paranoia
                Can no longer stack with casts from other sources
            Piranhas
              Can no longer stack with casts from other sources
            Spirit Barrage
              Skill Rune - Phantasm
                Damage increased from 675% over 5 seconds to 750% over 5 seconds
            Summon Zombie Dogs
              Skill Rune - Chilled to the Bone
                No longer increases damage done to targets by 15%
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        Wizard
          Active Skills
            Arcane Orb
              Skill Rune - Spark
                The damage increase of your next Lightning spell now has a maximum of 30%
            Energy Twister
              Twisters (excluding those created with the Wicked Wind rune) will now despawn if they stop moving This applies only to the PC/Mac version
          Passive Skills
            Elemental Exposure
              The damage bonus no longer applies to your allies
            Power Hungry
              Has been redesigned
                Deal 30% additional damage to enemies more than 30 yards away
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            Bug Fixes
              Fixed an issue that prevented Ray of Frost - Black Ice from creating an ice patch when the player didn't land the killing blow Fixed an issue that prevented the maximum of 8 Energy Twisters from applying Fixed an issue that was causing stacks of Archon from a previous cast due to The Swami to stack multiplicatively instead of additively with a subsequent, overlapping cast of Archon Fixed an issue that prevented Wolf Companion’s active ability from applying the 15% damage buff to pets and followers
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          ITEMS

            Socketing a Topaz into your helm will now provide Resource Cost Reduction rather than Magic Find. This grants the same percentage bonus as Cooldown Reduction and caps at 12.5% Bottomless Potion of Chaos
              New Legendary Potion
                Teleport to another location when used below 40% health
              Graphical and sound effects have been added to the teleport Added a camera smoothing effect to the teleport
            Invigorating Gemstone
              Has been redesigned
                Each hit done increases healing received by 1% for 5 seconds Stacks up to 10 times You are now immune to Crowd Control effects at Rank 25
            Class-Specific Items
              Crusader
                Armor of Akkhan
                  (6) Set Bonus
                    Damage bonus increased from 450% to 600% Now also reduces damage taken by 15% while Akarat's Champion is active
                  Cord of the Righteous
                    New Legendary Belt
                      Fist of the Heavens costs 40% less Wrath and deals 150% more damage
                  Darklight
                    Has been redesigned
                      Now gives Fist of the Heavens a chance to be cast a second time at the targeted location
              Thorns of the Invoker
                (6) Set Bonus
                  The 800% Thorns damage dealt to the first enemy hit can now benefit from +% Physical Damage
              Demon Hunter
                Calamity
                  Now always uses your Marked for Death Rune type and cannot stack with overlapping casts of your Marked for Death
                    Note: This change is retroactive to existing items
                The Demon's Demise
                  Has been redesigned
                    The blast from Spike Trap will damage all enemies again after 1 second.
              Monk
                Gyana Na Kashu
                  The damage bonus granted to the fireball from Lashing Tail Kick has been increased from 525-700% to 1050-1400%
                Raiment of a Thousand Storms
                  (6) Set Bonus
                    The damage bonus granted to Spirit Generators after casting Dashing Strike increased from 300% to 1250%
              Witch Doctor
                Helltooth Harness
                  (2) Set Bonus
                    The Necrosis bonus damage no longer amplifies the damage of your allies. The skill will now benefit your own damage and your pets' damage
                Homunculus
                  Sacrifice damage bonus increased from 25-30% to 50-60%
                Ring of Emptiness
                  Haunt and Locust Swarm damage bonus increased from 75-100% to 250-300%
              Wizard
                Firebird's Finery
                  (4) Set Bonus
                    Has been redesigned
                      Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, dealing 3000% weapon damage per second until they die
                  (6) Set Bonus
                    Has been redesigned
                      Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
                The Twisted Sword
                  Can now only benefit from a maximum of 5 Energy Twisters
              Several existing class-specific Legendary items have been updated to include a unique Legendary power
                Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power. Barbarian
                  Sledge of Athskeleng
                    Legendary power added
                      Seismic Slam increases the damage of your next 3 Earthquakes within 15 seconds by 100%
                  Girdle of Giants
                    Legendary power added
                      Seismic Slam Increases Earthquake damage by 80-100% for 15 3 seconds. Existing Earthquakes will have their damage increased when Seismic Slam is used with Girdle of Giants
                Demon Hunter
                  Fletcher's Pride
                    Legendary power added
                      Spike Traps gain the effect of the Impaling Spines rune and are deployed twice as fast
                  Trag'Oul Coils
                    Legendary power added
                      Spike Traps gain the effect of the Impaling Spines rune and are deployed twice as fast
                Monk
                  Scarbringer
                    Legendary power added
                      Lashing Tail Kick deals an additional 300% damage to the first 5-7 enemies hit
                Witch Doctor
                  Gazing Demise
                    Legendary power added
                      Spirit Barrage gains the Phantasm rune. For each active Phantasm (max 3), the damage of Spirit Barrage is increased by 40-50%
                Wizard
                  Starfire
                    Legendary power added
                      Lightning damage done is increased by 15% for every 10 yards you are from the target up to a maximum of 60%
              Bug Fixes
                Fixed an issue that prevented the buff from the Orb of the Infinite from being applied if the damage killed the enemy Fixed an issue that caused the Firebird's Finery (2) Set Bonus to proc early if there was another damage shield on the player Fixed an issue that caused the Treasure Goblin spawned by the legacy Puzzle Ring to pick up Transmog items Fixed an issue that caused Girdle of Giants to increase the damage of all skills by the percentage it applied to Earthquake damage Fixed an issue that caused Scarbringer to grant a damage bonus of 200%. It has been increased to 300% to match the tooltip Fixed an issue that caused Lashing Tail Kick (Vulture Claw Kick) DoT to not benefit from the bonus damage granted by Scarbringer Fixed an issue that caused the Fireball proc from Gyana Na Kashu to not do damage to a target if the target has previously been hit with the amplified damage of Lashing Tail Kick from Scarbringer Fixed an issue that caused Lashing Tail Kick – Vulture Claw Kick to give all targets the amplified damage from Scarbringer instead of the first 5-7 hit Fixed an issue that caused Lashing Tail Kick - Vulture Kick to apply 230% weapon damage per second instead of 230% over 3 seconds Fixed an issue that prevented Bracers of Destruction’s Seismic Slam bonus damage from being applied to the Rumble rune Fixed an issue with Blade of the Warlord that prevented the Fury spent with Bash from triggering the 2-piece Might of the Earth set bonus and reducing the cooldown of Earthquake, Ground Stomp, Leap, and Avalanche Fixed an issue that prevented Kyoshiro’s Soul from activating the 4pc Set bonus from the Monkey King’s Garb set The Sweeping Wind bonus provided by Kyoshiro’s Soul will now properly expire after transitioning between level areas
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              CAMPAIGN MODE

                The Skeleton King will now drop Leoric's Crown beginning at Level 5
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              ADVENTURE MODE

                Infernal Machine drop rates have been adjusted:
                  There is now a 50% chance for a machine to drop on Torment I increasing to 100% on Torment IV Torment levels V-XIII have an increasing chance for a second machine to drop
                Nephalem Rifts
                  Greater Rift Keys are now guaranteed from any Nephalem Rift and increasing the difficulty now increases your chance of getting a second or third key Greater Rifts
                    Some of the Experience earned in a Greater Rift has been shifted from killing monsters to the reward for closing the rift. The overall amount of Experience earned should be roughly the same
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                USER INTERFACE

                  Pylons in Nephalem Rifts now have unique minimap icons A hotkey has been added to the game to hide the UI When the Blacksmith is trained to maximum level his recipe list will now start collapsed The Menagerist Goblin now has a unique minimap icon
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