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  • Diablo Immortal Closed Alpha Begins 4/21!

    • By OSW_Zenkiki Apr 21, 2021
    • Category IconNews
    • 0

    Diablo Immortal Closed Alpha Begins 4/21!

    The closed alpha for Diablo: Immortal begins on 4/21, and includes a new level cap of 55, access to the Crusader, a longer test period, and a larger pool of players that will be invited! In addition, there is a new PvE system called the Helliquary, and an opt-in server wide faction based PvP system called the Cycle of Strife!

     

    Originally Posted by Blizzard Entertainment (Official Post)

    DIABLO IMMORTAL CLOSED ALPHA — THE CRUSADE BEGINS

     

    Following the Technical Alpha in December, the Diablo Immortal team continues to make significant progress in bringing the world of Sanctuary to life on iOS and Android. To the community members who played, who watched, and those who streamed countless hours of our test, we thank you. We learned so many valuable insights from your experiences beyond our goal of testing server stability and client performance. We’ve pored over the feedback you submitted in-game, across Reddit and social media, and consulted directly with several testers. Thanks to you, our first-ever heroes, we’ve learned a lot regarding progression, our first four classes, itemization, and other early gameplay systems. This process has been invaluable for our development team, and we’re excited to continue collaborating with our fantastic community.

    PLEASE NOTE: Diablo Immortal is still in-development. Game content in the Closed Alpha is not final and subject to change.

    The Diablo Immortal Closed Alpha will begin with a limited number of Android players in Australia. Additionally, we’ll also be inviting a few members of the Diablo community to join us as we continue discussing and iterating on core Diablo Immortal systems.

    In this Closed Alpha, we’ll be introducing some end-game content for testers to experience. We’ll also be raising the level cap from 45 to 55 as we continue to polish existing systems. We’ll touch on that in more detail below, but for now, let’s dive into the new stuff!


    NEW CLASS

     

    Your faith did not betray you. The Crusader is here.

     

    Roam the battlefield as a wrathful zealot, striking with cruel flails and clad in impenetrable armor. Seek glorious purpose ridding Sanctuary of Hell’s abominations and heretics. With your shield, safeguard humanity. With your Holy magic, vanquish evil. With your life, fulfill duty.

     

    The Crusader is a mid-range hybrid caster/melee colossus and one of five playable classes—alongside the Barbarian, Demon Hunter, Monk, and Wizard, in the Diablo Immortal Closed Alpha. Presently, we are focusing our gameplay testing in the Closed Alpha on solely these five classes, with the Necromancer to come in a future testing phase.


    NEW ZONES & DUNGEON

     

    The journey continues onwards and upwards. Deep in the heart of the Tamoe mountains, ascend into the new zone Mount Zavain, the home of the Monks, who are among Sanctuary's most deadly warriors. The Khazra, sometimes called “Goatmen” or “Goat Demons,” are on a warpath that threatens the Sentinel's Watch. Repel the savage invasion and plunge into the shrouded mists, confronting nightmares that may contain clues that lead to a shard of the Worldstone. 

     

     

    Trudge north across the snowy wastelands of the Frozen Tundra. Like a plague, war festers in the region around the great mountain of Arreat, where the Lord of Destruction still threatens the world. Only the barbarian tribes can keep the remnants of Baal’s army at bay, but they are scattered and isolated. As they must live united or they will surely die divided, you will rally the barbarians against your common foes or hell will break loose once more.

     

    That’s just the tip of the iceberg. A new dungeon has been discovered in the Frozen Tundra, one that contains a relic of a long-forgotten age. In the Cavern of Echoes, adventurers will need to ward off the cold embrace of death as they seek out the Iceburn Tear.


    THE CYCLE OF STRIFE – FACTION-BASED PVP

    Since the shattering of the Worldstone, the eternal conflict between the High Heavens and the Burning Hells has spilled out across the world. The realm’s most elite heroes, the Immortals, are sworn to protect Sanctuary from this unending threat. Equipped with the Eternal Crown and access to the Immortals’ Vault, they have a plethora of tools to remain eternally vigilant in their watch over humanity. Such peril calls for accountability, and the Shadows lurk, watching keenly, to make sure the Immortals don’t waver from this crucial task. If they should prove unworthy of their station, the Shadows will take the Immortals down and rise upas the new protectors of Sanctuary. And they will know that as the new Immortals, the next group of Shadows will be watching, waiting to advance the cycle once more.

    The Cycle of Strife

    In the Cycle of Strife, three factions wage war for the Eternal Crown—an ancient source of power central to the Cycle of Strife. They are the Adventurers, the Shadows, and the Immortal(s).

    Prepare for War: Getting started as an Adventurer

    In Diablo Immortal, only those with a razor-sharp sense of survival live long enough to decide their own fates. Among them are the thrill-seekers and treasure hunters known as Adventurers.

    All Heroes will start as Adventurers, and can take on daily missions to quell the churning evil and journey the world. Once ready, Adventurers may make the decision to challenge the throne as a Shadow or seek out an invitation to join the ranks of the Immortals.

     

    Become what the light fears: Embrace the Shadows

    Beyond their sacred halls, there are those who watch the Immortals with great scrutiny. They are known as the Shadows, and their singular purpose is to make sure the Immortals uphold their duties in defending Sanctuary from the Burning Hells. If the Immortals should fail in their righteous duty, or prove too weak to protect Sanctuary, the Shadows will take their place. Only the most elite defenders are worthy of the Eternal Crown and the noble burden behind it.

    What you’ll do as a Shadow:

    Ultimately, all Shadows’ tasks advance their goal of initiating the Rite of Exile (explained further below), their hard-earned chance to take down the seated Immortals. However, even from within there is competition. The Shadows fight amongst themselves to discover the strongest candidates to take on the Immortals before this important rite. Shadows who have rallied under a single banner to form a Dark House (explained further below) will challenge Shadows in other Dark Houses to qualify for the final showdown with the Immortals. Only the top Dark Houses will qualify to participate in the Rite of Exile.

    Contracts

    Shadows will pursue themed quests, Contracts, to increase their standing and rank in the Dark Houses they represent. Like other Shadow activities, Contracts will contribute to the chance to contest the reigning Immortals in the Rite of Exile.

     

    Here’s what you can do as a member of the Shadows, and what you’ll earn from participating:

     

    Raid the Vault

    Shadows can sneak into the Immortals’ Vault and try to escape with as much loot as they can carry. Of course, the longer you stay in the Vault, the more likely you’ll alert the guardians and summon Immortal players.


    Shadows beware, if alerted, Immortals can teleport into your Vault raid and fight you in direct PvP combat.


    NOTE: If you’re defeated, everything you’ve earned from raiding the Vault is lost. To initiate a Raid the Vault event, a Hero or party member will need to have a Shard of Living Night.

     

    Path of Blood

    To test their mettle and see if they’re worthy of the Immortal throne, Shadows can plunge into short but challenging solo encounters against groups of demons and monsters in Path of Blood. As the event level increases, so too does the difficulty of enemies.


    NOTE: Defeating a floor in the Path of Blood progresses your rank within the Shadows, as you get closer on your journey to claiming the Eternal Crown.

     

    Assemblies

    The congregation of war against the standing Immortals begins here. At specific times and days of the week (Wednesdays & Saturdays from 2:00 p.m. – 10:00 p.m. Pacific), Shadows who are rank Apprentice I or higher may create a Dark House and begin Akeba’s Challenge. Here, heroes will face off against 3 powerful summoned Ancient Warriors.
    Shown below are the times Akeba’s Challenge can commence:

     

    Region

    Day & Time

    United States (local server time)

    Wednesdays & Saturdays from 2:00 p.m. – 10:00 p.m.

    Australia (local server time)

    Wednesdays & Saturdays from 2:00 p.m. – 10:00 p.m.

    France (local server time)

    Wednesdays & Saturdays from 2:00 p.m. – 10:00 p.m.


    While all Shadows work together to upset the balance of power and replace the Immortals, the throne can’t seat everyone. The top 10 Dark Houses will have a chance to send in their champions to attempt to take down the Immortals when the Rite of Exile begins. And, if the dust settles and the Immortals are defeated, only one Dark House can take up the Eternal Crown.

    NOTE: A Dark House is a group of likeminded Shadows rallied under a single banner.

     

    Rite of Exile

    If victorious in the Rite of Exile, the top Dark House will become the new Immortals during Closed Alpha. When the Rite of Exile commences, Shadows of the strongest Dark Houses will be pitted against the Immortals in PvP combat. Should the Shadows win, a new Immortal will be crowned and a new Cycle will begin. If the Shadows fail, the victorious Immortals will continue their reign.


    This version of the Rite of Exile is still in-development and more details on how this mode will evolve will be shared in the future.

     

    Prove that the Eternal Crown is rightfully yours as an Immortal

    While only one Hero, the Immortal leader, can wear the Eternal Crown, those counted among their closest allies form the Immortals faction. Once you have successfully claimed the throne and become the Immortals, your goals will be to grow your Dominance as an Immortal and defend your reign against Shadows and their Dark Houses that see you as no longer worthy.

    Crowns of the Immortals & Essentia

    The Immortal leader who bears the Eternal Crown will honor four Lieutenants with crowns of their own. Each crown grants an extraordinary power once it has reached a certain level of progression thanks to the reign's Dominance. A mixture of offensive and defensive buffs will emanate from these Legendary items, amplifying the wearer’s might as well as that of other Immortals in close proximity.

     

    As Immortals complete tasks (I.e., Daily Goals) the Immortals will accumulate Essentia, a resource to spend which enables attempts on raids like Kion’s Ordeal.

     

    Kion's Ordeal

    Kion's Ordeal is a unique raid that is only available to the Immortal faction. Whenever the Immortals are ready, they may spend Essentia to attempt the raid. Up to 48 players can participate simultaneously with the goal of taking down four bosses within 30 minutes.


    Successfully completing Kion's Ordeal will not only bestow powerful loot, but it will also grant the Blessing of Daedessa to Immortals and Adventurers – this buff provides a bonus to Elder Rifts and fills the Immortals’ Vault.


    NOTE: Failing Kion's Ordeal costs resources and if not refreshed successfully before it expires, the Blessing of Daedessa instead is bestowed upon the Shadows

     

    Defend the Vault

    The Shadows may attempt to raid the Immortal Vault. When this happens, the Immortals must rally a defense to defend the Vault from the incursion. If alerted to this raid, Immortals can show up to help their Vault Guardians and try to stop the Shadows from making off with any of their riches or equipment.


    NOTE: Immortals will be temporarily invulnerable when they enter the Vault.

    Cycles in Diablo Immortal: Welcoming the new Rulers

    Cycles in Diablo: Immortal are dictated by the overthrow of the currently seated Immortal. If a Dark House ascends by defeating the Immortals in the Rite of Exile, the current Cycle ends, and a new Cycle begins. At that time, everything connected to the current Cycle resets. This includes all ranks, Eternal Crown levels, Path of Blood progress, and so on. Additionally, when a Cycle ends, participating heroes earn Deeds of Valor, special titles connected to their performance that Cycle. The former Immortal and their Lieutenants will be engraved on the Wall of Honor, as a permanent place of remembrance to reflect on that group’s reign.

    NOTE: If the Immortals successfully defend the Crown during the battle, the Cycle will continue as normal.


    BATTLEGROUND

    Before they attempt the Cycle of Strife, the Battleground is where player character heroes will first test their mettle. By visiting the Immortal Overlook in the bustling city of Westmarch, heroes may opt into an 8 vs. 8 player vs. player contest by speaking with the Battleground Captain. Heroes may choose to attack or defend, or they can permit the game to choose for them in exchange for better rewards.

    Heroes on the attack need to slay Guardians and escort Zealous Idols to destroy the Ancient Heart, the source of their enemy's power. Defenders need to prevent the attacking team from destroying their objective before the time expires or eliminate enough of the attackers to thwart the assault.


    HELLIQUARY

     

    After finishing the Main Quest in Bilefen, heroes will reunite with Deckard Cain in his Workshop. Deckard Cain will introduce you to his new Barbarian friend, Rayoc, a young man from Arreat. Rayoc, alongside Charsi, an old acquaintance from the past (and blacksmith), has been developing a device called a Helliquary. This machination allows heroes to locate powerful demons and trap them! Once the demons are defeated, the Helliquary can turn their Demonic Remains into power the Hero can take advantage of.

     

    The Helliquary needs to level up to handle additional Demonic Remains as the Hero progresses. To level-up a Helliquary, heroes need to earn Scoria, a special material that can only be refined by Charsi. Charsi will refine Scoria into Hellfire Scoria, the material used to ascend this device. As the Helliquary ranks up, the Hero becomes imbued with more power. At specific intervals in the Helliquary’s progression, opportunities to confront powerful demons will arise. Muster your courage, sharpen your weapons, prepare your potions, and ready your arsenal. The demon targets get more and more powerful as the Helliquary advances. This end-game system pits heroes against dangerous bosses, requiring that they prepare accordingly, and even work together, to surmount these challenges. Only those who succeed will earn the greatest rewards!

     

    NOTE: Scoria is a material that can be found on the Honor Merchant, as well as in Bounty Chests.

    NOTE: Heroes become more powerful and gain a Challenge Rift buff upon adding Demonic Remains to the Helliquary. This buff improves power level within a Challenge Rift.


    ESSENCE TRANSFER VENDOR

     

    Adventurers visiting the city of Westmarch will find Zamina standing at the base of a withering tree. Players will seek her out to customize their Legendary gear with the Essence Transfer system, a system inspired by the Kanai’s Cube feature from Diablo III: Reaper of Souls. Players can extract the Essence of a Legendary item, permanently adding that Legendary item to their collection. Then, players can use the Inherit option to transfer that Essence onto another Legendary item, causing it to replace the Legendary property, name, icon, 3D model, and flavor text with those from the collected Essence.

     

    Furthermore, it will keep all its other traits, including current attributes, Magic and other properties, rank, gems, and sockets. Don’t worry, this process is reversible, so you’ll be able to use it to customize your gear without losing anything.

     

    In this way, Zamina’s craftsmanship empowers heroes to customize the Legendary items they have collected, increasing their Rank and perfect attributes to craft something truly Legendary.


    LET THE TEST BEGIN

    Be vigilant. Starting today, this new journey commences at 5:00 PM (Pacific Time) on April 21 | 10:00 AM (Australian Eastern Time) on April 22. With the Crusader class, new zones to explore, a challenging dungeon, and the Cycle of Strife, there's so much to see—but that's not all for the Closed Alpha. Heroes will discover new Legendary items and Legendary gems, an additional Paragon Tree, two extra skills per class, a test experience teeming with new quests, bounties, and more!

     

    We’d love to hear from you! We welcome you to share your impressions and feedback on the r/DiabloImmortal subreddit or across our other channels. As we progress through the Closed Alpha, we’ll be listening to your feedback as we aim to craft an awesome Diablo experience.

     

    If you want to learn more about Diablo Immortal, check out our website here, or for real-time updates, follow our official Twitter @DiabloImmortal!

    Heroes of Sanctuary, thank you once again and best of luck on your new crusade!


    FAQ

    Q. How do I take part in the Closed Alpha?

    A. Currently, the Closed Alpha is primarily limited to Android users in Australia.

     

    Q. How many players will take part in the Closed Alpha? Why Australia?

    A. We anticipate a couple of thousand players will be able to take part in the Closed Alpha. Mobile game development can often benefit from multiple rounds of public testing. By holding this limited Closed Alpha in a smaller region, we’ll be able to take in valuable server stability and client performance data, as well as critical gameplay feedback, to ensure that Diablo Immortal feels like a great experience before going wider in the future.

     

    Q. How long will the Closed Alpha last?

    A. We are aiming to keep the Closed Alpha running for longer than the Technical Alpha back in December. We’ll be testing more late game systems this time, so we’re keeping it up longer to make sure players have enough time to play through all of them.

     

    Q. What devices does Diablo Immortal support?

    A. We are aiming to bring epic Diablo gameplay to as many devices and players as possible. The Diablo Immortal Technical Alpha will be playable on Apple devices and Android devices and have the following minimum requirements:

     

    • Android Minimum Requirements
      • CPU - Snapdragon 670 / Exynos 8895 and higher
      • GPU - Adreno 615 / Mali-G71 MP20 and higher
      • RAM - 2GB of RAM and higher
      • Version: Android OS 5.0 (Lollipop) and higher
    • Apple Minimum Requirements
      • iPhone 8 and higher
      • Version: iOS 12 and higher

    Q. Why only five classes?

    A. Diablo Immortal will launch with six playable classes—the Barbarian, Demon Hunter, Monk, and Wizard, as well as the Crusader and Necromancer. We also plan to add even more new classes to the game in the future. We are focusing our gameplay testing in the Technical Alpha on the initial five classes as the Necromancer class still undergoes iteration.

     

    Q. When will Diablo Immortal be released?

    A. We do not have a release date to share at this time.

    0
  • Diablo III Spring Sale!

    • By OSW_Zenkiki Apr 15, 2021
    • Category IconNews
    • 0

    Diablo III Spring Sale

    Diablo III is currently on sale through the Battle.net Shop, making it the perfect time to get any friends into the game so they can enjoy Season 23! For a limited time, the Diablo III Eternal Collection on Xbox and Playstation is also on sale!

     

     

    0
  • Multiplayer Alpha Opt-In for Diablo II: Resurrected!

    • By OSW_Zenkiki Apr 9, 2021
    • Category IconNews
    • 9

    Technical Alpha for Diablo II: Resurrected has begun!

    Season 23 Mega-Post!

    Multiplayer Alpha Opt-In for Diablo II: Resurrected!

    With the single-player technical alpha currently ongoing for Diablo II: Resurrected, it was noticed that the official Diablo II site now has a new opt-in for the Multiplayer Alpha towards the bottom of the page! Be sure you opt in to the Multiplayer Alpha if you want a chance at testing the remake during future tests!

     

    9 latest comment by captaincha0s Jump to Comment
  • Technical Alpha For Diablo II: Resurrected Begins April 8th!

    • By OSW_Zenkiki Apr 6, 2021
    • Category IconNews
    • 3

    Technical Alpha For Diablo II: Resurrected Begins April 8th!

    The single-player technical alpha for Diablo II: Resurrected begins on April 8th! The technical alpha will open up on April 9th to a select group of players who have pre-registered for the alpha through the official site, and an exclusive group of content creators will have access starting April 8th.

     

    Originally Posted by Blizzard Entertainment (Official Post)

    Diablo® II: Resurrected™ Technical Alpha — Experience the Legend

    An acclaimed phenomenon, Diablo® II enchanted scores of gamers with addictive hack-and-slash gameplay and an immersive world. Now more than 20 years later the timeless classic is resurrected.

    Our journey back to this iconic experience is about to begin. We are pleased to announce the Diablo II: Resurrected Single-player Technical Alpha, the first of multiple tests. As diehard fans, we understand that many of you are itching to return to a game so fondly remembered. Still, we are also thrilled to welcome new players to experience this iconic classic, and we look forward to the feedback you all may share. We want to know if we’re upholding the authenticity of design with our new visuals and quality of life changes.

     

    "Many moons have passed since I left the town of Tristram behind me. Since then I've tried to forget the terrors I beheld beneath the cold earth, and the twisted nightmares that have haunted my every waking moment. There’s something dark within me now; I can feel it, driving me towards the East, assuring me that my salvation lies within the ruins of ancient kingdoms. Though I know the way, I know not what perils will arise to hinder my journey, and as I pass through the first gate, I know that the better part of my soul will remain behind... forever."

    — The Dark Wanderer

    About two months ago, the legacy of the Dark Wanderer was renewed in all of us when Diablo II: Resurrected was announced at BlizzConline. One of the most popular PC games of all time (and its expansion, Lord of Destruction®) is making a modern resurgence into our lives. We can’t wait for you to see the fearsome demons, brave adventurers, and the world of Sanctuary completely remastered in up to (if compatible platform and equipment is present) Ultra High Definition 4K (2160p) graphics on PC and consoles; while also having the ability to look through the lens of nostalgia by a press of a button.


    ACTS I & II

    The Sightless Eye

    Players will begin their adventure from the Rogue Encampment, a quaint site populated by survivors of the Sisterhood of the Sightless Eye, as they begin their search for the Dark Wanderer. However, an obstacle blocks the path, the one who supplanted the Sisterhood from the Rogue Monastery stands in between you and the way east. Confront Andariel, Maiden of Anguish, in a climatic showdown.

    The Secret of the Vizjerei

    If successful, the pursuit continues. Players will travel eastward to the Jewel of the Desert, the city of Lut Gholein. Although, this trading port isn’t the beautiful pinnacle of commerce it used to be. Following the Dark Wanderer’s visit, it is rife with evil. At night townspeople go missing and there are rumors of undead abominations skulking in the sewers...


    CLASSES

    Amazon

    “I shall purge this land of the shadow.” — Amazon

     

    The Askari, also known as Amazons, hail from the Skovos Isles, a group of densely rain-forested islands in the Twin Seas. These mighty warrior women come from a matriarchal society, roaming the realm to pursue mercenary work and expel evil.

     

    With the use of spears and javelins, skewer your foes. With bow marksmanship that rivals the Rogue Sisters of the Sightless Eye, rain volleys of arrows upon demons. With superhuman agility, dodge and evade killing blows. The Amazon is the embodiment of martial prowess, conditioned her entire life for the crucible of war.

    Barbarian

    "I shall meet death head-on." — Barbarian

     

    The “Broken People,” also known as the Barbarians, reside in the hostile wildernesses of Sanctuary, near the base of Mount Arreat. Living on the fringes of civilization, these warriors of brawn are products of their harsh surroundings, molded by perpetual tribal warfare and their constant struggle to survive.

     

    Taunt adversaries into a blind rage that can be easily countered. With unparalleled strength, brutishly pummel enemies out of existence. With berserk fury, make the demons themselves tremble in your wake. Although, he is not as sophisticated as his cultured peers the Barbarian’s savage might is without equal.

    Sorceress

    "Evil beware!" — Sorceress

     

    The Sorceresses originate from the Zann Esu Clan, an ancient order of female mages seeking the purest form of magic. Their entire lives are devoted to study and attune themselves with the magical elements. All of this effort a quest to become the most powerful wielders of magic in the world.

     

    Melee combat is so uncivilized. Blast opponents into a flaming inferno. Freeze the demons of the Burning Hells into icy shards. Shock targets into submission. Don’t underestimate Sorceresses as scholarly pushovers, they are the masters of the elements, with unfathomable capabilities of destruction.


    COMMUNITY & FEEDBACK

    For those who are unable to get into the Technical Alpha, yet want to follow the game, keep an eye on Diablo II: Resurrected livestreams this coming weekend on Twitch.tv and YouTube gaming. Get an early look starting Thursday (4/8) at 10:00 AM (PT) as select community members will begin broadcasting Diablo II: Resurrected. Furthermore, there will be at least one other chance to participate in a future test. So, stay dialed in on the Diablo channels for more updates to come on this front.


    We’d love to hear from you! We welcome you to share your impressions and feedback on the official Diablo II forums or r/Diablo subreddit.
    If you want to learn more about Diablo II: Resurrected, check out our website here, or for real-time updates, follow our official Twitter @Diablo!

     

    Thank you, Players!

     

    PLEASE NOTE: Diablo II: Resurrected is still in-development. Game content in the Technical Alpha is not final and subject to change.


    FAQ

    Q: How do I take part in the Technical Alpha?

    A: Starting this Friday, a limited amount of PC players who have pre-registered on the Diablo II: Resurrected website will be able to download the Technical Alpha. Invitations to the Technical Alpha will be distributed throughout the day in waves starting at 7:00 AM (PT).

     

    Q: If I’m unable to participate in this Technical Alpha, will I have a chance to participate in a future test?

    A: The Diablo II: Resurrected Technical Alpha is only the first test. There will be at least one other chance to participate in a future test.

     

    Q: Are test participants permitted to capture, record, or stream the Diablo II: Resurrected Technical Alpha?

    A: Yes, all players are allowed to capture, record, or stream the game throughout the test.

     

    Q: How long will the Technical Alpha last?

    A: The Technical Alpha will run until 10:00 AM (PT) on Monday, April 12th. This will allow us to get the right amount of gameplay feedback and client performance data. Reference this Time Zone Converter to identify when the test will end in your region.

     

    Q: Why are there only three classes playable in the Technical Alpha?

    A: Diablo II: Resurrected will launch with seven playable classes—the Amazon, Barbarian, Sorceress, as well as the Assassin, Necromancer, Druid and Paladin. Currently, we are focusing our gameplay testing on these three classes. We will be including other classes in the upcoming testing phase.

     

    Q: Why is the Technical Alpha only single-player?

    A: Diablo II: Resurrected will launch with multiplayer, however, for the scope of this test we will be focusing on early game systems, the three playable classes, and client performance data. We will be including multi-player in an upcoming playable testing phase.

    Q: Why are Acts 1 & II only playable in the Technical Alpha?

    A: Diablo II: Resurrected will launch with the full narrative experience of the game, alongside the narrative content of the expansion, Lord of Destruction. For this test, we really want to hone in on early gameplay in the settings of Acts I & II.

     

    Q: Why are the old in-game cinematics in the Technical Alpha? Isn’t Diablo II: Resurrected getting updated cinematics?

    A: The old in-game cinematics are placeholder in the Technical Alpha as the updated cinematics are still undergoing development.

     

    Q: Why is the Technical Alpha PC-only? Will console players be able to test Diablo II: Resurrected?

    A: Diablo II: Resurrected will be launching on Windows PC, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X, and Xbox Series S. We will be including console players in our future play test phase.

     

    Q: Will my progression from the Technical Alpha carry over to the next test or launch of the game?

    A: No, all progression garnered from the Technical Alpha will be nontransferable to later tests or the launch of the game.

     

    Q: Will I be able to load my Diablo II save file into the Technical Alpha?

    A: No, save files will not be able to be imported into the Technical Alpha.

     

    Q: Will the Technical Alpha have controller support?

    A: The Technical Alpha will have controller support. However, this is still under development so any feedback will be valuable for us during this testing phase.

     

    PLEASE NOTE: The controller support on PC does not fully represent the controller support experience on console. Controller support on console will have unique user interfaces, button layouts, and different option defaults to streamline the native controller interface.

     

    Q: When will Diablo II: Resurrected be released?

    A: We do not have a release to share at this time, but it will be coming in 2021.


    Minimum Requirements

    • Operating System: Windows® 10
    • Processor: Intel® Core i3-3250/AMD FX-4350
    • Video: Nvidia GTX 660/AMD Radeon HD 7850
    • Memory: 8 GB RAM
    • Storage: 30 GB
    • Internet: Broadband Internet connection
    • Resolution: 1280 x 720

    Recommended Specifications

    • Operating System: Windows® 10
    • Processor: Intel® Core i5-9600k/AMD Ryzen 5 2600
    • Video: Nvidia GTX 1060/AMD Radeon RX 5500 XT
    • Memory: 16 GB RAM
    • Storage: 30 GB
    • Internet: Broadband Internet connection
    • Resolution: 1920 x 1080
    3 latest comment by Iruxos Jump to Comment
  • Season 23 Mega-Post!

    • By OSW_Zenkiki Mar 31, 2021
    • Category IconNews
    • 0

    Our build tool has been updated to patch 2.7.0! If you experience any bugs, missing items, or have any feedback & suggestions, then be sure to visit our Build Tool Feedback & Bug Reporting Thread!

    Season 23: The Disciples of Sanctuary

     

     

    Season 23 brings one of the largest changes to the game in the form of a follower rework! From Season 23 onward, players can enjoy far more customization and utility from their followers by equipping a total of 14 different item slots which include the Follower Relic, Helm, Shoulders, Chest, Gloves, Bracers, Belt, 2 Rings, Neck, Pants, Boots, Main-Hand Weapon, and Off-hand. In addition to this, there is a new Follower feature on certain items called Emanate, which allows the player to gain the intended effect of certain Legendary powers and Set Bonuses when equipped to a hired Follower. Be advised that many of the follower abilities have also been changed or rebalanced!

     

     

    The complete list of items with Emanate can be found below:

     

    Broken Crown Homing Pads Spaulders of Zakara Goldskin Custerian Wristguards
    Nemesis Bracers Gladiator Gauntlets Gloves of Worship Dovu energy Trap Rakoff's Glass of Life
    Avarice Band Krede's Flame The Flavor of Time Sage's Journey (3-piece set bonus) Cain's Destiny (3-piece set bonus)

     

     

    Season 23 begins on Friday, April 2nd at 5:00pm in each region. Season 23 goes live on all Consoles world wide at 5:00pm PDT, the same time as PC in North America. For timezone conversion, visit this site!

     

     

     

                                                                                   

     


    Table of Contents

    • Season 23: The Disciples of Sanctuary
    • Discord Server
    • Haedrig's Gift & Seasonal Rewards
    • Seasonal Conquests
    • Season 23 Starter Guides
    • Level With A Cause
    • Challenge Rift Week 197
    • Patch 2.7.0 Notes

     DiabloFans Discord

    Join us on our Discord server! It's the perfect place for finding people to group with, get your questions answered, and stay up to date on the latest news! You can join our server by clicking on the banner below, or by going here! 

     

    If you don't use Discord you're missing out, but you can also find people to play with by using our forums! 

     

     


     Haedrig's Gift & Seasonal Rewards

    Completing Chapters 2, 3, and 4 of the Seasonal Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!

     

    The set you will receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.

     

    Here are the sets granted by Haedrig’s Gift in Season 23:

     

    • Barbarian – Wrath of the Wastes
    • Crusader – Roland's Legacy
    • Demon Hunter – Unhallowed Essence
    • Monk – Raiment of a Thousand Storms
    • Necromancer – Bones of Rathma
    • Witch Doctor – Helltooth Harness
    • Wizard – Tal Rasha's Elements

     

    In Season 17, Blizzard began re-introducing previous Seasonal rewards to make them available to players who may have missed them the first time around. This means that for Season 23, awards originally available from Season 11 are returning to the Season Journey.

     

     

    Blizzard is continuing to provide new End of Journey rewards as was introduced in Season 17, with two new cosmetic rewards for those who complete the entirety of the Season Journey. These rewards will be the Lacuni Cub pet and the Chopping Block portrait.

     

     


     Seasonal Conquests

     Want to prepare your Conquests plans for Season 23? Here are all the conquests you'll face this season!

     

    • Avarice & Avaritia
    • Speed Demon & Need for Speed
    • Boss Mode & Worlds Apart
    • Divinity & Lionhearted
    • Masters of the Universe & Masters of Sets


     

     Season 23 Starter Guides

    Any players looking to level quickly and get the best start to Season 23 should browse the selection of starter guides from various content creators below! If you're looking for a level 1 blood shard gambling guide, AlexRaEU previously posted a comprehensive spreadsheet on the r/Diablo Subreddit!

    Ultimate Seasonal Starter Guide:

    Class Starter Guides From Bluddshed:

    • Barbarian
    • Crusader
    • Demon Hunter
    • Monk
    • Necromancer
    • Witch Doctor
    • Wizard

    Level With A Cause

    Level With A Cause (#LWAC), a coalition of streamers from the Diablo 3 community, will be uniting once again for a charity fundraising event during the first three days of the Season 22 opening weekend in Diablo 3. This marks the team’s 11th event over the last few years. Several Diablo 3 community members will be holding live-streams during this weekend in support of this charity drive. During these live-streams, viewers will be able to donate to the SaveTheChildren charity organization. 

    Level With A Cause was founded prior to the start of Season 11 of Diablo 3 and has been a mainstay of the opening weekend of each new season since that time. The LWAC team has raised over $81,000 to date for deserving charities such as Save The Children, St Jude Children’s Research Hospital, and Take This. LWAC hopes to continue to grow and raise even more money for charities in the future. If you are a streamer looking to participate, more info can be found on the LWAC website. As a viewer, you can simply search for LWAC within stream titles on Twitch during the April 2nd to 4th event.

    ​

    In the U.S. and around the world, Save The Children gives children a healthy start in life, the opportunity to learn and protection from harm. When crisis strikes, they are always among the first to respond and the last to leave. They do whatever it takes to save children, transforming their lives and the future we share.

     

    You can donate to the Level With a Cause charity event here!

    ​

     


    Challenge Rift - Week 197

    Challenge Rift Week 197 is live! Because Season 23 begins this Friday, we advise that you DO NOT complete the challenge rift until after you've made your seasonal character! This week the Challenge Rift features three different Demon Hunter builds! If you are curious how Challenge Rift builds are chosen each week, you can view this official blog post!


     

    Challenge Rift 197 - NA

    • by OSW_Zenkiki
    • Rapid Fire Bombardment
    • Rain of Vengeance Dark Cloud
    • Companion Wolf Companion
    • Smoke Screen Vanishing Powder
    • Preparation Focused Mind
    • Vengeance Dark Heart
    • Ambush
    • Grenadier
    • Cull the Weak
    • Awareness

    Challenge Rift 197 - EU

    • by OSW_Zenkiki
    • Hungering Arrow Spray of Teeth
    • Rapid Fire Withering Fire
    • Sentry Spitfire Turret
    • Vengeance Side Cannons
    • Strafe Demolition
    • Rain of Vengeance Dark Cloud
    • Blood Vengeance
    • Hot Pursuit
    • Archery
    • Ballistics

    Challenge Rift 197 - Asia

    • by OSW_Zenkiki
    • Hungering Arrow Devouring Arrow
    • Strafe Rocket Storm
    • Vengeance Dark Heart
    • Preparation Focused Mind
    • Fan of Knives Bladed Armor
    • Shadow Power Gloom
    • Ambush
    • Cull the Weak
    • Archery
    • Awareness

     


    Patch 2.7.0 Changes

    Patch 2.7.0 features several balance changes, new items, and a rework of Followers!

     

    Originally Posted by Blizzard Entertainment (Official Post)

    Season 23 | The Disciples of Sanctuary | Preview Blog | Patch 2.7.0 NOW LIVE!

    Update on March 30: Patch 2.7.0 is now LIVE on all platforms! 

    Update on March 26: Additional changes to Firebird's Finery set and developer notes have been added.

    Update on March 22: The latest changes from our PTR testing period can be found with annotations in RED.

    Developer Note: Thank you to all the players who participated in PTR and provided feedback through various online sources! Your input is invaluable and plays a critical part to the development of the game.

    Season 23 will begin on April 2, at 5PM (PDT/CEST/KST) shortly after our next Diablo III update. Read on to learn more about the Follower system revamp, leaderboard changes, and Legendary item changes coming in Patch 2.7.0. We are expecting this update to be released on March 30.

     


    Table of Contents

    • Season Theme
    • Season Cosmetic Rewards
    • Season Journey Rewards
    • Season Conquests
    • Haedrig's Gifts
    • Patch Notes
      • Seasons
      • Items
      • Bug Fixes

     


    New Season Theme

    Kormac, Lyndon, and Eirena have long been studying and observing the Nephalem, learning from the best how to conquer darkness. Now the Disciples of Sanctuary are ready to take their place among legends, equip wondrous items and emanate their inner power to aid in the fight against the minions of hell....

     

    Season 23 kicks off our brand new Follower system revamp! Players can now equip Followers with a total of 14 different item slots which include the Follower Relic Item, Helm, Shoulders, Chest, Gloves, Bracers, Belt, 2 Rings, Neck, Pants, Boots, main-hand weapon, and off-hand.

     

     

    The Season 23 launch also introduces the new Follower feature Emanate, which allows the player to gain the intended effect of certain Legendary Powers and Set Bonuses when equipped on the hired Follower.


    Seasonal Cosmetic Rewards

    Beginning with Season 17, we began reintroducing previous rewards to make them available to players who may have missed them the first time around. For Season 23, this means awards originally available from Season 11 are returning. Pet collectors will be pleased to see the return of the Emerald Dragon… and, in addition to the Pant and Boot slots of the exclusive Conqueror Set, the Treasure Goblins portraits will be available.

    Season11-Preview_D3_Cosmetics_MB_550x275.jpg

     

    However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic ones for those who complete the entirety of the Season journey. Prove your worth with The Disciples of Sanctuary alongside and complete the Season 23 Guardian Journey to earn the Lacuni Cub pet and the Chopping Block portrait.

     

     

     


    Season Journey Rewards

    If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:

    • Far Away: Kill the Siegebreaker Assault Beast at level 70 in under 30 seconds on Torment X difficulty.
    • Money Ain't a Thang: Slay Greed on Torment X difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed's domain, The Vault.
    • A Little More: Reach Greater Rift Level 60 Solo.
    • 4 Minutes to Save the World​: Finish a level 70 Nephalem Rift on Torment X difficulty within 4 minutes.
    • Gem of My Life: Level three Legendary Gems to level 55.
    • All I Do is Win: Complete 2 Conquests this Season.

     


    Seasonal Conquests

    Speaking of Conquests, we’re rotating those too! Do you love collecting lots of gold as fast as possible? You’ll be set with Avarice and Avaritia. Want to go fast while killing things? Speed Demon and Need for Speed will serve your purposes. Want to go fast while killing big things? Boss Mode and Worlds Apart are right up your alley. Divinity and Lionhearted are also making a return, if challenging Greater Rifts are more your style. Finally, if you’re keen to prove your mastery of various Class Sets, Masters of the Universe and Masters of Sets will also be returning.

     

    Season11-Preview_D3_ConquestSplash_MB_550x275.jpg

     


    Haedrig’s Gift

    Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:

     

    Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely! The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. Here are the sets granted by Haedrig’s Gift in Season 23:

     

    • Monk - Raiment of a Thousand Storms
    • Demon Hunter - Unhallowed Essence
    • Crusader - Roland’s Legacy
    • Wizard - Tal Rasha’s Elements
    • Barbarian - Wrath of the Wastes
    • Witch Doctor - Helltooth Harness
    • Necromancer - Bones of Rathma

    Season11-Preview_D3_Sets_MB_550x275.jpg

     

     


    Patch Notes

    Below you will find the patch notes for the upcoming update for Diablo III, Patch 2.7.0

     


    PATCH 2.7.0

    Table of Contents:

    • Seasons
    • Items
    • Bug Fixes and Misc Updates

    Note: All changes apply to all versions of Diablo III, including PlayStation 4, Xbox One, Nintendo Switch, and PC unless otherwise indicated.


    Patch Notes

    Below you will find the patch notes for the upcoming update for Diablo III, Patch 2.7.0.


    Seasons

    Follower System Revamp: The Follower system for Diablo III has been revamped and will be made permanently available for Seasonal and Non-Seasonal play! Players can now equip Followers with a total of 14 different item slots which include the Follower Relic Item, Helm, Shoulders, Chest, Gloves, Bracers, Belt, 2 Rings, Neck, Pants, Boots, main-hand weapon, and off-hand. We're introducing a new Follower feature into Diablo III called Emanate, which allows the player to gain the intended effect of certain Legendary Powers and Set Bonuses when equipped on the hired Follower. The current list of items with Emanate capabilities are the following:

    • Broken Crown
    • Homing Pads
    • Spaulders of Zakara
    • Goldskin
    • Custerian Wristguards
    • Nemesis Bracers
    • Gladiator Gauntlets
    • Gloves of Worship
    • Dovu Energy Trap
    • Rakoff's Glass of Life
    • Avarice Band
    • Krede's Flame
    • The Flavor of Time
    • Sage's Journey (3-piece set bonus)
    • Cain's Destiny (3-piece set bonus)

    Follower Skills Revamp: Follower skills have been reworked to showcase new and updated skills. Check out the full update on the Follower skills below:

    Scoundrel

    • Crippling Shot
      • Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3 to 6 seconds based on the Scoundrel's Dexterity.
    • Powered Shot
      • Ranged attack that explodes on impact, dealing 120% weapon damage as Arcane to enemies within 10 yards and has a 100% chance to Stun enemies for 3 to 6 seconds based on the Scoundrel's Dexterity.
    • Hysteria
      • Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 3% for 3 to 6 seconds based on the Scoundrel's Dexterity.
    • Anatomy
      • Increases Critical Hit Chance by 1.8% to 4% for you and the Scoundrel based on the Scoundrel's Dexterity.
    • Multishot Passive
      • Passive: The Scoundrel's special attacks have a 50% to 70% chance to fire 3 bolts based on the Scoundrel's Dexterity.
    • *Skill Rework - Vanish
      • When you take fatal damage, the Scoundrel conceals you from enemies for 3 to 7 seconds based on the Scoundrel's Dexterity, allowing you to escape your death.
    • *New Skill - Night's Veil
      • The Scoundrel launches a cloud that covers a 20-yard area and lasts 5 to10 2 to 4 seconds based on the Scoundrel’s Dexterity. All attacks against enemies that are inside the cloud will be critical hits.
    • *New Skill - Piercing Shot
      • Ranged attack that pierces and increases damage done to enemies by 10% for 3 to 6 seconds based on the Scoundrel's Dexterity.
    • *Removed Skills - Dirty Fighting and Poison Bolts

    Templar

    • Heal and Loyalty
      • These skills now scale based on the Templar’s Strength.
    • Intimidate
      • Enemies that hit or are hit by the Templar are slowed by 80% for 3 to 6 seconds based on the Templar's Strength.
    • Charge
      • Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3 to 6 seconds based on the Templar's Strength.
    • Intervene
      • Taunt enemies within 10 yards of you for 3 to 6 seconds based on Templar's strength when you are hit.
      *Skill Rework - Onslaught
      • Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3 to 6 seconds based on the Templar's Strength.
    • *Skill Rework - Guardian
      • When you take fatal damage, the Templar will rush to your aid, knocking back enemies within 15 yards, healing you for 15% to 25% life based on the Templar's Strength, and shielding you from all damage for 5 seconds.

    Enchantress

    • Erosion
      • Conjures a pool of energy that deals 330% weapon damage as Arcane over 5 to 7 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage.
    • Focused Mind
      • A 40-yard aura that increases attack speed for you and the Enchantress by 3% to 6% based on the Enchantress's Intelligence.
    • *Skill Rework (Renamed from Powered Armor) - Powered Shield
      • Reduces damage by 6% from ranged attacks, increases Armor by 3%, and slows melee attackers by 60% for 3 to 6 seconds for you and the Enchantress based on the Enchantress's Intelligence.
    • *New Skill - Temporal Pulse
      • The Enchantress casts a guided orb that deals 150% weapon damage and slows enemies by 80% for 3 to 6 seconds based on the Enchantress's Intelligence.
    • *New Skill - Amplification
      • Increases your highest static elemental bonus by 5% to 10% based on the Enchantress's Intelligence.
    • *New Skill - Prophetic Harmony
      • Reduce your skills’ Cooldowns by 5% to 10% based on the Enchantress's Intelligence.
    • *New Skill - Fate's Lapse
      • When you take fatal damage, the Enchantress empowers you to speed up your movement through time for 3 to 7 seconds to avoid death based on the Enchantress's Intelligence.
    • *Removed Skills - Forceful Push, Mass Control, Disorient, and Missile Ward

    Solo Leaderboards Update: Greater Rift solo leaderboards now contain additional filters to sort by. This update provides a total of 7 filters available per class.

    • Class Sets
    • No Class Set
    • Overall (default filter)

     


    Items

    General Updates

    • Teleport - Adjusted Wizard's Teleport animation speed.
    • Land of the Dead - Invigoration skill rune now removes all resource costs.
    • Rathma's Shield passive skill now has a 60-second cooldown

    Item Changes

    • Bones of Rathma 2-Piece Set: Your permanent minions reduce the cooldown of Army of the Dead by 0.25 0.50 second each time they deal damage. Your skeletal warriors spawn faster, and your revived minions no longer expire.
    • Bones of Rathma 4-Piece Set: Your minions no longer take damage. You gain 1% damage reduction for 15 seconds each time one of your minions deal damage. Maximum of 75 stacks.
    • Bones of Rathma 6-Piece Set: Each permanent active minion increases the damage of Army of the Dead by 500%, up to 8500% 9000%.
    • Defiler Cuisses: Bone Spirit's damage is increased by 400% to 500% for every second it is active and will also freeze enemies on impact. Maximum of 5 seconds.
    • New item* Bonds of C'Lena: Bone Spirit deals 300% to 400% increased damage and deals an additional 2% increased damage for 10 seconds each time Army of the Dead hits an enemy. Maximum of 500 stacks. Army of the Dead deals 75% to 100% increased damage or double this bonus against an active target of Command Skeletons.
    • Firebird's Finery 2-Piece Set: Disintegrate Ignites enemies, causing them to take 7500% 3000% weapon damage per second until they die. When you die, a meteor falls from the sky and revives you. This effect has a 60-second cooldown.
    • Firebird's Finery 4-Piece Set: Casting Disintegrate adds Combustion stacks that reduce the cooldown of Teleport by 1% 2% per stack. Stacks up to 100 50 times. You gain 80% damage reduction while maintaining Combustion stacks.
    • Firebird's Finery 6-Piece Set: You gain 4000% 2000% 5000% increased damage while Ignite is applied to a target. Hitting an Ignited enemy with a non-channeling fire spell deals Ignite damage multiplied by Combustion stacks.
    Developer Note: With the bulk of patch 2.7.0's focus being on the single-player experience, we recognize that the set reworks and balance changes are some of the most impactful and important to the group play experience. We've heard the outpouring of feedback from the community and have decided to increase the Firebird's Finery 6-piece bonus.
    We hope these changes will allow players to explore new strategies in high-end group play compositions for Season 23. We hope you enjoy Firebird's this season, but we will keep an eye on its power and adjust balance in the future.
    • Gears of Dreadlands 6-Piece Set: Your primary skills deal 15,000% increased damage.
    • The Ninth Cirri Satchel: Hungering Arrow is guaranteed to pierce and also deals 450% to 600% increased damage. Hungering Arrow can only pierce up to 3 4 times.
    • Gazing Demise: The damage of Spirit Barrage is increased by 100% to 150%. Spirit Barrage gains the Phantasm rune that lasts twice as long, and the attack rate from Manitou spectres is increased.
    • Blackthorne's Jousting Mail: Replaced one minor property with a random elemental damage affix.

    Class Set Dungeon Update

    • To account for the Necromancer redesign of the Bones of Rathma set, we have updated the objective to "Revive 100 Corpses" from the current "Raise 100 Skeletal Mages".
    Developer Note: In addition to the recent changes, we'll continue to analyze the performance of individual builds and rebalance them to allow for more variety in all categories of gameplay. We appreciate and value your feedback as we continue to analyze and fine-tune the performance of a variety of builds and address the high and low performers in this and future balance patches. Thank you all for your support and we look forward to seeing you this season!

     


    Bug Fixes

    • Fixed an issue with the legacy version of Etched Sigil buffing unintended effects.
    • Fixed an issue with the Follower's cheat death skills activating while the player had a Shield Pylon active.
    • Fixed an issue where the Templar would sometimes stop following the player.
    • Fixed Revive - Personal Army buff not persisting with Rathma's 4 piece bonus
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