Patch 2.6.8 PTR Begins 2/6
The patch 2.6.8 PTR begins on Thursday, February 6th! Additionally, the patch notes have now been released which detail three new class sets making it into the game for the Wizard, Witch Doctor, and Barbarian! Season 20 will be the Season of the Forbidden Archives, allowing all slots in Kanai's Cube to be able to select legendary powers from Weapon, Armor, or Jewlery. For example, this means you may have three weapon effects selected in Kanai's Cube; however, items are not self-additive or multiplicative, which means you cannot stack the same power multiple times.
What do you think of the new class sets and seasonal buff? Let us know in the comments!
Originally Posted by Nevalistis (Official Post)
The two-week PTR testing period for 2.6.8 begins February 6 and we need your help to make Season 20 better than ever!
We’ve got three brand-new class sets to dig into, an armful of Legendary item changes, and a pretty crazy game-changing Season mechanic that’s bound to blow the lid off your traditional build approach. Check out the preliminary patch notes below and start theorycrafting; Patch 2.6.8 is on its way!
Please note that this is a preview for PTR content, which is subject to change.
We’ll be conducting the Patch 2.6.8 PTR over the course of two weeks, starting Thursday, February 6. During the course of PTR, there may be periodic maintenances, outages, hotfixes, or minor patches.
There will be two buffs active to help you on your PTR journey: increased Legendary drop rate and double Blood Shard drops. You can also buy customized gear we’re focused on testing from the special PTR vendor, D’jank Miem, who will exchange Blood Shards for class-specific bags full of Legendary items that need your testing!
Feedback should be provided in the PTR Feedback forum while bug reports should be provided in the PTR Bug Report forum. Clearly separating these discussions allows your designers and quality assurance testers to home in on the information they need most.
With another new game-impacting Seasonal buff and entirely new class sets to experiment with, we know it’ll be very tempting to get your hands on as much as you can! To help guide your focus, here are our priorities in terms of what we’d most like to see tested.
- Barbarians, Witch Doctors, and Wizards heavily testing their new class sets and item changes
- Please note when providing feedback about these class sets to avoid mixing/matching with the Season buff, mentioned below. While that feedback is valuable, it’s best kept separate to ensure we’re reviewing the long-term strength of these sets beyond Season 20.
- Experimentation with the Season of the Forbidden Archives mechanic, with emphasis on finding bugs and testing functionality
As with our previous PTRs, this testing period will have a short duration. Whether you’re a PTR veteran or newcomer, we thought we’d pass along a few tips to get you started.
- Because of the limited duration of this PTR, we ask that participants pick a particular portion of this update to focus on testing.
- For example, if you’re primarily a Wizard player, consider what changes impact the Wizard specifically. What you like best, what you think may still need adjustment, and what you’d want to see in the future (even if that may be beyond the scope of this patch) are all good questions to ask yourself.
- Prior to the start of PTR, consider stocking up on items like Puzzle Rings and Bovine Bardiches. Having these available after you import your character can make any necessary PTR farming much faster!
- Try to break things! Just tell us when you do so we can make sure that the patch launch is as smooth as possible.
- When providing feedback, focus less on a solution and more on your experience. How did the changes make you feel? Was there something “off” that you noticed? Did something seem wrong or insufficient? Suggestions are always welcome but identifying the issues themselves is most important.
Below you will find the patch notes for the latest PTR patch for Diablo III, Patch 2.6.8.
Last updated February 6 @ 10:00 a.m. PST.
Table of Contents:
Note: The following changes apply to both PC and Console versions of Diablo III unless otherwise noted.
- Infernal Machines and Organs are now subject to vacuum pick-up
- Crafting plans from Bounty Caches are now guaranteed to drop unless all plans have been learned
- A new Season Theme has been added for Season 20, the Season of the Forbidden Archives:
- For the duration of Season 20, all slots in Kanai's Cube will be able to select Legendary powers from Weapon, Armor, or Jewelry
- This means you could select three Armor powers, three Weapon powers, three Jewelery powers, or any other combination thereof across all categories
- Items are not self-additive or multiplicative (meaning, you cannot stack multiples of the same item's power)
- Once the Season has ended and characters roll over to Non-Season, players will have all currently active powers in their Kanai's Cube reset
- Developer's Note: As we outlined in our Developer Insight blog, we want to continue to get creative (and maybe a little crazy) with the Season Themes and powers we add to the game. We heard from some players that they preferred themes that made your character directly feel more powerful rather than needing to focus on the environment around you. If that describes you, then the Season of Forbidden Archives should be right up your alley, and we're really interested to see how this changes the game for Season 20.
- Two new Seasonal rewards are available for players who fully complete the Season 20 Journey, including a new portrait frame and pet
- Crusader
- Heaven's Fury
- The animation for the Fires of Heaven rune can no longer be cancelled early.
- Developer's Note: With Patch 2.6.8, we're adding three(!) new class sets with similar goals to those we included in the previous patch. Each set was designed primarily with boosting long-requested skills and play styles we lifted directly from community feedback. Frenzy, Spirit Barrage, and Hydra were requests that offered a lot of opportunity for gameplay exploration, and we're looking forward to seeing what players do with these new tools at their disposal. Additional changes to associated supplemental Legendaries have been included to round out these builds. It is critical when providing feedback on these sets to include whether or not you were using the Season 20 buff during your testing; while feedback of any kind is welcome, we're especially interested in Non-Seasonal testing as that will better reflect the long-term performance of these sets.
- Mantle of Channeling
- The bonus granted by this item now occurs 1 second after channeling has begun
- Barbarian
- New Class Set: Horde of the Ninety Savages
- 2-Piece Bonus: Double the effectiveness of all Shouts. Feared Enemies take double damage.
- 4-Piece Bonus: Each stack of Frenzy reduces damage taken by 5%.
- 6-Piece Bonus: Frenzy deals 1000% increased damage per stack.
- Undisputed Champion
- Frenzy gains the effect of every rune and deals 300-400% increased damage.
- Bastion's Revered
- Frenzy now stacks up to 10 times and hits an additional time per attack. Each additional hit will chain to any enemies within 15 yards and the damage is split between all affected enemies.
- Witch Doctor
- New Class Set: Mundunugu's Regalia
- 2-Piece Bonus: Big Bad Voodoo now follows you and lasts twice as long.
- 4-Piece Bonus: Gain 50% damage reduction for 30 seconds when you enter the Spirit Realm.
- 6-Piece Bonus: Spirit Barrage deals increased damage equal to 50 times your Mana Regeneration per Second.
- The Barber
- Instead of dealing direct damage, your Spirit Barrage now accumulates on the target. When you stop casting, it explodes dealing
225-250%400-500% of the accumulated damage to all enemies within 15 yards.- Gazing Demise
- Spirit Barrage gains the Phantasm rune. Each active Phantasm lasts twice as long, increases the damage of Spirit Barrage by
40-50%100-150%, and also increases the attack rate from Manitou spectres.- Now always rolls with Critical Hit Chance instead of Life Per Second.
- Wizard
- New Class Set: The Typhon's Veil
- 2-Piece Bonus: Double the duration of Hydras and increase the number of heads on multi-headed Hydras by two.
- 4-Piece Bonus: Damage taken is reduced by 8% for each Hydra head alive as long as there is one available. Each time you take damage, a Hydra heads dies.
- 6-Piece Bonus: Hydras deal 1000% increased damage for each Hydra head alive.
- Serpent's Sparker
- You may have one extra Hydra active at a time and they deal 450-600% increased damage.
- The Magistrate
Frost HydraYour Hydras now periodically casts Frost Nova and deal 450-600% increased damage.- Etched Sigil
- The bonus granted by this item now occurs 1 second after channeling has begun.
- Deathwish
- The bonus granted by this item now occurs 1 second after channeling has begun.
- Several issues with adding/removing players to group and starting new games as a group have been resolved
- Captain Crimson's Trimmings
- Fixed an issue where the set bonus did not increase damage reduction when using Devour - Voracious
- Crusader
- Corrected the spelling of “Imperius” on the flavor text for several pieces of the Aegis of Valor set
- Fixed an issue where the bolts cast by Fist of the Heavens - Divine Well failed to zap enemies
To participate in the public test, you must have a Diablo III game license attached to a Battle.net account in good standing (i.e. one that hasn't been suspended or banned). In addition, you will also need to download and install the Blizzard Battle.net desktop app if you have not already done so.
Step 1: Restart the Battle.net desktop app.
Step 2: Navigate to the Diablo III tab on the left-hand menu.
Step 3: On the Diablo III screen, there is a drop-down menu right above the "Play" button (note that this may say "Install" if you do not have Diablo III currently installed). Select "PTR: Diablo III" from this drop-down menu before proceeding.
Step 4: Click Install to begin the installation process.
Your PTR account will be created automatically if you do not already have one. The PTR is available in all supported languages, and accounts from all regions are eligible to participate. For additional assistance with installing and launching the PTR, click here.
The option to copy your existing Diablo III characters from your live account to the PTR will be available and can be done directly through the PTR client. However, only one region per account can be copied at a time. So, if you choose to copy characters from your account in a different region, any previously copied PTR characters will be lost.
Step 1: Log into the live game and then log out.
Step 2: Log into PTR client and create a level 1 character. After you're done, return to the main character screen.
Step 3: Click on the "PTR Copy" button located in the upper right-hand corner. (The PTR Copy button will not appear in-game until you have created a new level 1 character.)
Step 4: Select your region.
Step 5: Click "Copy." This will copy all characters on your account from the selected region.
Step 6: You will be disconnected from the PTR client.
Step 7: Log back in. Your copied characters will be available for play.
Please note that you can only copy characters from one gameplay region at a time. If you choose to copy characters from a different region, any previously copied PTR characters will be lost. In addition, you can only copy characters over to your PTR account once every 24 hours. Attempting to copy characters before this cooldown is up will result in an error.
As this is a test server, please anticipate uneven game performance, and note that restarts and downtime may occur without warning. Thank you, and we look forward to your feedback!
Amazing changes! At least, something new, something that feels a bit different. That cube mix-up theme is the best thing and i can see it allows a lot of versatility...what is really needed in this current state of the game
On the "try to break things" note: can someone tell me if the Barber WD is still causing huge lags? That's one thing I don't want to see broken in season 20
Demon Hunters and Necromancers are last huh, figures both my favs would be there, ah well. These new class sets look interesting the wizard one looks fun if it goes well. Hope the cube thing pans out, sounds like some classes might be broken to hell and back if they juggle the items right.
Off the top of my head, a build type that would benefit from this would be "This could really do with Crimson's, but we need both of these belts" - Crimson's 4 U!
Could the tweaked bastion revered effect make a barb thorns build viable again? I mean with 5 APS x2 hitting enemies within 15 yards.
I'm also looking forward to test a LOD lightning hydra build.
This Season buff not looking that huge, we still will be able to use 3 item effects in Cube in total.
Disappointed by Barb and WD, Spirit Barrage has been used before. Barb, i really wanted to see revenge somewhere in the set as secondary damage or something.
To me is lack luster. Something better would be each class will have their default cubed power automatically equipped. And the remaining cubed slots will be free.
example:
barb - furnace, Mortick, and band of might
sader - blood brother, stone gauntlet, and justice lantern
wiz - etch sigil, Ashnagarr blood, halo of Arles
WD - sacred harvester, lekumba, ring of emptiness
necro - reilena shadow hook, Stewart greaves, krysbin sentence
monk -
DH - dawn, visage of gunes, elusive ring
if you notice a trend, I tried to make it very class specific and universal across all builds per class
for the most part these are “staple” items that the classes should get for free much like when we got RoRG for free one season. From there we can choose an entirely different cubed item.
in my opinion, this is what should’ve been implemented next season. Not a buff that really only benefits 4-man runs (pure zdps and pure dps)
So at what time today does PTR starts ?
What time does the PTR start guys?
When does the PTR start exactly?