Multiple Diablo Projects to be Announced in 2019
In a recent forum post, Diablo Community Manager Nevalistis revealed that multiple Diablo projects are set to be revealed next year.
Originally Posted by Blizzard Entertainment (Official Post)
We continue to read feedback and our internal discussions are ongoing. We have many plans for Diablo across multiple projects which we’ll be revealing over the course of the coming year. We are eager to share more about all of our projects, but some will have to wait as we prefer to show you, rather than tell you, about them. It's going to take some time as we strive to meet your expectations, but now, more than ever, we are committed to delivering Diablo experiences the community can be proud of.
Diablo 4 Reportedly in Development Under Code Name "Fenris"
In a recent article from Kotaku, 11 current and former Blizzard employees were interviewed about the Diablo franchise. In this article, it was revealed that Diablo 4 is reportedly under development, but won't be available until 2020 or later. To read more, check out the Kotaku article here.
Fenris is, all of our sources have confirmed, the current incarnation of Diablo IV. Blizzard’s Team 3 has been working on this version of the game since 2016, and some who have seen it say they’re optimistic about the direction. “[Design director] Luis [Barriga] has a very strong vision for that game,” said a former employee, “one that a lot of people are excited about at Blizzard.”
Good list, but I don't think Immortal is to be considered here.
Oh it should, unless you think none of the Diablo 3/4 team were used to build immortal. However, it's meaningless since the past is no guarantee for the future.
As long as it's cosmetic, I'm ok with it. They need some sort of reliable income for an unending stream of content.
Quote from Armed
this s...t can be book, more FhONe "games" ect
we dont care this dmg control
what it can be? diablo battle royale?... cus they call this "patch" a big thing , and then what to come...
... did you just type out? Blizzard spends 4+ years on games that they love, compared to 6-24 months max for most companies. Granted, they are at a miss lately, I'm sure they'll correct course. In today's standard of financial strain (and need to satisfy stock investors), games require a constant revenue stream to keep up content creation. Please, for the love of God, learn some semblance of grammar.
Well, I think it ain't, because Immortal was clearly developed for the chinese market first. Diablo 3 in china was also ported from Netease and is packed with MTX. The same Company that now develops Immortal. The only person(s) related to Diablo Team is what we saw on stage.