2.6.0 Hotfixes
A round of hotfixes that were scheduled to go live last week and were subsequently delayed are now live! Details below.
Originally Posted by Blizzard (Official Forums)
Items
- Fixed an issue which caused the six-piece bonus on the Grace of Inarius set to proc the effect of Mirinae and other on-hit effects too frequently
- Adjusted the Bones of Rathma six-piece set bonus based on player feedsback
- The six-piece bonus will now grant 625% (up from 250%) damage to your minions and Army of the Dead skill for each active Skeletal Mage with a total cap of 2500%. With this, players will only need to summon four (down from ten) Skeletal Mages to receive the full six-piece set bonus. Additional Skeletal Mages can still be summoned to attack your enemies, but aren’t needed to maintain the bonus. This makes maintaining the bonus less time consuming and allows damage to ramp up more quickly at the start of combat. The total number of Skeletal Mages that can be active at a time is unchanged (ten).
- Enabled the item Hellcat Waistguard to begin dropping once more
- Fixed an issue which allowed certain Necromancer Legendary items to be equipped by non-Necromancer classes
Skills
- Fixed an issue where Marked for Death with the Grim Reaper rune was incorrectly spreading the damage from the skill Frailty
Legendary Gem Level Rollback
Players using a recent exploit to level up their gems will be seeing them brought back to a "level that would have been legitimately achievable prior to the patch going live". Response throughout the community isn't exactly positive.
Originally Posted by Blizzard (Official Forums)
Hey all,
I know you've been eagerly awaiting an update, so a few things to share with you:
First, we extended the post cap on this thread. Let's try to keep discussion and feedback on this topic here as best we can to keep our General forums more organized.
Secondly, the hotfix has now been deployed. This should be applicable to all regions at this time. Thank you so much for your patience!
Lastly, we will be rolling back Legendary Gem levels to the maximum gem level that would have been legitimately achievable prior to the patch going live. As with all previous exploits, any additional actions we may take will not be discussed outside of our staff and offending individuals.
Double XP Event this Weekend!
Starting on this Friday at 5 PM PT and running until Monday at 10 AM PT, there's going to be a double XP event!
Originally Posted by Blizzard (Official Forums)
We will be holding a double XP weekend starting Friday, July 14 at 5 p.m. PT and ending Monday, July 17 at 10 a.m. PT as an apology for the delays and our gratitude for your patience as we address this issue. Thank you to all who issued reports and helped us uphold the spirit of Play Nice, Play Fair!
Prime Day Deals
MMO-Champion has compiled a list of some of the best Prime Day deals. Check them out here.
It´s not live yet.
I still don´t see the 625 % dmg buff insted the 250%.
You don't see it because that can't be changed with a hotfix, it requires a client patch. See bluepost:
https://us.battle.net/forums/en/d3/topic/20757537040
Goodbye sweet prince Innarius.
Hello sexy Trag'Oul's, sorry I didn't see you earlier through the bone-nado, but I'm here now.
Rewarding cheaters by allowing them to keep what they didn't earn while punishing legit players.
That's some messed up thing.
Already see r1 GR111, asian guy with lvl 132 gem. At least it's easy to see who were using exploits! lol
Would be nice if they increased the duration on none Singularity mages too tbh, constantly having to recast them isn't fun in the slightest - especially when you compare the set to Zuni who only has to drop 1 aoe to activate their pet attack bonus in full.
yeah, double xp
oh wait the buff dissapear jut before next season, gg blizzard;p
I actually came up with an alternative with the nerf for the meta Inarius build. Focusing on cold dmg. It was performing rather well last night.
http://www.diablofans.com/builds/90724-frost-venom-necromancer if anyone wants to give constructive feedback.
a less boring first character leveling to 70 ;p
we really need an auto 70 first character in each new season, leveling to 70 means nothing nowaday, it serve no purpose at all
The exact definition of this is very important.