The Journey Begins – Necromancer Cinematic Revealed
The launch of the Rise of the Necromancer pack draws ever closer, nephalem, and today we have a special treat in store: the global reveal of the introduction campaign cinematic for the Necromancer class!
PTR PATCH 2.6.0 - v2.6.0.45897
A new patch has been pushed to the PTR. We'll update as we have more information.
Originally posted by Blizzard (Official Blog)
CLASSES
Necromancer Skills
- Blood Spear
- Bone Spear turns into Blood Spear. Damage is increased to 518% 650% weapon damage at the cost of 10% health.
- Base Rune
- Summon a piercing bone projectile that causes 450% 500% weapon damage to all enemies it passes through
- Bone Spirit
- Possession
- Bone Spirit will now charm the target for 10 seconds at the cost of 10% 5% health
- Command Golem
- Ice Golem
- Command the Golem to the targeted location where it freezes enemies for 3 seconds and increases their chance to be critically struck by 10% for 10 seconds
- Command the Golem to launch an icy blast at the target location, freezing enemies for 3 seconds and increasing their chance to be critically struck by 10% for 10 seconds
- The cooldown has been reduced from 60 to 45 seconds
- Corpse Explosion
- Final Embrace
- Corpses pull themselves towards the nearest enemy before exploding, but Corpse Explosion now costs 3% 2% life per corpse
- Corpse Lance
- Blood Lance
- Spend 5% 2% of your total health to launch an additional lance from yourself towards the target that deals 250% weapon damage
- Decrepify
- Base Rune
- A crippling curse that reduces the enemy units’ movement speed by 75% and reduces damage done by 20% 30% for 30 seconds
- Wither
- Damage reduction increased to 30% 40%, but no longer reduces movement speed
- Leech
- Base Rune
- Curse the target area. Cursed enemies have a chance to heal the attacker when they are struck for 1% 2% of their total health. Lasts 30 seconds.
- Cursed Ground
- Now curses the ground, healing you for 0.5% 1% of your maximum life every second for each enemy in the cursed area
- Simulacrum
- The health cost per use has been reduced from 50% to 25%
Necromancer Passives
- Rigor Mortis
- Blight abilities also slow enemies by 30% and reduce their attack speed by 15% 30% for 5 seconds
Bug Fixes
- Fixed an issue which prevented Bone Spirit from properly detonating when cast directly in melee range of a target enemy
CLASSES
Class Sets
- Bones of Rathma
- (4) Set Bonus
- You gain 1% damage reduction for 5 15 seconds each time your pets deal damage. Max 50 stacks.
- (6) Set Bonus
- Each active Skeleton Mage increases the damage of your minions and Army of the Dead by 200% 250%
Bug Fixes
- Fixed an issue preventing Bloodsong Mail from correctly granting the Enforcer rune when Land of the Dead was active
- Fixed an issue preventing the damage bonus from Krysbin’s Sentence to apply to pets
ACHIEVEMENTS
Bug Fixes
- Fixed an issue that allowed the Curse Your Enthusiasm achievement to be incorrectly awarded to non-Necromancer characters
Quality of Life
- Necromancer Golems and Witch Doctor Gargantuans will now destroy breakables they step on
Wow no change to rathma shield
As for the Necro intro etc. Give me the price and the time. To hell with changes at this moment, we will play whatever they do in final version
They will use Blizzcon 2017 to announce the next class('s) as well as the very likely addition of Skovos Isle. They already had all the artwork, rendering, etc... for Skovos, and I think they are hoping that Necromancer can bring back some hype in order for them to move forward with some planned content.
One thing I can say about D3 is that I enjoyed their scripted, comic-like videos.
That's like 20% of the Necro content for free though.
Ah, ok. I thought you have found something, somewhere. To be honest that is my guess too. End of season 10 at 16th of June and then S11 starts at 30th. But the thing that troubles me is there hasn't beed announcement of S10 end which I believe should be yesterday If S10 would be ending 16th. Oh, we will see...