PTR Patch Primal Ancient, Greater Rift Changes

PTR Patch Primal Ancient, Greater Rift Changes

A new PTR patch went live today, February 14. The patch includes changes to Primal Ancient items, Greater Rifts, and a variety of bug fixes.

Originally posted by Blizzard (Official Forums)


Bug Fixes

  • Demon Hunter
    • Impale - Ricochet
      • Fixed a bug where the second bounce granted by this rune would sometimes fail if enemies were packed tightly together.

Adventure Mode

Primal Ancient Items

  • Legendary and Set items will now have a chance to roll as Primal Ancient
  • These items are much more rare than Ancient items and have perfect Ancient-level stats on all affixes, including the item’s Legendary Power
    • Note: Primal Ancients will only begin dropping after a character on the player’s account has reached Greater Rift 70 Solo
      • There are separate unlocks for normal and Hardcore characters, as well as Seasonal and non-Seasonal characters
    • The stats on these items will be tailored to the character class you are playing when the item first drops
  • Primal Ancient items salvage into 15 Forgotten Souls
Ancient Items
  • Now salvage into 3 Forgotten Souls
Class Specific Items
    • Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power
      • Demon Hunter
        • Holy Point Shot
          • Impale throws two additional knives
            • Note: Each enemy can only be hit once per skill use
              • Note: This change is still being tested and evaluated
    • Bug Fixes
      • The Legacy of Raekor
        • Fixed a bug where the 6 piece bonus of this set would not buff Earthquake damage
Greater Rifts
    • Additionally, several quality of life changes have been made
      • The frequency of several tilesets in Greater Rifts has been adjusted
        • Caves, Keep Depths and Zoltun Kulle’s Archives will appear less often
        • Stinging Winds, Festering Woods, Pandemonium, Tristram Cathedreal, Arreat Crater and Realm of the Banished will appear more often
      • The Flooded Causeway and Westmarch locations will no longer appear on the first floor of Greater Rifts
      • The number of Spear Throwing Goatmen and Skeleton Archers that appear in Greater Rifts has been reduced in certain enemy populations
      • Bug Fixes
        • Fixed an issue that caused a specific enemy population of Triune Cultists in Greater Rifts to spawn the wrong ratio of minions


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