Hellfire Amulet Fix, Entrance Monsters Bug, Moldran Legendary Reforge

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Hellfire Amulet Fix

Nevalistis made a post to address the community's concern about the Hellfire Amulet exploit that has been discovered, which allows players to equip all class passives at the same time. It will be fixed soon, and be careful when trying to use this - it may lead to an account ban.

 

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Hey all,

We're currently working on a number of hotfixes to address an exploit that allows players to equip more than one passive from multiple Hellfire Amulets. While we don’t have an ETA for the final round of these fixes, we're looking to implement those that address the underlying bug as soon as possible in all gameplay regions and will be sure to update this thread once they are live.

We're also investigating accounts which have been found to be actively using this exploit to gain an unfair advantage and account actions will be taken accordingly. This behavior not only undermines the spirit of fair play, but directly violates our in-game policies for Diablo III. It is important to us to continue maintaining a stable, safe, and enjoyable online environment for all legitimate players. This is an ongoing investigation, and we’ll be continuing to monitor Battle.net and will take additional action as needed.

In the meantime, we encourage everyone to game responsibly. Not only can using exploits lead to account penalties, but it can negatively impact the enjoyment of your fellow players. We're working as quickly as we can to fix the underlying issue, and we'd appreciate your help in keeping the effects of this exploit as minimal as possible until it's removed from the game.

For more information on how to report exploitative behavior, click here. For questions regarding account actions, please refer to our Account Administration.

Thanks!

Entrance Monsters Bug

Blizzard devs are trying to figure out what is causing monsters to spawn and attack players right as they enter a Nephalem or Greater Rift, which seems to be unintended behavior. If you have experienced these situations and can contribute to the investigation, feel free to post on the designated thread.

 

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Greetings Heroes,

We've been receiving a fairly large number of reports of monsters attacking players just after entering a new Nephalem or Greater Rift level in the past few weeks. We've identified a few problem areas internally, but due to the random nature of how we generate levels and distribute monsters in Rifts, we would like to reach out to all of you for help in narrowing down specific situations in which this can occur.

In order to help us narrow down and hopefully resolve these issues, we need two data points:

Which map or "tileset" did you encounter the issue on?What types of monsters were near the entrance and attacking you when you zoned in?
Most of the problems that we are seeing with this are with specific combinations of the level itself and the types of monsters that the game has spawned in that level. Identifying which combinations are the biggest offenders may help us get these issues resolved.

In order to help us with this, we'd like to request that the community provide us with screenshots of instances of this occurring, that clearly show what tile set is in use, and which monsters were present near the entrance of the rift.

We appreciate your help in this, and thank you for all of the detailed reports you've provided already!

Moldran Legendary Reforge

Moldran uploaded an interesting video: his experience when trying to re-roll a Suwong Diviner, which shows how many materials one can spend to get a desired item. It's also a funny video, specially given his reaction (!), that teaches a very valuable lesson. Great stuff - check it out!

 

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