Diablo PTR 2.3.0 Patch 2

New Card Reveals From Gamescom, New Mechanic: Joust + New Ranked Rewards
Gamescom Info - Infernal Shrines, Kharazim, Rexxar, Artanis, - Ability and Video Previews!
Patch 6.2.1 PTR - Build 20363, August 5 Hotfixes, Heroes and Hearthstone Announcement

Diablo PTR 2.3.0 Patch 2

As always please remember the following is datamined and may contain errors. This post is a WIP, please keep checking back


Set Bonus Changes

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  • Shenlong's Spirit
    • [2 Pieces] - All damage is now increased by 1.5% (down from 2%)
  • Immortal King's Call
    • [6 Pieces] - Now increases damage by 250% (up from 100%)
  • Sage's Journey
    • [3 Pieces] - Text changed, Same effect
  • Helltooth Harness
    • [2 Pieces] - Now takes 1500% weapon damage every second (up from 1000%) and takes 20% increased damage (up from 15%)
    • [6 Pieces] - Now gets 900% increased damage (up from 300%) Now last for 15 seconds (up from 12) No longer says it stacks up to 3 times
  • Spirit of Arachyr
    • [2 Pieces] - Now deals 4000% weapon damage (up from 2500%)

Item Passive Changes

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  • ItemPassive_Unique_VoodooMask_002 Chance when attacking to summon horrific Mimics that cast some of your equipped skills. (reworked to cast some skills)
  • ItemPassive_Unique_Ring_576_x1 The 5 Fetishes closest to you will shoot a powerful Poison Dart every time you do. (reworked from all Fetishes shooting)
  • ItemPassive_Unique_Ring_586_x1 Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking [VALUE]% weapon damage every second, and taking 20% increased damage (up from 15%) from all sources for 10 seconds.
  • ItemPassive_Unique_Ring_715_x1 Increases Death's Breath drops by 1. (reworded)
  • ItemPassive_Unique_Mojo_010_x1 Your Hex - Angry Chicken explosion damage is increased by 200% (up from 100%) and slain enemies trigger an additional explosion.
  • ItemPassive_Unique_Ring_858_x1 Gain the Swampland Attunement passive. (reworded)
  • P3_ItemPassive_Unique_Ring_010 After casting Wall of Death, gain [VALUE]% increased damage for 15 (up from 12) seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death. (effect no longer stacks 3 times)

Class Cahnges

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Barbarian


Monk


  • Seven-Sided Strike Cost: 50 Spirit / Cooldown: 30 seconds / Dash rapidly between nearby enemies, dealing 5677% weapon damage over 7 strikes. Now the cooldown does not start until the ability is over.
  • Tempest Rush
    • Flurry : After you stop channeling Tempest Rush, you cause an icy blast to all enemies within 15 yards. The damage of the explosion increases by 90% weapon damage (down from 150%) as Cold while channeling. / Tempest Rush's damage turns into Cold.

WitchDoctor


  • Spirit Vessel Now heals 50% (up from 15%) of your maximum Life. / This effect may occur once every 60 (down from 90) seconds.
  • Locust Swarm
  • Wall of Death Wall of Zombies does 1000% weapon damage (up from 800%) as Physical over 6 seconds.
    • Communing with Spirits : Summon a circle of spirits for 6 seconds that deals 1200% weapon damage (down from 1400%) as Cold, Chills nearby enemies by 60%, and reduces their damage dealt by 25% for 3 seconds.
    • Fire Wall : Raise a wall of flame that deals 1100% weapon damage (up from 1000%) as Fire over 4 seconds.

Wizard


  • Audacity You deal 30% (up from 15%) additional damage to enemies within 15 yards.

X1_Crusader


  • Falling Sword Now the cooldown does not start until the ability is over.
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