Top Constructed Decks of the Week & March, Mekkatorque's Workshop - Zul'Gurub Wing 2
Heroes of the Dorm Fantasy Portrait, Epic Plays #24, Into the Nexus #45
WoW Token Releases April 7 in the US - $20 or 30k Gold
Update: Build Tool has been updated to 2.2 - We are aware of gloves missing icons.
Update: Official 2.2 Patch Notes link added below the Key Features section.
Update: John Yang has tweeted that Mortick's Brace has been removed from Patch 2.2 and will not drop.
Patch 2.2 Key Features
Below you can check a summary of the key features coming in Patch 2.2. You can also click the banner to see the preliminary Patch Notes.
- Three new Class Sets: Wrath of the Wastes, Unhallowed Essence and Delsere's Magnum Opus.
- Redesigned previously existing Sets.
- Completely new Legendary Items.
- New Legendary affixes for old Legendaries.
- Revamped percentages and reworks for old Legendaries - e.g. Schaeffer's Hammer, Death Watch Mantle, etc.
- New Achievements, Conquests and new types of Cosmetic rewards (a Pennant).
- Wardrobe and new Cosmetic Window - Wings are stored here now.
- Three new Goblins: Insufferable Miscreant, the Gelatinous Sire, and the Gilded Baron. Only found in Adventure mode.
- Regular Health Potions are unlimited now and work similar to Legendary potions.
- Queued up Gems and Items are crafted all at once. Only need to wait for a single progress bar to complete.
- Looting Crafting Materials and Gems of the same type picks all similar items at once in a 20 yard radius.
- Highest Greater Rift achieved now increased Blood Shard max capacity.
Patch 2.2 Item Changes Guide
We have put together a comprehensive list to all the item changes coming in Patch 2.2, with items organized by major categories. Use the table of contents to quickly navigate to each section. Check it out below!
GUIDE TO ITEM CHANGES IN PATCH 2.2
Table of Contents
- New Class Sets
- Old Sets Changes
- Existing Legendaries with New Affixes
- New Legendary Items
- Existing Legendaries Reworks and Buffs
- Miscellaneous Changes
- Bug Fixes
New Class Sets
New Class Sets added in Patch 2.2
Wrath of the Wastes
- (2) Increase the damage of Rend by 500% and its duration to 15 seconds
- (4) While Whirlwinding you take 40% reduced damage
- (6) Whirlwind gains the effect of the Dust Devils rune and the damage of the Dust Devils is increased to 2500% weapon damage
Unhallowed Essence
- (2) Your generators also generate 1 Discipline
- (4) Gain 20% damage reduction and 20% increased damage for 4 seconds if no enemy is within 10 yards of you
- (6) Your generators and Multishot deal 15% more damage for every point of Discipline you have
Delsere's Magnum Opus
- (2) Casting Arcane Orb, Energy Twister, Magic Missile or Shock Pulse reduces the cooldown of your Slow Time by 2 seconds
- (4) Enemies affected by your Slow Time take 2000% weapon damage every second
- This damage type will be determined by your highest equipped +% Elemental Damage
- (6) Enemies affected by your Slow Time take 750% more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse
Old Sets Changes
Existing Set items that received reworks or stats buffs. Reworked crafted set items at the bottom of this section. Shout-out to Monstrous who got us the names of the new items for old sets!
- (2) Set Bonus
- After casting a resource-generating attack or primary skill, gain 50% increased damage for 5 seconds
- Your first hit with each cast of a resource-spending attack, grants 50% increased damage for 5 seconds
- (2) Set Bonus
- Increases Fury generation per second by 10
- During Whirlwind gain 30% increased Attack Speed and Movement Speed
- (2) Every use of Shield Bash and Sweep Attack reduces the cooldown of your Laws and Defensive Skills by 1 second
- (4) Damage bonus increased from 100% to 500%. Damage bonus is now multiplicative
- (6) Attack Speed bonus increased from 20% to 30% per stack
- (2) Call of the Ancients last until they die.
- (4) Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury you spend with an attack
- (6) [new] While both Wrath of the Berserker and Call of the Ancients are active, you deal 100% increased damage
- Now has an additional set piece: Legs (Immortal King's Stature)
Immortal King's Boulder Breaker - Now rolls 45-60% Call of the Ancients damage as a fifth primary affix
- (2) The cooldown of Rain of Vengeance is reduced by 2 seconds every time you cast a primary skill or from the first hit of each cast of a resource-spending attack
- (4) Rain of Vengeance deals 100% increased damage
- (6) [new] - After casting Rain of Vengenace, deal 400% increased damage and take 30% reduced damage for 5 seconds
- Now has additional set pieces: Gloves (Natalya's Touch) and Legs (Natalya's Leggings)
Natalya's Slayer - Now rolls +20-25% Rain of Vengeance damage as a fifth primary affix
- (2) Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%
- (6) [new] - Mystic Ally casts Cyclone Strike, Exploding Palm, Lashing Tail Kick, Seven-Sided Strike, and Wave of Light when you do
- Now has additional set pieces: Gloves (Inna's Hold) and Boots (Inna's Sandals)
- Inna's Reach - Now rolls +20-25% Mystic Ally damage as a fifth primary affix
- (2) Your Spirit Generators have 25% increased attack speed and 300% increased damage
- (4) Dashing Strike now spends 75 Spirit, but refunds a Charge when it does
- (6) Your Spirit Generators increase the weapon damage of Dashing Strike to 12500% for 6 seconds
- Quality of Life: Dashing Stike now lights up on your action bar when the increased weapon damage is active
- (2) [new] When Haunt lands on an enemy already affected by Haunt, it instantly deals 10 seconds worth of Haunt damage
- (4) [new] - Soul Harvest gains the effect of every rune
- (6) Amount of DoT time detonated increased from 30 to 40 seconds
- (2) Your Fetish Army lasts until they die
- (4) You and your pets take 2% reduced damage for every Fetish you have alive
- (6) [new] - Enemies hit by your Mana spenders take 275% more damage from your pets for 4 seconds
- Now has additional set pieces: Gloves (Zunimassa's Finger Wraps) and Legs (Zunimassa's Cloth)
- Zunimassa's String of Skulls - Now rolls +20-25% Fetish Army damage as a fifth primary affix
- (2) When you die, a meteor falls from the sky and revives you. This effect has a 300 second cooldown
- The meteor that falls from the sky is now a Molten Impact Meteor
- (4) Your Fire Spells cause up to 3 enemies to explode, dealing 400% weapon damage as Fire to enemies within 10 yards
- Bug Fixes - Fixed an issue that prevented the cooldown debuff from being removed on death
- (2) Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type
- Now uses the Molten Impact rune when triggered by Fire damage
- Can no longer be triggered by hitting a destructible object
- (4) Attacks increase your resistance to that element by 100% for 6 seconds
- (6) Attacks increase your damage by 150% for 6 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack (maximum of 4). Adding a stack refreshes the duration
- Now has additional set pieces: Gloves (Tal Rasha's Grasp) and Legs (Tal Rasha's Stride)
Tal Rasha's Unwavering Glare - Now rolls +20-25% Meteor damage as a fifth primary affix
- Bug Fixes - Fixed an issue that prevented Magic Weapon: Electrify from triggering this set bonus
- (2) Life per Second increased from 2000 to 6000
- (2) Life per Second increased from 2000 to 8000
Existing Legendaries with New Affixes
New Legendary powers added to previously existing Legendary items.Items marked with [Seasonal] are exclusive Season 3 drops for the duration of the season.
Obsidian Ring of the Zodiac [Seasonal]
- Your first hit with each cast of a resource-spending attack reduces the remaining cooldown of one of your skills by 1 second
- After five consecutive non-critical hits, your chance to critically hit is increased by 100% for 3 seconds
Nagelring [Seasonal]
- Summons a Fallen Lunatic to your side every 10-12 seconds
- Chance to create an area of focused power on killing a monster. Damage is increased by 35-40% while standing in the area
- Now rolls with +30-40% Hammer of the Ancients damage as a fifth primary affix
- Hammer of the Ancients returns 15-20 Fury if it hits 3 or less enemies
- Increases the damage of Whirlwind by 300-400% weapon damage
- Each enemy hit by your Sweep Attack increases the damage of your next Sweep Attack by 30-40%, stacking up to 5 times
- Blocks release forward a Fires of Heaven
Dead Man's Legacy [Seasonal]
- Multishot hits enemies who are below 50-60% health twice
- Your Signature Spells increase the damage of Arcane Orb by 75-100% for 6 seconds, stacking up to 3 times
New Legendary Items
Newly added items with their own icons and legendary powers. Items marked with [Seasonal] are exclusive Season 3 drops for the duration of the season.
Iceblink (gem) [Seasonal]
- Your Cold skills now apply Chill effects and your Chill effects now slow enemy movement speed by an additional 5%
- The additional movement speed reduction is increased by .4% per rank
- At rank 25 you gain 10% increased chance to critically strike Chilled or Frozen enemies
Mutilation Guard (gem) [Seasonal]
- Gain 10% melee damage reduction
- Melee damage reduction is increased by 1% per rank
- At rank 25 while below 50% life, you may move through enemies unhindered
In-Geom (1h sword)
- Cooldowns are reduced by 8-10 seconds for 15 seconds after killing an elite pack
Blood Brother (2h sword)
- Grants a 15-20% chance to block attacks
- Blocked attacks inflict 30% less damage
- After blocking an attack, your next attack inflicts 30% additional damage
Corrupted Ashbringer (2h sword)
- Chance on kill to raise a skeleton to fight for you
- Upon accumulating 5 skeletons, they explode for 1000% weapon damage and the sword transforms into Ashbringer for a short time
- Attacking with Ashbringer burns your target for 4500-6000% weapon damage as Holy
Eun-Jang-Do (dagger)
- Attacking enemies below 17-20% life freezes them for 3 seconds
Arcstone (ring)
- Lightning pulses periodically between all wearers of this item dealing 1000-1500% weapon damage
Bottomless Potion of Amplification [Seasonal]
- Increases healing from all sources by 20-25% for 5 seconds
Bottomless Potion of Rejuvenation
- Gain 20-30% of your maximum resource when used below 50% Life
Convention of the Elements (ring)
- Gain 150-200% increased damage to a single element for 4 seconds
- This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison
- Note: Cold is not included for Crusaders
Drakon's Lesson (bracers)
- When your Shield Bash hits 3 or less enemies its damage is increased by 150-200% and 25% of the Wrath cost is refunded
Omnislash (belt)
- Slash attacks in all directions
Mortick's Brace (bracers) - this item has been removed from Patch 2.2 (source)
- Wrath of the Berserker gains the effect of every rune
Dread Iron (belt) [Seasonal]
- Ground Stomp causes an Avalanche
Blessed of Haull (belt) [Seasonal]
- Justice spawns a Blessed Hammer when it hits an enemy
Belt of Transcendence (belt)
- Summon a Fetish Sycophant when you hit with a Mana spender
Crown of the Primus (wizard hat)
- Slow Time gains the effect of every rune.
Crashing Rain (belt)
- Rain of Vengeance also summons a crashing beast that deals 3000-4000% weapon damage
Haunted Girdle (belt)
- Haunt releases 1 extra Spirit
Omryn's Chain (belt)
- Drop Caltrops when using Vault
Little Man's Finger (ring) [Seasonal]
- Gargantuan instead summons three smaller Gargantuans each more powerful than the original
Nilfur's Boast (boots)
- Increases the damage of Meteor by 100%
- Increases the damage of Meteor by 150-200% when it hits 3 or less enemies
Ranslor's Folly (bracers) [Seasonal]
- Energy Twister Periodically pulls in enemies within 30 yards
Spirit Guards (bracers) [Seasonal]
- Your Spirit generators reduce your damage taken by 30-40% for 3 seconds
Existing Legendaries Reworks and Buffs
Old Legendary items with reworked effects or increased damage percentages. It seems that, as the patch went live, no matter whether the damage %s got buffs or an affix has been completely reworked, the change is still not retroactive and only applies to newly dropped items.
- The Treasure Goblin helper spawned by this item will now pick up items in a larger radius
- The Treasure Goblin helper spawned by this item will now run faster when picking up items
- (Redesigned) Casting a Lightning skill charges you with Lightning, causing you to deal 650-850% weapon damage as Lightning every second for 5 seconds to nearby enemies
- Greatly increased Haunt cast radius
- Haunt is now cast on all nearby enemies
- Note: The spell effect will only be shown on 5 enemies
- Lightning smite weapon damage increased from 150-180% to 600-750%. The internal cooldown has been greatly reduced
- The first time an elite pack damages you, gain an absorb shield for 120-150% of your maximum Life for 15 seconds
- Chance to stun increased from 13-17% to 25-35%
- Time to summon a Zombie Dog to your side reduced from 4-6 seconds to 2 seconds
- Now rolls with +20-25% Sacrifice damage as a fifth primary affix
- Now displays a buff icon indicating the duration of the Horrify effect
- Can now roll with +% Arcane, Cold, Fire or Lightning damage instead of just Arcane
- Slow Time cooldown reduction reduced from 50-70% to 30-40%
- Wrath per enemy hit increased from 3-4 to 4-6
- Chicken weapon damage increased from 100% to 500%
- Enemies hit by the Chicken are now confused for 2 seconds
- Dagger weapon damage increased from 275-350% to 500-650%
- Increased proc chance from 25% to 100%
- Chaos field duration increased from 2-4 seconds to 3-4 seconds
- Greatly increased proc chance
- Poison nova weapon damage increased from 100-130% to 350-450%
- Life per Second increased from 500 to 10000
- Number of stacks reduced from 8 to 4
Bottomless Potion of the Leech
- Life on Hit increased from 1500-3000 to 15000-20000 for 5 seconds
Bottomless Potion of Mutilation
- Life on Kill increased from 4000-8000 to 40000-50000 for 5 seconds
Bottomless Potion of Regeneration
- Additional Life gained increased from 25000-45000 to 75000-100000 over 5 seconds
- Fan of knives weapon damage increased from 200% to 750-900%
- Chance to explode on hit increased from 15-35% to 25-35%
- Radius increased from 10 to 20 yards
- Internal cooldown has been greatly reduced
- Charging wolf weapon damage increased from 300-400% to 800-1000%
- Burnt ground weapon damage increased from 100% to 300-400% per second
- On death explosion weapon damage increased from 200 to 800%
- No longer rolls against skill proc coefficients
- Vile stench weapon damage increased from 240-320% to 450-550%
- Duration reduced from 10 to 5 seconds
- Greatly reduced internal cooldown
Miscellaneous Changes
- Ramaladni's Gift - Can now stack to 100
- +Max Discipline can now roll on Bows and Crossbows, in addition to Hand Crossbows
- All Crafted Rare items are no longer Account Bound
- Regular Health Potions have been removed from the game
- The Health Potion slot on the action bar is now a bottomless Heath Potion that will heal you for 60% of your maximum Life.
- The functionality of Legendary bottomless potions is unchanged.
- Looting a crafting material will now also pick up all other materials of the same type within 20 yards
- Looting a gem will now also pick up all other gems within 20 yards
Bug Fixes
Fixes to old Legendary affixes that were not working correctly, as well as other item related bug fixes.
- Fixed an issue that caused Exploding Palm to be applied after Seven-Sided Strike did damage
- Fixed an issue that could sometimes cause Ice Armor - Crystalize stacks to fall off with this item equipped
- Fixed an issue causing players to receive a chat message stating that you have killed a Treasure Goblin when a player with this item equipped died
- Fixed an issue that caused the Treasure Goblin lore book to be granted to players when they died with this item equipped
Fixed an issue that would sometimes prevent Account Bound Legendary item names from being faded out for players who were not eligible to loot them
That was what I was expecting *-*
yay
There are like 758 notes on this page and you summed it down to "that"??? What is that?
He was expecting everything
But seriously, we hope you guys enjoy this and make great use of it! We hope you like the format and data.
Also feel free to link these to friends who are like "what about Patch 2.2"? They might find it interesting enough to come back for the new patch.
am i the only one a little boggled by the DML passive? so is it below 50 or 60%? lol, what the f is 50-60%?
also, is UE6 based on the current or maximum discipline?
Awesome!
no, it's a belated April Fools, gotcha!
My guess is that the item will roll that stat to a value between 50-60%.
From what I see in season 3 preview, Iceblink is max at level 50 and Mutilation Guard is nerfed to .5% damage reduction per level and secondary works when your life is at 35% or lower.
Crown of the Primus is missing.
These are some interesting and quality changes. But I really, really hoped for a change in the trial system, without it the only thing I can do is farm more as I can't stand doing higher lv trials in the amount needed to accomplish higher grifts.
WTF why patch isnt on yet? you said 7 april...
Godamnit blizzard you cant even keep simple promises.....
Oh and why keep the rend affix on the barb set? its useless now, it has 0 dmg and no more synergy with the rest of the set
Excuse me but where is new map area in act3 that was promised long time ago I don't see anywhere written about it am I missed something?
Wish they change the greater rift for a one try only (even in Softcore) ...
Fixed now. Thanks for pointing it out.
Some of those come straight from the patch notes (for the sake of fidelity), and that is "wrong" in the patch notes themselves. Still our fault for not realizing it before. Thanks for the heads-up.
Gavel of Judgment
What does "3 or less enemies" mean?
So if you hit 4 enemies the effect won't proc?
Great post, very organized and with all the info needed, thank you for this.
Yes.
Immortal King set 2 piece bonus is missing.
I thought they were adding an enhanced version of leorics crown that drops the first time you kill the mad king, is this not in 2.2?