PTR 2.2 Hotfixes, Changes to Old Sets, RoRG Possible Changes, DatModz Tempest Rush Guide

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PTR 2.2 Hotfixes

A few hotfixes were applied to the PTR, which kinda make testing considerably more fun by allowing you to find the new Class Sets. Ashbringer was temporarily disabled in this build due to performance issues as well, and the 2 piece bonus for Raiment of a Thousand Storms has been hotfixed too!

 

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Below you will find a list of hotfixes recently applied to the PTR that address various bugs and mechanic tweaks.

These hotfixes should not require you to download a new patch for the PTR. Some of the hotfixes below will go live the moment they are implemented while others may require a restart of the game to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch.

Last Updated - February 27. Items are denoted by the date they were applied.

[LIVE HOTFIXES]
Items
  • Corrupted Ashbringer
    • This item's legendary affix has been temporarily disabled due to performance issues (2/27)
  • Wrath of the Wastes (New Barbarian Set)
    • Should now properly have a chance to drop (2/27)
  • Unhallowed Essence (New Demon Hunter Set)
    • Should now properly have a chance to drop (2/27)
  • Delsere's Magnum Opus (New Wizard Set)
    • Should now properly have a chance to drop (2/27)
  • Raiment of a Thousand Storms
    • The damage from the 2-piece bonus should now be multiplicative instead of additive (2/27)
  • Oculus Ring
    • This item's legendary affix has been temporarily disabled due to performance issues (2/25)

Changes to Old Sets

We got an unusual post from Don Vu today on the forums, talking about the recent changes to the Raiment of a Thousand Storms set, and the philosophy behind them. And the other post is on the changes made to the Firebird's Finery set, showing that the devs do want to improve that set as well, but also confirming that its 6 set bonus hasn't been removed, as some had concluded from the patch notes. Read below.

 

Originally Posted by Blizzard

On Raiment of a Thousand Storms
Hey all,
I wanted to take the time to thank you all for the feedback as well as give a little insight on our design intent for Raiment of a Thousand Storms.

When we think about the Monk, we think about a fast punching, hard hitting, quick and agile fighter. Raiment of a Thousand Storms aims to fulfill this fantasy by increasing the damage and attack speed of his Spirit Generators and turning Dashing Strike into a Spirit spender that does quite a bit of damage. The playstyle that has worked well internally is to pool up Spirit and do considerable damage with your Spirit Generators, then dump your Spirit and do a huge burst of damage by dashing back and forth until you cannot Dashing Strike anymore (or the enemies are dead). To better support this playstyle, we are going to be swapping the 4 and 6 piece set bonuses in a future PTR patch. We may also make further tweaks to the set.

I also wanted to thank everyone for pointing out that the 2 piece set bonus was additive. That was an oversight on my part and, as Xuen pointed out, has been hotfixed on the PTR as of this morning.

I look forward to hearing your feedback on the playstyle that Raiment of a Thousand Storms is supposed to bring, as well as any feedback about other clever playstyles with the set that may be more effective.

Thanks again! (Blue Tracker / Official Forums)


On Firebird's Finery
Please improve Firebird during PTR too :) Firebird is kind of boring. Fire Spenders should be much stronger while using Firebird :)
We’re actually making changes to the Firebird’s Finery set in patch 2.2.0, and we’d love to get your feedback on those we currently have planned. In short, the 4 piece set bonus is replacing the 2 piece set bonus, and we created a new 4 piece bonus in place of the old one. There aren’t any changes currently planned for the 6 piece set bonus (it will remain the same).

Here’s some additional detail from our PTR patch notes:
Firebird's Finery
  • Has been redesigned
  • (2) Set Bonus
  • When you die, a meteor falls from the sky and revives you. This effect has a 300 second cooldown
  • Bug Fixes
    Fixed an issue that prevented the cooldown debuff from being removed on death
  • (4) Set Bonus
    Your Fire Signature Spells cause up to 3 enemies to explode, dealing 250% weapon damage as Fire to enemies within 10 yards
Also, as a quick reminder, there are two places where we’re collecting feedback on upcoming changes (as people are trying them out on the PTR):

Looking forward to hearing your thoughts on the changes coming in the patch soon, Doombringer. :D (Blue Tracker / Official Forums)

RoRG Possible Changes

We have been hearing for a while now about possible changes to how players can acquire the sought after Ring of Royal Grandeur - and a blue post today hinted at what these could be, trying to get people to discuss what they think would be better. What would be your ideal way of farming a RoRG?

 

Originally Posted by Blizzard (Blue Tracker / Official Forums)

You do realize there are dozens of threads on how sick people are of just farming act 1 bounties over and over again for RoRG.
That’s a fair point.

Wyatt mentioned in our Tavern Talk livestream that playing Adventure Mode is fun when you're just beginning, but that players can get burnt out quickly if they spend all of their time just trying to farm the Ring of Royal Grandeur.

With that said, we’re currently considering ways we could alleviate the focus on just doing Bounties in one act over and over again. To get the conversation rolling, here are a few of the ways we could achieve this:

  • We could allow Ring of Royal Grandeur to drop from Horadric Caches in any act
  • We could move it to the global drop table, allowing it to drop almost anywhere in the game
  • We could allow it to drop when you do one of the two bonus acts of the day (those which currently give bonus Blood Shards)
These are only three ideas, of course, so you can imagine there are lots of ways we could go about achieving our goal of encouraging more diversity when doing Bounties. With that said, how would you change Adventure Mode to incentivize doing a variety of Bounties across all five acts of the game?

DatModz Tempest Rush Guide

DatModz has uploaded a video guide on an alternative end-game Seasonal Monk build, for fun T6 farming and high GR ranking purposes. See the written guide on our tool, and watch the video with his explanation on how the build works. Check it out!

 

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