Reaper of Souls Launch Day Preparation, Upcoming Hotfixes - 3/21/14, Guaranteed Legendary Details, Funko POP! Vinyl

Important: Patch 2.0.3. Hotfixes; 100% Bonus XP Weekend Now Active!

Reaper of Souls Launch Day Preparation

A guide has been posted with all the necessary info for a successful launch day for everyone!

Originally Posted by Blizzard (Blue Tracker / Official Forums)

The launch of Diablo III: Reaper of Souls™ is just around corner! To make sure you're ready to Leap right into the action on March 25, we've put together a launch day guide so you'll know what to expect, how best to prepare, and when you’ll be able to jump in and start playing.

 Purchase the Game

If you haven't already picked up a copy of Reaper of Souls, you can purchase the Digital Standard Edition or Digital Deluxe Edition directly from the Battle.net Shop. Players who wish to own a physical copy of the game can also preorder Reaper of Souls at most major retailers and fine purveyors of high-quality gaming products worldwide. If you're interested in the Diablo® III: Reaper of Souls™ Collector’s Edition, please be aware that this physical, retail-only edition is printed in limited quantities and may already be sold out from your favorite brick-and-mortar or online retailer. Be sure to call around and check with local stores to see if they have the Collector's Edition available!

 Claim your Game Key

Players who have purchased (or will be purchasing) a physical copy of Reaper of Souls will need to redeem their game key inBattle.net Account Management before they can access any expansion content. If you're looking to take advantage of our exclusive pre-order bonuses—including the Wings of Valor and the Heroes of the Storm unlock for Valla, the Demon Hunter—be sure to register your game key on or before 11:59 PDT on March 31, 2014. If you purchased a digital copy of Reaper of Souls, no additional steps are required. Your game key was automatically added to your Battle.net account upon completion of the digital purchase.

 Upgrade to the Battle.net Desktop App

In order to log into and play Reaper of Souls, you'll first need to update your game launcher to the Battle.net desktop app. The great news is that if you've played Diablo III since Patch 2.0.1, you’re good to go! For those who have not yet updated their launchers to the Battle.net desktop app, we recommend upgrading at your earliest convenience. This will help save you time on launch day and make sure you're ready to storm the gates at Westmarch as soon as the expansion goes live! To learn more about the Battle.net desktop app, click here.

 Update Your Client

Please be aware that if you have not yet upgraded to the Battle.net desktop app, your installation may require optimization.This process can take 15-60 minutes, so we definitely recommend getting a head start! For more information on this process and what to expect, click here.

 Regional Launch Times

Reaper of Souls will launch at different times in each Diablo III gameplay region. Please see the below list to learn when the expansion will be available in your preferred region.
  • For Asia, the expansion will be available to play at 11:00 a.m. PDT on March 24.
    • 3:00 a.m. KST on March 25
    • 2:00 a.m. CST on March 25
  • For Europe, the expansion will be available to play at 4:00 p.m. PDT on March 24.
    • 23:00 GMT on March 24
    • 00:00 CET on March 25
    • 01:00 EET on March 25
    • 03:00 MSK on March 25
  • For the Americas, the expansion will be available to play on 9:00 p.m. PDT on March 24.
    • 10:00 p.m. MDT on March 24
    • 11:00 p.m. CDT on March 24
    • 12:00 a.m. EDT on March 25
    • 1:00 a.m. ADT on March 25
    • 1:30 a.m. NDT on March 25
    • 12:00 p.m. SGT on March 25
    • 3:00 p.m. AEDT on March 25
For time zone assistance, please visit: http://everytimezone.com

 Launch Night Login

Diablo III will be available the night Reaper of Souls goes live and there will be no need to patch or exit the game once the clock strikes GO! We advise logging in ahead of time to reduce potential queue times. Once you're in-game and the Reaper of Souls has launched in your region, you'll see a server broadcast message letting you know that the expansion is now available to play. This means you can continuously play Diablo III all night long and jump straight into Act V the moment it’s available! Note: In order to access Act V once Reaper of Souls is live, you will need to exit your current game and select Act V from the Quest Select window. If you want to avoid having to recreate your game, we recommend that you set up your game so that you're killing Diablo after your gameplay region's launch time. This way, you can naturally transition into Act V without any additional effort.

 Queues and You

Depending on how many people attempt to join the crusade against the Angel of Death on March 25, you may encounter a queue when logging into Diablo III as well when you create a game. These queues will be indicated by the following messages.Login Queue:
  • "Queued position [number] - approx [X] minutes remaining..."
Game Queue:
  • "The Diablo III servers are busy." Below this message, you should see a time estimate (if the estimate is < 1 minute) as well as pulsating ellipses. 
If you receive either message, just be patient with the queue and you’ll be slaughtering reapers in Westmarch before you know it!

 Contact Us

While we've worked hard to provide the best launch experience for all players heading into Reaper of Souls, even the wisest and most blessed of Vecin can't foresee all ends. Should you require troubleshooting for any of the above steps or encounter issues on launch night, we'll be on standby in the official Diablo III Forums and on @BlizzardCS, and Customer Support is just a few mouse clicks away. We'll see you in game, nephalem!

Upcoming Hotfixes - 3/21/14

Lylirra has given some details about the latest upcoming hotfixes.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Some of you may have noticed I recently updated the Patch 2.0.3 Hotfixes to include a couple new upcoming changes. These hotfixes should be live later this afternoon, and we wanted to offer some clarification regarding these changes in advance (as well as to keep the Hotfix list clean of lengthy explanations). 
All class set items will now only drop in Torment I or above.
We've been listening to player feedback on difficulty rewards, and one of the most frequent comments we receive is that Torment difficulty isn't rewarding enough. As a result, we've reached the decision to make class-specific sets, specifically Natalya’s, Immortal Kings, Tal Rasha's, Inna's, and Zunimassa's, drop only in Torment I or above from this point forward. 

The class sets weren't designed as a progression, but rather as a lateral choice between different play styles. It makes sense for all of them to be obtained at the same difficulty level, alongside the other sets that will be available at 70 in Torment I+. This should also make these very strong items a little bit more rare, and when you reach level 70 and you see someone wearing a full set, you’ll know the level of play they needed to reach in order to acquire those items.

The reward level of each difficulty setting and how they feel is very important to us, and it’s something we’ll continue to observe and tweak as we enter the expansion.
Reduced the amount of experience granted by monsters with lower than average health pools.
It took us some time to evaluate whether or not we wanted to alter some of the current most popular runs. Our baseline for comparison for these alternative runs is to see how they stack up versus Adventure Mode and Bounty runs, and these different types of play should be on par (or at least fairly close). After extensive testing, we were finding this wasn't the case and came to the decision to make these changes. It’s a decision we wrestled with for a while, but ultimately, we want to avoid situations where the most efficient game play isn't necessarily the most engaging and our investigations revealed this to be that kind of situation. We want a larger variety, rather than only one or two particular routes, to be the most rewarding way to play.

On a related note, we know a lot of you are still preparing for the launch of Reaper of Souls, so we’re also upping the ante on the Community bonus experience event. Starting right now and for this weekend only, the bonus experience provided will be upped from 50% to 100%. This should help you get all your nephalem heroes leveled and geared up for the battle against Malthael!
Exactly which "lower than average health pool" monsters will this be affecting?
The list is actually quite long, but we were specifically targeting enemies that "swarm." In other words, those that tend to appear in large quantities and offer little resistance.
So Blizzard nerfs parts of the game that really have ABSOLUTELY NOTHING WRONG instead of fixing say Resplendent chests that are anything but.
Grimiku actually posted about this quite recently.
Good news about Resplendent chest! We're going to buff the treasure that they yield, so that they feel more resplendent. There's been a lot of feedback about this, and it's definitely something we've noticed while playing, too. I don't have a time frame to share on when we can expect this change to happen, though, but it's something we plan to address.
1. As quoted above, this nerf applies to swarming cannon fodder.
This is the intent. Wakil gives some good examples of these types of enemies, I'll quote it again for convenience:
No, it's things like the little spiders in Caverns (Act 1), the swarming skeletons in CotA (and one would assume the cathedral ones as well.) the Scorpion/Spider things in Act 3 that are before Azmodan, Probably the little black things that burst out of the corruption in Act 4/Swarm you in the rifts. Things that swarm you and have like no HP so they die before they even get to you. 

Guaranteed Legendary Details

There's still some confusion about what is going on with First Kill Legendaries. Grimiku reminds of all the details.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Diablo will still drop a bonus Legendary item for level 60 players after Reaper of Souls goes live. However, there is a little more to it than that. Diablo will stop dropping a bonus Legendary item once a player reaches level 61+, but Malthael will start dropping them at that point. It will still require players to use the Reset Quest feature, too.

There's a lot of new information out there regarding Bonus Legendary items, Quest Reset, and First Kill drops, and it certainly raises a lot of questions. I made a post a little while back that helps clarify some of these points, so I'm going to quote it below to help spread the word.
First Kill Legendary Items
  • These will drop for characters from levels 1-59.
  • They will only drop from end of Act bosses (Butcher, Belial, Azmodan, Diablo, and eventually Malthael).
  • Characters below level 11 are unlikely to find Legendary items, because they have a minimum level requirement. Currently there are no Legendary items available below level 11.
  • Using the Reset Quest feature will reset the First Kill Legendary Item drops as well, but only for characters in the appropriate level range.
Reset Quest Bonus Legendary
  • Skeleton King dropping a Bonus Legendary was a bug that has been corrected, as it was not intended. We liked the idea, though, so we’ve gone ahead and added a Bonus Legendary to Diablo.
  • These are an intended bonus for maximum level characters. Currently there is a bug that allows characters levels 1-59 to receive a Bonus Legendary item in addition to the First Kill Legendary item when they kill Diablo, but this is not intended.
  • The Bonus Legendary is only available if you use the Reset Quest feature.
  • We plan on moving the Bonus Legendary to Malthael for players level 61+ when the expansion arrives. Additionally, Diablo will no longer drop a Bonus Legendary for players level 61+. 

Complete Your Collection with a Funko POP! Vinyl

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Have your eye on some Blizzard Gear goodies? Well, now's the perfect time to stock up!

In celebration of the launch of Reaper of Souls™, anyone who purchases $66.60 or more worth of loot from our official online store will receive an adorable Funko POP! Vinyl Diablo or Tyrael. GLORIOUS! 

BOS_D3ROS_Window_thumb.jpg

As with all hellacious offerings such as this, some restrictions may apply, so be sure to check out our terms and conditions for more information. Don't delay, though—this diabolical promotion ends Monday, March 31!

Cart must equal $66.60 before tax and shipping. Promotion begins on 03/21 and ends on 3/31, while supplies last.

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