2.0.1 PTR Known Issues, Lack of a Rare/Legendary Drop From Bosses Is Not a Bug, Load Testing Update

2.0.1 PTR Known Issues

Originally Posted by Blizzard (Blue Tracker/ Official Forums)

Hello everyone, and welcome to the Patch 2.0.1 PTR! Below you will find the Known Issues list for the 2.0.1 PTR. (Patch Notes are available here). Please do not report bugs that you see on this list, as we already know about them, and help out other players reporting bugs by referring them to this list.

As a reminder, this is the PTR and changes will be implemented rapidly. This list will not contain every bug that is active on the PTR, and this list will be updated at a very rapid pace as the testing process progresses. 

What it is listed here are a select few issues -- chosen due to visibility/impact -- that are active and confirmed as bugs by Quality Assurance with verifiable steps and an expected fix. We have hundreds of bugs in our database, so it would be impossible to list all known issues. Just because a bug is not on this list does not mean we don't know about it! In addition, potential exploits and the like will never be listed here.

Please note that documented bugs may not always be fixed in the order in which they were reported. In some cases, we may not have a timeline for a when a bug will be fixed and some bugs may not be able to be fixed at all. If we are able to verify that a documented bug cannot be fixed, it will be removed from this list.

Thank you for your continued reports, and welcome to the Diablo III 2.0.1 PTR.

Social
  • Clans cannot be disbanded.
  • Searches made in the Clan Finder and Communities interface are case-sensitive.
  • Clan Members are able to see Officer chat.
Items
  • Items with the Crushing Blow affix may appear in-game. The Crushing Blow effect does not function at this time.
  • Various Weapons and Armor are using placeholder art or icons.
  • Certain crafted items that were copied over to the PTR with retail characters may now have a level requirement of 61 or higher.
  • Items dropped on the PTR server may require level 61 or higher.
  • To correct an issue with crafting that was causing a server crash, a hotfix was implemented to alter certain crafting recipes. As a result, some recipes may consume the crafting materials used and not create an item. We hope to have this resolved in a future PTR patch.
Mac
  • Reaper of Souls/Diablo III Patch 2.0.1 cannot be played on Mac systems with 2GB of RAM or lower.

I wanted to take a quick moment to expand a bit on the following issue listed above:
To correct an issue with crafting that was causing a server crash, a hotfix was implemented to alter certain crafting recipes. As a result, some recipes may consume the crafting materials used and not create an item. We hope to have this resolved in a future PTR patch.

I've managed to obtain a full list of the items affected by this. Crafting any of the items below on the PTR could result in the loss of your crafting reagents:

Archfiend Arrows
Griswold's Masterpiece
Harvest Moon
Sage's Seekers
Asheara's Clasp
The Helm of Command
Starspine
Rozpedin's Staff
The Wedge
Kethryes' Splint
Archon Spaulders of Vitality
Sage's Grasp
Hallowed Sacrifice
Demon's Manacles
Demon Hand
Blood-Magic Blade
Hallowed Touch
Venomhusk
Pender's Purchase
Asheara's Cradle
Captain Crimson's Brace
Deadeye
Gehennas
Fire Brand
Asheara's Vigilance
Hallowed Destroyer
Aughild's Triumph
Guardian's Bands
Demon's Binding
Atrophy
Archon Armor of Intelligence
Skelons Deceit
Mark of the Magi
Archon Armor of Dexterity
Archon Spaulders of Dexterity
Captain Crimson's Codpiece
Archon Armor of Vitality
Mantle of the Rydraelm
Aughild's Vestments
Earthshatter
Robes of the Rydraelm
The Helm of Rule
Demon's Wings
Lai Yui's Persuader
Lost Boys
Hallowed Divide
Wall of Man
Captain Crimson's Deck Boots
Aughild's Brow
Demon's Cage
Archon Spaulders of Intelligence
Asheara's Lock
Hallowed Rod
Hallowed Avenger
Demon Claw
Seven Sins
Pendergrasps
Corruption
Aughild's Demands
Sage's Stones
Singularity
Hallowed Barrier
Archon Armor of Strength
Cataclysm
Demon's Flesh
Blitzbolter
Archon Spaulders of Strength
Black Bone Arrows
The Magi
Bitterness
Spite
Guardian's Scabbard
Ruinstoke
Guardian's Watch
Wondrous Deflectors
Cosmic Strand

We still hope to have this resolved in our next PTR update so that you can all accurately test crafting. Stay tuned for additional details!


Lack of a Rare/Legendary Drop From Bosses Is Not a Bug

If a D3 boss happens to not drop a rare or legendary (in the case of "big" bosses) you should keep in mind this possibility is actually intended.

Originally Posted by Blizzard

Killed the Skeleton King first time with new character and dropped no rare loot besides Demonic Essence.

I created a new wizard on Hardcore and killed the Skeleton King on Master Difficulty for the first time and did not recieve any rare weapons or armor. He dropped two blue items and a Demonic Essence. I do not know if the Demonic Essence counts as a rare loot drop but I recall getting two rares on live for each first boss kill. This was done on the PTR in solo Hardcore Master Difficulty with a wizard.
This is intended. Act Sub-bosses (Skeleton King, Maghda, Cydea, etc.) do not always drop a rare item, though they have a higher chance to do so than the average monster. (Blue TrackerOfficial Forums)
I have killed diablo with a new character for the first time on expert difficulty and he didn't drop any legendaries.
This is not a bug. Difficulty has no bearing at all on first kill legendaries in 2.0.1. (Blue TrackerOfficial Forums)

Load Testing Update

Originally Posted by Blizzard (Blue Tracker/ Official Forums)

Update: Load testing successfully completed last night (Sunday, December 15). Thank you to everyone who logged in to the PTR and Closed Beta last week and over the weekend and helped us test!

Please note that while load testing has concluded, players may still experience some issues with performance whenever the PTR and Closed Beta are at high capacity.

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