Monster Power Bonus Damage Reduced in Inferno, Rolling Restarts - 10/23/2012, Key Wardens Drop Rate, Infernal Machine Is For The

Monster Power Bonus Damage Reduced in Inferno
We posted earlier about an incoming nerf to all Monster Power damage from monsters. Here are the exact numbers by which monster damage will be nerfed and you can also check out the full post here for a more detailed explanation.
  • MP1: 109.60% (down from 114%)
  • MP2: 120.12% (down from 130%)
  • MP3: 131.65% (down from 148%)
  • MP4: 144.29% (down from 169%)
  • MP5: 158.14% (down from 193%)
  • MP6: 173.32% (down from 220%)
  • MP7: 189.96% (down from 250%)
  • MP8: 208.20% (down from 285%)
  • MP9: 228.18% (down from 325%)
  • MP10: 250.09% (down from 371%)

Rolling Restarts - 10/23/2012
There will be some rolling restarts tonight, that will apply the new Monster Power damage hotfixes.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

We will be performing rolling restarts on Tuesday, October 23rd, beginning at 5:00 AM PDT. Downtime for each realm is expected to be minimal, and the entire process should take approximately 3 hours to complete.

Thank you for your patience.

Key Wardens Drop Rate
Some people have been wondering if it's bad luck or do some Key Wardens really have a worse drop rate for their keys. Well, it's just bad luck.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

The Keywardens all have the same innate drop rates. So, as some players in this thread have already mentioned, the variation you're experiencing is due simply to the nature of RNG. The only MP strength in which the keys and organs are guaranteed to drop if you have a full five stacks of Nephalem Valor is MP10 (100% drop chance). Lylirra also posted a bit more about MP and keys here.

Infernal Machine Is For The Entire Party
For those who still aren't quite sure, the Infernal Machine does indeed open a portal for the entire party, as explained below by Grimiku.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

In a party where someone creates a portal with the Infernal Machine, every party member can use that portal to help kill the uber bosses and they all have a chance at organ drops.

Dealing With Gold Spammers
Vaeflare explains below how Blizzard deals with gold spammers and assures players that every report is carefully observed and actions are constantly taken against this sort of annoyance.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

We certainly understand that the activities of gold spammers can negatively impact everyone's gameplay experience. Rest assured, though, that even if we don't explicitly call it out, we're actively investigating and actioning gold-spammers on a regular basis.

The best thing you can do about gold spammers both in-game and on the forums is to report them so that the proper teams can investigate those reports. Doing so allows us to hone in on problematic players so that we can take appropriate action against offending accounts.

How do we actually know action is taken against gold spammers? We need some names and figures.

Would be better if the reports we reported reply us to say like "on this day you reported a gold spammer so today that account has been banned." Something like that would let us know we do make a difference.
While every now and then we will post about particularly hefty account suspension and bans, the actions we take on accounts around the clock aren't widely publicized.

As far as the actions taken against specific accounts or players, that's a private a matter to be dealt with between the account holder and Blizzard, no one else. We will not tell you if someone else's account has been suspended or banned. Keep in mind also that some gold spammers might actually be using compromised accounts, so we endevor to carefully investigate reports so that we can try to do right by legitimate players.

"Stay Awhile and Listen" - Blizzard History Book
A book is coming out that follows Blizzard's history. It is being written by freelance writer David Craddock, and will be titled "Stay Awhile and Listen". The book follows his research on Blizzard's past products, including a lot of information on Diablo.

Some interesting notes: a "Diablo Junior" was almost made; a smaller sequel to Diablo II which included three separate cartridges, each offering a different hero to play as. And also there was almost a "Starblo" created as well. It seems that the Blizzard North team even had a working version of it. You can read more about the book on joystiq here and get some info on the "Starblo" project over here.


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