Patch 1.0.3b Tomorrow - Official Patch Notes, ​Diablo III DPS Calculator, Diablo III PvP Matchmaking, Maintenance, Comic, Guild

50,000 Guild Wars 2 Beta Keys Giveaway - US / EU (Curse Premium only on Monday, Everyone on Tuesday!) See below for more info!

Patch 1.0.3b Tomorrow - Official Patch Notes
It shouldn't be much of a surprise that patch 1.0.3b will be hitting servers tomorrow. You can view the official patch notes below.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Diablo III Patch 1.0.3b – v.

The latest client patch notes can be found here.
Visit our Bug Report forum for a list of known issues.
The most recent hotfixes can be found here.

Auction House
  • Bug Fixes
    • The "Bid" and "Buyout" buttons will now be correctly grayed-out in the confirmation window when attempting to purchase an item with insufficient gold
Bug Fixes
  • General
    • Fixed a bug where leaving a heavily-populated General chat channel would prevent players from rejoining any General chat channel until they logged out and logged back in
    • Fixed several tooltip-related bugs that were occurring when viewing items with 2 or more sockets in the auction house and profile pages
    • Fixed a rare crash with tutorials on item pickup

​Diablo III DPS Calculator
doondoon has been working on a all in one DPS Calculator for Diablo III. You are able to enter gear stats, skills , and in a future update mercenary information. You can also save profiles and compare them for easy gear comparison. Feel free to check out his thread and leave any feedback.
  • Single Hand
  • Duel Wield
  • Save/Load
  • Item Compare

Diablo III PvP Matchmaking
With the introduction to the RMAH, some players have wondered how it will effect PvP. Bashiok hits the forums giving some more information on the matchmaking system. The system will be using Elo system.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

More specifically, based off of your win/loss record. It's not dissimilar from the matchmaker found in StarCraft II, which is based off of the Elo system used for Chess championships. Your win/loss and who they were against determines a 'skill rating', which is used to match up against other players of a similar rating. The intent is to get an even/fair match. Regardless of any individual factors like build, gear, or player ability, you'll find some equilibrium where you're facing off against players that you're about as likely to beat as you are to lose. If getting better gear raises your abilities then you're simply matched against players of a higher rating. Changing builds or just getting better at PvP could have the same effect. But regardless if you move up or down you're ultimately still netting around a 50/50 win/loss as you're always matching against similarly rated players.

Excellent...some attention to PvP. Hoping to pick your brain on further specifics, if you'll allow me.
- Will players be able to gamble on matches?
- Will teamplay still be allowed, taking into the same level of aggregate matchmaking as SC2 currently does?

- Just how far out are we? Is the team hopeful for a 2012 release?
I don't want to squash any excitement about PvP, because we think it's going to be a lot of fun, but a lot of the details are still in flux. We're focusing on 1.0.4, and once that's behind us we'll be a lot closer to sharing some more concrete details on the "PvP patch" as they solidify.

Umm... that rating system wont work. You can't use ratio, because someone fighting harder opponents will have the same ratio that someone fighting weaker opponents will have. It would be like pairing up professional baseball players against little leaguers simply because they have the same team batting average and era. It's not a fair fight.
Oh no, it's not based on ratio. Look up the Elo system, I'm sure there's a wiki that can explain it better than I could.

Maintenance Reminder
Keep in mind, you will not be able to use global play on patch day until all regions have received the patch.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

We will be performing scheduled maintenance for Diablo III starting tomorrow (7/10) at 6:00 a.m. PDT in order to deploy patch 1.0.3b. We anticipate that maintenance will conclude and that all services will be available by approximately 10:00 a.m. PDT.

Important: Please note that you will not be prompted to download patch 1.0.3b until the patch is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is the Americas, you will be unable to log into Europe or Asia using Global Play after patch 1.0.3b is live until those regions have also patched.

For reference, here are the scheduled maintenance times for each region:

The Americas: 6:00 a.m. PDT to 10:00 a.m. PDT
Asia: 1:00 p.m. PDT to 5:00 p.m. PDT
Europe: 8:00 p.m. PDT to 12:00 a.m. PDT

Please note that these times are estimated and subject to change. For time zone assistance, please visit:

Diablo III Comic

Originally Posted by Bashiok (Blue Tracker / Official Forums)

I knew it! All they want to do is say hello ... (Source)

Guild Wars 2 Beta Key Giveaway
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