tryhardenmity has compiled a video guide to help players farm for gear in Inferno. Covering all Acts, the guide shows numerous hotspots for players to find the most amount of elites to help collect gear as quickly as possible. You can check out his original thread here.
Natalya's Set Bonus Bug
With Patch 1.03, we reported that the 4-piece set bonus for Natalya's Wrath increased discipline regeneration by 2 per second. While this remains correct, for now, it turns out that this was actually a bug and never intended to be implemented. However, Blizzard is still not sure, yet, how to resolve the issue. They have stated that they are doing their best to not meddle with items unless necessary to preserve the integrity of trade. However, this was not an intended change so it most likely will be changed back.
Originally Posted by Blue Tracker / Official Forums)
(Yeah that was an unintentional change in 1.0.3, and we've been aware of it. We're not quite sure what we're going to do yet. We're a bit apprehensive because we really don't want to keep fiddling with people's items, even though this makes the set quite good. On the other end, it was an unintended change and so correcting it isn't quite the same as fiddling. In any case, it hasn't been discussed fully and so we don't know yet, and probably won't know exactly what we'll do until next week.
Bashiok, leave it as is and make other set bonuses just as "overpowered"
I'm not sure if buffing the rest of the game to keep from nerfing one set bonus is the right call, but it's certainly one to be considered
Bashiok, leave it as is and make other set bonuses just as "overpowered"
I'm not sure if buffing the rest of the game to keep from nerfing one set bonus is the right call, but it's certainly one to be considered
Blue Posts
Originally Posted by (Blue Tracker / Official Forums)
"Constructive" Criticism
I'm gonna be honest, I skimmed it, but I'm pretty sure I disagree with everything you said.
I won't disagree that some people need to get a better handle on things and how they express themselves, but outside of the very worst cases there's almost always something useful to be gleaned. And once you wade through the worst of it I find a lot of people who have genuine disagreements, complaints, or issues with the game. There's a reason why we have official forums, and why we use them to not only gather feedback, but bring our own voice to the conversation, and I can tell you it's not because we believe we're wasting our time with people that don't matter. (Blue Tracker / Official Forums)
I'm gonna be honest, I skimmed it, but I'm pretty sure I disagree with everything you said.
I won't disagree that some people need to get a better handle on things and how they express themselves, but outside of the very worst cases there's almost always something useful to be gleaned. And once you wade through the worst of it I find a lot of people who have genuine disagreements, complaints, or issues with the game. There's a reason why we have official forums, and why we use them to not only gather feedback, but bring our own voice to the conversation, and I can tell you it's not because we believe we're wasting our time with people that don't matter. (Blue Tracker / Official Forums)
Diablo 3 Toolbox for Chrome
Impala has created a very cool toolbox for all you chrome users. If you are interested in using the extension, you can check out more information and a link to the download here.
The extension include:
- Check the server status (Game, Gold, RMAH, Hardcore)
- Display Game-Login Messages
- Blizzard Customer Support Tweets
- diablofans.com News Reader
- Popup upon new Game Login messages (optional)
- Support for all three regions (America, Europe, Asia)
- German and English
they havnt...
http://us.battle.net/d3/en/forum/topic/5911722060?page=5#83
Obviously the majority has spoken that the OP of that thread was a moron.
It probably happened from the way they are buffing legendary items. We do not know how they coded it, how the database is stored, or how they interact together. A bug could result from their method and that is how this would happen, if it was not intended.
I complain about Blizzard a lot at times too, but all this proves is that you have no idea what you are talking about and are just upset. :/
it all proves they cant check their work and their QA department is garbage(always has been)
The last I saw they were buffing them. Maybe it did not make it into this patch, but if it did not, then in 1.1 they will most likely buff them. Current items will not see buffs, but newly found ones will. Mistakes do happen, the buff to Nats could have been from toying with the buffs, but it was a piece of code that was missed. Your bow probably has less damage due to the atk speed nerf &/or a BUG fix. AFAIK the number code behind the scenes is directly connected and be displayed on the tooltips from the database. I doubt they made the affix as a graphic on that tooltip. That would be an awful way to code it (for changing it in the future or like they did now ).
I have played far buggier games, but keep complaining, if it will make you happy...
Bugs do happen.
Bugs do get fixed.
If anything in a Blizzard game feels like a necessity, then it will probably get nerfed next patch.
Nope, it certainly doesn't work that way.
Both in WoW and D3 (and every blizzard game) when a change is made in the database, the tooltip displays the old, incorrect value. It needs a client-side patch to change it manually. That's how it has always been.
Recent D3 example: http://us.battle.net/d3/en/blog/5825330/?page=4
The nerfs to Lingering Fog and Mantra of Healing. The patch was server-side (aka hotfix) so the patch notes mention in brackets that tooltips don't update automatically.
Skills != items. Skills (until patches and hotfixes change them) are set in "stone". Items are "randomly" generated stats. Not every stat on an item is, but it would not make sense to store them in a different way.
idc, not like I can afford a nat's set anyway so it doesn't affect me in the least.
By the way, thanks for the guide, TryHardEnmity! <3
There are awesome ways to edit a video, but this is definitely not one of them.
Not to mention when you find a fallen manic pack that suicides and gives no loot/nv.
Act 2 desolated sands, oasis and it's dungeons are the best places for me. The cannals between oasis and desolated sands oftenly have 2 or more packs (it's a small place) and those packs are very easy (skeletons, fallens).
keyboard expert right here.
Only time I ever have to move on barb/monk in inferno is if a rare/champ has more than 3 projected AoE abilities. I wouldn't say it's harder (Because nothing in this game is hard anymore, hc excluded in some aspects) but it sure as hell can be a lot more tedious to do rares etc as ranged.
May I ask what your monks stats are?
-Everts3N