Beta Patch 13

Update - The beta server maintenance is extended until 11PM 12AM PST.

Update - Added Diablo 3 In-Game Tips List
Update - Added Beta Patch 13 Official Patch Notes at the bottom of the post.
Update - Added Jay Wilson's Skill and Rune Article
Update - Added new Unique Items, including the Horadric Hamburger.
Update - Added Hall of the Fallen Heroes
Update - Added Trial Edition info.

Beta Patch 13
Many things have been changed or added in patch 13. We will be updating this post with more information as time goes on so make sure to keep checking back.

Jay Wilson's Skill and Rune Article
The skill and rune article we have been waiting for has just been posted!

New Unique Items
New unique item names and flavor text have been added to the files, the first one is pretty ... interesting?

DiabloFans Quote:

  • The Horadric Hamburger - The Horadrim wandered far and wide to gather the finest ingredients for their feast. Only the lone traveler sent to the Moo Moo farm failed to return. Diablo had laid a trap for the Horadrim, the Hell Bovine, who struck the traveler down before he could gather the final ingredient: cheese.
  • Prism - This fantastical blade is the physical manifestation of unicorn smiles, bright rainbow colors, shooting star wishes, and teddy bear giggles.
  • Splintered Oar - "From Kingsport to Kurast we sail. From Lut Gholein to Skovos we roam. When the wind's not blowing, we'll row our damned way home!" -The Sea Traders Song

Diablo 3 Trial Version
Diablo 3 will definitely have a trial version.

DiabloFans Quote:

  • TrialDialogText - Thank you for playing Starter Edition. You may continue to play but need to upgrade in order to enjoy new quests, higher levels, and more challenging monsters and game modes.
  • TrialBannerDescriptionLine1 - Click your way to 60!
  • TrialBannerDescriptionLine2 - Challenging Bosses!
  • TrialBannerDescriptionLine3 - Nightmare, Hell & Inferno Mode!
  • TrialChatMessage - You may {s1} for more quests, higher levels, and more challenging monsters and game modes!
  • TrialThanksForPlaying - Thanks for playing the Diablo III Trial Edition.
  • TrialPlayerNotLegal - It is not legal for a Starter Edition player to join this game.

RMAH Currency Cap lower for accounts without Authenticators
The Real Money Auction House seems to cap players without an authenticator earlier than accounts with one.

DiabloFans Quote:

You are approaching the Balance limit of {s1} for accounts without a Authenticator. - Shown in the Sell dialogs when the player selects an account that is close to the Soft Cap and has no authenticator attached.

Title Rewards
The client strings seems to indicate that some achievements will offer vanity title rewards.

DiabloFans Quote:

RewardTypeVanityTitle - Vanity Title

Hall of Fallen Heroes
The Hall of Fallen Heroes will let you archive your dead Hardcore mode characters

DiabloFans Quote:

  • ArchiveHardcoreHeroConfirmation - Are you sure you want to move {s1} to the Hall of Fallen Heroes?
  • DeleteHardcoreHeroTitle - Delete Fallen Hero
  • DeleteHardcoreHeroConfirmation - You may still archive this hero in the Hall of Fallen Heroes. Are you sure you want to delete {s1} permanently?
  • ReachedMaxNumOfFallenHeroesWarning - You have reached the maximum number of fallen heroes. Visit the Hall of Fallen Heroes and remove some heroes first.
  • HeroSelectCantArchiveHardCoreHeroDueToLevel - Fallen Heroes must be at least level 10 before you may save them to the Hall of Fallen Heroes.

Undeleting Characters / 10 Characters Max
The game will apparently allow you to undelete the last character you deleted.

DiabloFans Quote:

  • UndeleteFlow_RestoreHero - Restore Hero
  • UndeleteFlow_RestoreConfirmation - Do you wish to restore this deleted hero?
  • UndeleteFlow_HeroLimitReachedTitle - Hero Limit Reached
  • UndeleteFlow_HeroLimitReachedDescription - There is a 10 hero limit for every Diablo 3 account. To restore your deleted hero, you must replace an existing hero.
  • HeroSelectUndeleteHeroDescription - You may restore your most recently deleted hero.

Public Chat
The public chat seems to be added to the game files and client strings have been added for it, as long with the interface elements.

DiabloFans Quote:

  • Select a Chat Channel
  • JoinChannelMessage - Joining Channel: {s1} - {s2} |4person:people; in channel
  • LeftChannelMessage - You have left the channel
  • SendChatError - There was an error sending your message: {s1}
  • NotYetJoinedError - You are not yet in a public chat channel.
  • WelcomeMessage - Welcome to Diablo III Public Chat. - Join a chat channel by selecting one from the drop-down above.
  • MemberListTitle - This is the channel name and the number of people in the channel. EX. "Barbarian Chat (25)"
  • AcceptedInvite - {s1} invited you to a public channel.
  • InviteButtonTooltip - Invite to Party
  • InviteToChannelDialogTitle - Select a Friend to Invite
  • OptionsTooltip - Public Chat Options
  • DefaultChannelText - Select a Chat Channel

New Runes
It looks like runes, as we knew them, have had a massive face-lift.

Rune UI
It looks like the Skill and Rune UI will have a big change as well.

New Boss Picture - Siegebreaker
A new boss picture has been added.

Jeweler UI Update
The jeweler has got a big UI Update, and may now be tied to our runes in a new way.

Salvage UI Update
It appears how we salvage items might have a small change, along with a nice UI update to go along with it. (click to view full UI)

Public Game Lists
The Public Game List UI has had an update.

Auction House Currencies
The following non-US currencies have been added to the game.

DiabloFans Quote:

  • Euros ({s1}) - Text shown in the Switch Currency dialog (Euro)
  • Pesos ({s1}) - Text shown in the Switch Currency dialog (Mexican Peso)
  • Pesos ({s1}) - Text shown in the Switch Currency dialog (Argentine Peso)
  • Australian Dollars ({s1}) - Text shown in the Switch Currency dialog (Australian Dollar)
  • Real ({s1}) - Text shown in the Switch Currency dialog (Brazilian Real)
  • Pesos ({s1}) - Text shown in the Switch Currency dialog (Chilean Peso)
  • Singapore Dollars ({s1}) - Text shown in the Switch Currency dialog (Singapore Dollar)

Official Patch Notes

Originally Posted by (Blue Tracker / Official Forums)

Diablo III Beta Patch 13 – v.

A number of significant changes have been made to the character skill and rune systems, as well as to the gold and currency-based auction houses. To learn more about these changes and why they were made, please read the Skill and Rune Changes blog written by Jay Wilson and the Beta Auction House Changes Incoming forum post.

  • All characters have been wiped. Please note that this wipe will also affect gold, achievements, items, followers, and artisans.
  • Intelligence now grants 0.1 per point to resistances, and will no longer award any bonus to healing from health globes
  • When dual-wielding, certain skills will now always use your main-hand weapon to determine damage
    • For example, Cyclone Strike will use your main-hand weapon damage even if your off-hand weapon is set to swing next
  • An option to permanently enable Advanced Tooltips has been added to the Gameplay Options
Auction House
  • The gold auction house is once again available for testing
  • The listing fee for all auctions has been removed
  • The transaction fee for auctions in the currency-based auction house has been increased to 1.25 Beta Bucks
  • The minimum listing price for an item in the currency-based auction house has been increased to 1.50 Beta Bucks
  • Players may now only have 10 active auctions per auction house
  • Tooltips have been added which will allow players to compare items on the auction house to the items they're currently wearing
  • Public chat is now available to test
  • Cross-game support has been added! You can now chat with Real ID friends playing the World of Warcraft PTR or StarCraft II PTR, as well as view their in-game status and current broadcasts.
  • The levels at which both active and passive skills unlock have been adjusted for all classes
  • Skill runes are now available for testing
    • The first skill rune will unlock for all characters at level 6, and players can unlock additional runes as they level up
    • In total, players will be able to gain access to 5 skill runes for each skill by level 60
  • Character skills have been broken down into categories, and each category has been assigned to a specific mouse button or action bar slot in the skill UI
    • The following categories will be shared by all classes:
      • Primary Attack
      • "Primary Attack" applies to skills that typically generate resources and can be used frequently
      • By default, Primary Attack is assigned to the first mouse button
      • Secondary Attack
      • "Secondary Attack" applies to more powerful skills that are commonly limited by a cooldown or resource cost
      • By default, Secondary Attack is assigned to the second mouse button
      • Defensive
      • "Defensive" applies to skills which can be used to escape or control the flow of combat
      • By default, Defensive is assigned to the first action bar quick slot
    • Each class will also have three additional categories which are unique. By default, these categories will be assigned to the second, third, and fourth quick slots in the main action bar.
  • Elective Mode: For players who wish to explore character builds which cannot be accomplished with the provided categories, an “Elective Mode” has been provided. When activated, Elective Mode will allow you to place any skill in any skill category slot, as freely as you could before.
    • To enable Elective Mode, simply check the corresponding box located in the Gameplay Options menu.
    • The cooldown on swapping skills has been decreased from 30 seconds to 15 seconds
Active Skills
  • - Bash Bash
    • Weapon damage increased from 145% to 150%
  • - Cleave Cleave
    • Weapon damage increased from 115% to 120%
  • - Frenzy Frenzy
    • Weapon damage increased from 100% to 110%
  • - Ground Stomp Ground Stomp
    • Base skill no longer deals weapon damage
    • Stun duration increased from 3 seconds to 4 seconds
  • - Hammer of the Ancients Hammer of the Ancients
    • Weapon damage increased from 180% to 200%
  • - Leap Attack Leap Attack
    • Weapon damage increased from 100% to 125%
  • - Threatening Shout Threatening Shout
    • Damage reduction decreased from 50% to 25%
Passive Skills
  • - Weapons Master Weapons Master
    • Swords/Daggers: Damage bonus increased from 10% to 15%
    • Maces/Axes: Chance to critically hit increased from 5% to 10%
    • Polearms/Spears: No change
    • Mighty Weapons: Fury generated per hit increased from 1 to 3
Demon Hunter
Active Skills
  • - Bola Shot Bola Shot
    • Weapon damage to main target increased from 100% to 130%
    • Weapon damage to other targets in range increased from 75% to 110%
  • - Caltrops Caltrops
    • Movement speed reduction decreased from 65% to 60%
  • - Chakram Chakram
    • Weapon damage increased from 135% to 150%
  • - Entangling Shot Entangling Shot
    • Hatred generation decreased from 4 to 3
  • - Evasive Fire Evasive Fire
    • Weapon damage increased from 115% to 125%
    • Pathing has been improved when performing a backflip
  • - Hungering Arrow Hungering Arrow
    • Weapon damage increased from 85% to 115%
  • - Impale Impale
    • Weapon damage decreased from 275% to 250%
  • - Vault Vault
    • Pathing has been improved
Passive Skills
  • - Steady Aim Steady Aim
    • Damage bonus when no enemies are within 10 yards increased from 10% to 20%
  • - Vengeance Vengeance
    • Maximum Hatred bonus decreased from 50 to 25
    • When healed by a health globe, Hatred gain increased from 10 to 20 and Discipline gain increased from 1 to 2
Active Skills
  • - Breath of Heaven Breath of Heaven
    • Spirit cost reduced from 50 to 25
    • Heal amount increased
    • Now has a 15 second cooldown
  • - Dashing Strike Dashing Strike
    • Weapon damage decreased from 160% to 80%
    • Pathing has been improved
  • - Exploding Palm Exploding Palm
    • Weapon damage from bleed effect decreased from 65% to 60%
  • - Lashing Tail Kick Lashing Tail Kick
    • Weapon damage decreased from 225% to 200%
  • - Mantra of Evasion Mantra of Evasion
    • Chance to dodge bonus decreased from 25% to 15%
    • Secondary bonus to dodge attacks, in effect for the first 3 seconds after activation, also decreased from 25% to 15%
Passive Skills
  • - Guardian's Path Guardian's Path
    • When dual-wielding, chance to dodge bonus increased from 10% to 15%
    • While using a two-handed weapon, Spirit regeneration bonus increased from 20% to 25%
  • - Resolve Resolve
    • Enemy damage reduction decreased from 30% to 25%
Witch Doctor
  • Witch Doctor mana has received a tuning pass
Active Skills
  • - Corpse Spiders Corpse Spiders
    • Weapon damage per swing decreased from 38% to 25% per spider
  • - Firebomb Firebomb
    • Weapon damage decreased from 155% to 100%
  • - Grasp of the Dead Grasp of the Dead
    • Movement speed reduction increased from 50% to 60%
  • - Haunt Haunt
    • Duration of Haunt no longer scales per level
    • Now deals 350% weapon damage over 15 seconds
  • - Hex Hex
    • Damage bonus to hexed enemy decreased from 20% to 12%
  • - Plague of Toads Plague of Toads
    • Weapon damage decreased from 150% to 130% per toad
  • - Summon Zombie Dogs Summon Zombie Dogs
    • Weapon damage per hit decreased from 15% to 9% per dog
Passive Skills
  • Arcane Power regeneration has been lowered from 12.5 per second to 10 per second
Active Skills
  • - Arcane Orb Arcane Orb
    • Weapon damage increased from 225% to 250%
  • - Diamond Skin Diamond Skin
    • Maximum absorption amount decreased
  • - Frost Nova Frost Nova
    • No longer deals weapon damage
  • - Ray of Frost Ray of Frost
    • Weapon damage increased from 155% to 200%
    • Movement speed reduction decreased from 40% to 30%
    • Attack speed reduction decreased from 30% to 20%
    • Duration of slow and attack speed reduction decreased from 5 seconds to 3 seconds
  • - Shock Pulse Shock Pulse
    • Weapon damage increased from 90% to 105%
  • - Wave of Force Wave of Force
    • Weapon damage decreased from 250% to 220%
    • Movement speed reduction increased from 50% to 60%
Passive Skills
  • The cost to level the Blacksmith has been reduced by 50%
  • The gold and reagent cost of Blacksmithing recipes has received a tuning pass
  • The following affixes now have a chance to appear twice when crafting items:
    • Min damage
    • Max damage
    • All Elemental damage types
  • Heal
    • Heal amount increased
  • Loyalty
    • Healing per second increased
  • Passive Spirit regeneration granted by the Spirit Regeneration item affix has been increased
  • Quivers will now grant +damage
  • New item affixes have been added!
    • Chance on hit to:
    • Fear
    • Stun
    • Freeze
    • Immobilize
    • Chill
    • Blind
    • Slow
    • Knockback
  • Vendors will now change their inventories more often throughout the game, and will have access to wider variety of item affixes
  • The chance for a white item to appear in a vendor's stock has been reduced from 30% to 10%
  • The vendor value of all items has been reduced
  • The health and damage of all monster in the game have been adjusted
  • The amount of gold dropped by monsters has been increased
Bug Fixes
For a full list of documented game and service bugs, please review the Known Issues sticky located in the Beta Bug Report forum.
  • Achievements should now awarded properly once their objectives are met
  • Accounts that were locked by error messages (such as ERROR_395002) should now be unlocked
  • Players should now be able to buy gold using their Beta Bucks


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