Blizzard is considering an option to reset your Artisans:
Official Blizzard Quote:
Artisans are based on progression at the account level and as such there is no way to reset their levels at this point. That being said, we are considering adding an option or ability to reset artisans for people who truly want to start from scratch.
And as many of you already know, the Official Community site is getting updated soon with new Artisan information.
No Ethereal Items?
Official Blizzard Quote:
Will the ''indestructible'' stat return in forms of changing items or as stats on dropped items or will it return at all?
There are no current plans to add ethereal (indestructible) items to the game... mostly because we do not think it feels super awesome to have an item that does not need to be repaired.
There is of course the possibility that we might add self-repairing items to the game at some point :-)
Kotaku's Book of Cain Preview
Our own Scyberdragon will be doing a review of this awesome book soon, with much more detail.
New Official Fanart
Blizzard published a whole lot of great fanart today:
As shown earlier today:
Here's a quick rundown of all the meteor runestone effects shown (which is all of them):
A super thanks to Doomscream for the heads up.
Nice to see some runes in action.
I'm in the Beta and Runstones aren't in it, as well as you cant get past Level 13 so these skills aren't available, so..
How was this done, was this provided by Blizzard themselves?
All I know for certain is that the Witch Doctor will be my "for fun" alt, and that I'd probably not make a Hunter, cuz they suck
KIDDING! <3
Specifically the mystic, since she should be able to meddle with runestones, thus giving us something to speculate on.
And it will be another step toward release.
P.S. damn runewords are sick
Yeah, the way they said it was weird. Ethereal items weren't "indestructible" at all, and you're right, they just had better stats and could not be repaired. The only way any item became indestructible was to put a Zod rune in the item. So, if you did happen to find a kickass ethereal item, and wanted to use it for a long time, you could throw that rune in it and you'd be set.
I'm guessing they worded things the way they did because it only really makes sense to put a Zod rune in an ethereal item anyway.