Diablo III in Space


Zero G FTW
Ragdoll physics are all the rage with next-gen titles, but maybe Diablo III has taken the concept too far. Don't get me wrong: imp soccer is probably the "in" thing in some countries, but is it right for Diablo?

A user at the Diablo III community forum asked as much, professing that "the forces of both gravity and friction are way too weak to look right."

While Bashiok did say that there are "some straight up issues that [the team] intend[s] to correct," he also explained that much of what is seen in-game is a faithful rendering of their vision of the game:


Official Blizzard Quote:



I don't want anyone to get the impression that we're shooting for realism here, because our goal is absolutely to make it feel like you're an over-the-top human god laying waste to the demonic masses and setting their carcasses flying free like so much loosed meat.

The moon physics, as trend followers have come to call the phenomenon, isn't limited to the Barbarian. The effect is common among many skills, such as the DiabloWiki.com - Wizard Wizard's DiabloWiki.com - Energy Twister Energy Twister. Dead bodies behave more like toy dolls in a hurricane than anything of a like scale in our world. But most of this is intended:


Official Blizzard Quote:



It is absolutely intentional that the barbarian's skills have crazier impact physics than other classes, because we think that fits with the visual and feel of the character - huge impactful strikes that send dudes flying, whereas the monk might be more of a 'thousand cuts' kind of fighter.

Or perhaps this is all really the work of Gravitablo, the Lord of Gravitational and Frictional Disruption, and Bashiok is merely an unwitting pawn in the nefarious Demon Lord's dastardly work.

If you haven't had the chance to observe the controversial physics yourself, or you haven't been invited into the beta quite yet, Force Strategy Gaming has an excellent video that shows just how out-of-this-world the force of gravity behaves in the world of DiabloWiki.com - Sanctuary Sanctuary:

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