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We all know that not every class can wield each type of weapon. However, what about armor? It is easy to see that each class has been shown with a very distinct look when it comes to their armor. The Barbarian is decked out in heavy armor, the Witch Doctor barely wears anything, and the Monk and Wizard have their light flowing armor. So, how does the varying types of armor fit into these distinct looks. There is also the confusion that auto stats bring to the situation. In Diablo II, any class cold wear any armor as long as they put enough points into strength, but now that we cannot choose to do this. So, do stats still play a part in what armor we can equip? However, it has been stated that every character will be able to equip any piece of armor.
Well, Bashiok made a post answering some of these questions.
Official Blizzard Quote:
I've seen a lot of people say things similar to this, but it's kind of a funny notion. If we were to have armor types, which we don't, what would be the point of labeling them as "cloth, leather, mail, etc" if everyone could equip them?
With the question about the unique looks if each character, Bashiok also responded by saying:
Official Blizzard Quote:
The look of the armor on your character is determined by the level of armor and your class. There are exceptions, but that goes for the majority of normal armor.
Unfortunately, this still leaves us with a lot of questions on just how the armor system will work. Will a Witch Doctor be able to equip certain armor at the same level as a Barbarian? Will the armor just give less defense on certain classes like the Monk? Will there be separate level restrictions on each piece of armor for each class? Hopefully, we will get some more information on this soon.
Everything that makes people say "wow, I'll never undress this one, not even for a bath" should look so amazing that only another equally powerful (and cool looking) piece can give a reason to remove it.
Also, I want to hug that ultra cute Hamtaro in your avatar! Hand him over!